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Carver, Andrew B. – Decision Sciences Journal of Innovative Education, 2013
Equity Indexed Annuities (EIAs) are controversial financial products because the payoffs to investors are based on formulas that are supposedly too complex for average investors to understand. This brief describes how Monte Carlo simulation can provide insight into the true risk and return of an EIA. This approach can be used as a project…
Descriptors: Monte Carlo Methods, Investigations, Financial Services, Simulation
Matsuda, Noboru; Yarzebinski, Evelyn; Keiser, Victoria; Raizada, Rohan; Cohen, William W.; Stylianides, Gabriel J.; Koedinger, Kenneth R. – Journal of Educational Psychology, 2013
This article describes an advanced learning technology used to investigate hypotheses about learning by teaching. The proposed technology is an instance of a teachable agent, called SimStudent, that learns skills (e.g., for solving linear equations) from examples and from feedback on performance. SimStudent has been integrated into an online,…
Descriptors: Intelligent Tutoring Systems, Tutor Training, Computer Simulation, Artificial Intelligence
Sun, Chuen-Tsai; Wang, Dai-Yi; Chang, Yu-Yeh – Educational Technology & Society, 2013
Computer simulation users can freely control operational factors and simulation results, repeat processes, make changes, and learn from simulation environment feedback. The focus of this paper is on simulation-based design tools and their effects on student learning processes in a group of 101 Taiwanese senior high school students. Participants…
Descriptors: Foreign Countries, High School Freshmen, Cognitive Style, Design
Park, Hyungsung; Seo, Sumin – Interactive Learning Environments, 2013
The purpose of this study was to analyze the effects of collaborative activities on group identity in a virtual world such as "Second Life." To achieve this purpose, this study adopted events that promoted participants' interactions using tools inherent in "Second Life." The interactive tools given to the control group in this…
Descriptors: Foreign Countries, College Students, Computer Simulation, Internet
Pincelli, M. M.; Otranto, S. – Physics Education, 2013
In this paper, we propose a set of activities based on the use of a celestial simulator to gain insights into the retrograde motion of Mars as seen from the Earth. These activities provide a useful link between the heliocentric concepts taught in schools and those tackled in typical introductory physics courses based on classical mechanics for…
Descriptors: Hands on Science, Computer Simulation, Learning Activities, Motion
Aydin, Selami – Turkish Online Journal of Distance Education, 2013
The purpose of this paper is to present a review of research on Second Life (SL) as a learning environment within English as a foreign language (EFL) context, as research on its use within EFL learning is relatively new. The study is categorized into four main sections. Introduction section introduces the rationale of the paper and SL. Next…
Descriptors: Educational Environment, English (Second Language), Second Language Learning, Cooperation
Tokunaga, Robert Shota – Human Communication Research, 2013
This article extends theory on the deficient self-regulation (DSR) of Internet use and media habits by integrating predictors relevant to technology use. It introduces novelty perceptions of a technology and flow as conditions that increase the likelihood of experiencing DSR and media habits. An experiment, with between- and within-subjects…
Descriptors: Internet, Change, Social Behavior, Self Control
Johnson, Douglas A. – Journal of Organizational Behavior Management, 2013
Despite the frequency with which performance feedback interventions are used in organizational behavior management, component analyses of such feedback are rare. It has been suggested that evaluation of performance and objective details about performance are two necessary components for performance feedback. The present study was designed to help…
Descriptors: Administrative Organization, Industrial Psychology, Personnel Management, Feedback (Response)
Chen, Zhi-Hong; Chao, Po-Yao; Hsu, Ming-Chieh; Teng, Chin-Hung – Educational Technology & Society, 2013
A number of studies have been devoted to investigating the influence of educational agents on different aspects of student learning. However, little attention has been paid to the effects of the level-up mechanism of
educational agents on students although this is a significant issue. Thus, this study develops an educational agent with the…
Descriptors: Computer Simulation, Instructional Effectiveness, Student Motivation, Educational Games
Tian, Wei; Cai, Li; Thissen, David; Xin, Tao – Educational and Psychological Measurement, 2013
In item response theory (IRT) modeling, the item parameter error covariance matrix plays a critical role in statistical inference procedures. When item parameters are estimated using the EM algorithm, the parameter error covariance matrix is not an automatic by-product of item calibration. Cai proposed the use of Supplemented EM algorithm for…
Descriptors: Item Response Theory, Computation, Matrices, Statistical Inference
Stoilescu, Dorian – Journal of Interactive Learning Research, 2013
Instructional simulation had major difficulties in the past for offering limited possibilities in practice and learning. This article proposes a link between instructional simulation and Web 2.0 technologies. More exactly, I present the design of the Virtual Olympic Games Framework (VOGF), as a significant demonstration of how interactivity in…
Descriptors: Athletics, Computer Simulation, Educational Technology, Skill Development
Green, Debbie; Rosenfeld, Barry; Belfi, Brian – Assessment, 2013
The current study evaluated the accuracy of the Structured Interview of Reported Symptoms, Second Edition (SIRS-2) in a criterion-group study using a sample of forensic psychiatric patients and a community simulation sample, comparing it to the original SIRS and to results published in the SIRS-2 manual. The SIRS-2 yielded an impressive…
Descriptors: Structured Interviews, Comparative Analysis, Patients, Simulation
Kardan, Ahmad A.; Sadeghi, Hamid; Ghidary, Saeed Shiry; Sani, Mohammad Reza Fani – Computers & Education, 2013
Students are required to choose courses they are interested in for the coming semester. Due to restrictions, including lack of sufficient resources and overheads of running several courses, some universities might not offer all of a student's desirable courses. Universities must know every student's demands for every course prior to each semester…
Descriptors: Accuracy, Web Based Instruction, College Students, Electronic Learning
Visschedijk, Gillian C.; Lazonder, Ard W.; van der Hulst, Anja; Vink, Nathalie; Leemkuil, Henny – British Journal of Educational Technology, 2013
The training of tactical decision making increasingly occurs through serious computer games. A challenging aspect of designing such games is the modelling of human emotions. Two studies were performed to investigate the relation between fidelity and human emotion recognition in virtual human characters. Study 1 compared five versions of a virtual…
Descriptors: Emotional Response, Recognition (Psychology), Decision Making, Comparative Analysis
Soleimani, Ali – ProQuest LLC, 2013
Immersive 3D worlds can be designed to effectively engage students in peer-to-peer collaborative learning activities, supported by scientific visualization, to help with understanding complex concepts associated with learning science, technology, engineering, and mathematics (STEM). Previous research studies have shown STEM learning benefits…
Descriptors: STEM Education, Cooperative Learning, Science Education, Visualization

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