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Lockwood, Elise; De Chenne, Adaline – International Journal of Research in Undergraduate Mathematics Education, 2020
When solving counting problems, students often struggle with determining what they are trying to count (and thus what problem type they are trying to solve and, ultimately, what formula appropriately applies). There is a need to explore potential interventions to deepen students' understanding of key distinctions between problem types and to…
Descriptors: Thinking Skills, Programming Languages, Computer Science Education, Introductory Courses
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Scalfani, Vincent F.; Ralph, Serena C.; Al Alshaikh, Ali; Bara, Jason E. – Chemical Engineering Education, 2020
MATLAB live scripts are useful for reproducible programmatic compilation of chemical data and literature. In this article, we use a combination of the PubChem PUG REST Application Programming Interface (API), Structured Data Query (SDQ) agent, and text extraction with MATLAB live scripts that allow programmatic PubChem similarity searching, SMARTS…
Descriptors: Chemical Engineering, Engineering Education, Computer Software, Teaching Methods
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Goudouris, Cesar; de Abreu Mol, Antônio Carlos; Legey, Ana Paula; de Carvalho, Paulo Victor Rodrigues; Freire, Joana Loureiro; Martins, Bianca Maria Rego; Jatobá, Alessandro – Education and Information Technologies, 2020
Teaching computer programming to children and adolescents has become popular in recent years. This popularity has resulted in increased research into techniques for teaching introductory programming using visual languages, especially block-based languages. This study aims to explore new possibilities for teaching programming by adopting a hybrid…
Descriptors: High School Students, Computer Science Education, Programming, Teaching Methods
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Hemer, David – Australian Mathematics Education Journal, 2020
This paper describes an investigation looking at the underlying mathematics of poker machines. The aim of the investigation is for students to get an appreciation of how poker machines are designed to ensure that in the long-term players will inevitably lose when playing. The first part of this paper describes how students can model a simple poker…
Descriptors: Equipment, Probability, Games, Mathematics Instruction
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Maruyama, Yukiko – International Association for Development of the Information Society, 2020
To investigate the effects previous experience on the impressions of parents regarding computer programming, a survey was carried out before and after parent-children workshops were conducted. The results of the survey showed that the impressions of the participants regarding computer programming after the workshops became more positive than…
Descriptors: Elementary School Students, Parents, Workshops, Programming
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McMaster, Kirby; Rague, Brian; Sambasivam, Samuel; Wolthuis, Stuart L. – Information Systems Education Journal, 2019
In this research study, we performed a "content analysis" of selected introductory programming textbooks for three languages to examine which software development concepts are emphasized in these books. Our goal was to determine which concepts are considered to be most representative of software development based on the topics emphasized…
Descriptors: Introductory Courses, Programming, Programming Languages, Computer Science Education
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Casterella, Gretchen I.; Vijayasarathy, Leo – Journal of Information Systems Education, 2019
SQL query writing is a challenging task for novices, even after considerable training. Query writing is a programming task and a translation task where the writer must translate a user's request for information into code that conforms to the structure, constraints, and syntax of an SQL SELECT statement and that references specific tables and…
Descriptors: Information Retrieval, Programming Languages, Programming, Coding
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McCall, Davin; Kölling, Michael – ACM Transactions on Computing Education, 2019
The types of programming errors that novice programmers make and struggle to resolve have long been of interest to researchers. Various past studies have analyzed the frequency of compiler diagnostic messages. This information, however, does not have a direct correlation to the types of errors students make, due to the inaccuracy and imprecision…
Descriptors: Computer Software, Programming, Error Patterns, Novices
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Ali Al Ghaithi; Behnam Behforouz; Hassan Isyaku – Turkish Online Journal of Distance Education, 2024
This study tried to design a WhatsApp bot to be implemented in English language vocabulary learning context in Oman. 150 Omani English as a Foreign Language (EFL) students from three different proficiency levels were selected based on random sampling. To measure the effectiveness of the treatment, pretests, posttests, and delayed posttests were…
Descriptors: Computer Software, Teaching Methods, Computer Assisted Instruction, Student Attitudes
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Valentina Dagiene; Gintautas Grigas; Tatjana Jevsikova – Informatics in Education, 2024
The work of Niklaus Wirth, designer of the Pascal programming language, has led to the introduction of programming in schools in many countries often leading to a transformation in the way of thinking. In this article, we provide a retrospective analysis of the Lithuanian experience driven by Pascal and discuss the main ideas about teaching…
Descriptors: Programming Languages, Computer Science Education, Foreign Countries, Programming
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Damar Rais; Zhao Xuezhi – Journal on Mathematics Education, 2024
Python programming is widely employed in educational institutions worldwide. Within the "Merdeka Belajar" curriculum context, this programming is recognized as a suitable vehicle for mathematics instruction, significantly influencing students' motivation and learning outcomes, particularly following periods of educational hiatus. This…
Descriptors: Student Motivation, Learning Motivation, Programming Languages, Student Attitudes
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Seebut, Supot; Wongsason, Patcharee; Kim, Dojin; Putjuso, Thanin; Boonpok, Chawalit – EURASIA Journal of Mathematics, Science and Technology Education, 2022
Simulation modeling is an effective tool for solving problems that cannot be explained analytically or when data cannot be collected. This is done by simulating the observed behavior of a problem under study using a computer program. In math education, this can develop knowledge and fundamental competencies of simulation modeling at a higher level…
Descriptors: Programming Languages, Mathematics Instruction, Grade 12, Secondary School Students
Berry, Alex Joshua – ProQuest LLC, 2022
In this research, social media data from a public school district was utilized to help improve district communication during and after a crisis. Data was analyzed by utilizing the programming languages R and Python. The programming languages helped generate data that allowed this research to evaluate how the quality of crisis communication could…
Descriptors: Social Media, Data Analysis, Public Schools, School Districts
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Quevedo Gutiérrez, Eduardo; Zapatera Llinares, Alberto – Education Sciences, 2021
The objective of this research is to study the "Scratch" programming language as a didactic tool to teach functions. The introduction of didactic tools allowing comprehension in simple and attractive ways is required. Given the traditional teaching/learning system, it is necessary to organize participatory and collaborative dynamic…
Descriptors: Mathematics Instruction, Teaching Methods, Programming Languages, Mathematical Concepts
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Xing, Wanli – Interactive Learning Environments, 2021
Previous research has invested much effort in understanding how programming can contribute to the development of young learners' computational thinking (CT) in traditional K-12 classroom settings. Relatively few studies have examined programming for CT in informal online communities, especially for large scale quantitative research. With the…
Descriptors: Programming, Thinking Skills, Computation, Programming Languages
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