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Westgate, Martin J. – Research Synthesis Methods, 2019
The field of evidence synthesis is growing rapidly, with a corresponding increase in the number of software tools and workflows to support the construction of systematic reviews, systematic maps, and meta-analyses. Despite much progress, however, a number of problems remain, including slow integration of new statistical or methodological…
Descriptors: Computer Software, Statistical Analysis, Meta Analysis, Users (Information)
Du, Jie; Wimmer, Hayden – Information Systems Education Journal, 2019
Computer programmers in the U.S. labor force are facing a shortage. Focusing on recruiting females has the potential to address this shortage. Computing is a male dominated field which provides an opportunity to recruit the other 50% of the population, females, to fill the open positions. This work studies gender differences in computer…
Descriptors: Programming, Females, Gender Differences, Disproportionate Representation
Knight, Victoria F.; Wright, John; Wilson, Kalli; Hooper, Ashton – Journal of Autism and Developmental Disorders, 2019
The use of robots to teach students with autism spectrum disorder communication skills has basis in the literature; however, research investigating the effects of teaching coding or programming of robotics to promote learning in STEM to this population has not yet been conducted. The purpose of the current study was to evaluate the effects of…
Descriptors: High School Students, Autism, Pervasive Developmental Disorders, Behavior Problems
Asfour, Ali; Zain, Samer; Salleh, Norsaremah; Grundy, John – International Journal of Technology in Education and Science, 2019
Agile development methods have been proposed as a natural fit for mobile app development contexts. Despite many studies addressing the adoption of agile methods for traditional web and desktop applications, there is a lack of studies of how mobile app development teams can adopt agile methods and the challenges they are facing. Our study explores…
Descriptors: Computer Software, Case Studies, Guidance, Quality Assurance
Butler, Catherine – Children's Literature in Education, 2019
This article uses the Japanese television anime series "Puella Magi Madoka Magica" (2011) as a case study through which to problematise the relationship between two prominent traditions within children's literature criticism: narratology, with its vocabulary of implied readers and textual address; and reception studies, which typically…
Descriptors: Animation, Television, Programming (Broadcast), Case Studies
Chen, Chen; Haduong, Paulina; Brennan, Karen; Sonnert, Gerhard; Sadler, Philip – Computer Science Education, 2019
Background and Context: The relationship between novices' first programming language and their future achievement has drawn increasing interest owing to recent efforts to expand K-12 computing education. This article contributes to this topic by analyzing data from a retrospective study of more than 10,000 undergraduates enrolled in introductory…
Descriptors: Computer Science Education, Programming Languages, College Students, Computer Attitudes
Song, S. H.; Antonelli, Marco; Fung, Tony W. K.; Armstrong, Brandon D.; Chong, Amy; Lo, Albert; Shi, Bertram E. – IEEE Transactions on Education, 2019
Contribution: A systematic approach to MATLAB problem design and automated assessment is described, based on the experience working with the MATLAB server provided by MathWorks and integrated with the edX massive online open class (MOOC) platform. Background: New technologies, such as MOOCs, provide innovative methods to tackle new challenges in…
Descriptors: Programming Languages, Online Courses, Engineering Education, Experiential Learning
Pugachev, Sarah – portal: Libraries and the Academy, 2019
Since 2014, the University Libraries at the University of Oklahoma in Norman has been a member of the Software Carpentry Foundation (now part of "The Carpentries"), a nonprofit organization dedicated to teaching basic computing skills to researchers. Through this partnership, we have taught over a dozen introductory programming workshops…
Descriptors: Academic Libraries, Computer Science Education, Partnerships in Education, Introductory Courses
Merkouris, Alexandros; Chorianopoulos, Konstantinos – ACM Transactions on Computing Education, 2019
Contemporary research has explored educational robotics, but it has not examined the development of computational thinking in the context of programming embodied interactions. Apart from the goal of the robot and how the robot will interact with its environment, another important aspect that should be taken into consideration is whether and how…
Descriptors: Educational Technology, Robotics, Middle School Students, Man Machine Systems
Soboleva, Elena V.; Sabirova, Elvira G.; Babieva, Nigina S.; Sergeeva, Marina G.; Torkunova, Julia V. – EURASIA Journal of Mathematics, Science and Technology Education, 2021
The research is relevant as educational computer games are included in students' mathematical activity and form additional opportunities to improve the quality of teaching mathematics in a digital school, to support the formation of the demanded professional competence - computational thinking. To form the appropriate skills that determine the…
Descriptors: Computer Science Education, Computer Games, Educational Games, Game Based Learning
Kiliç, Servet; Gökoglu, Seyfullah; Öztürk, Mücahit – Journal of Educational Computing Research, 2021
In this research, a scale was developed to determine the programming-oriented computational thinking skills of university students. The participants were 360 students studying in various departments at different universities in Turkey for computer programming. The scale consists of 33 items under conceptual knowledge, algorithmic thinking, and…
Descriptors: Test Validity, Test Reliability, Test Construction, Programming
Sparf, Maria – Designs for Learning, 2021
Within a theoretical framework grounded in design for learning, this article presents a research project about pupils' engagement during programming education. In a design-theoretical perspective, everyone who is somehow engaged in a learning process is a designer. The results show that how pupils design their learning when programming is related…
Descriptors: Learner Engagement, Programming, Computer Science Education, Foreign Countries
Kisling, Reid; Peterson, Andrew; Nisbet, Robert – Strategic Enrollment Management Quarterly, 2021
Data analytics is undergoing an evolution through effective data use to support both operational and learning analytics models. However, this evolution will require that institutional leaders transform their data systems to best support the needs of application modeling and use their intuition to help drive the development of better analytical…
Descriptors: Higher Education, Learning Analytics, Models, Instructional Leadership
Papadakis, Stamatios; Vaiopoulou, Julie; Sifaki, Eirini; Stamovlasis, Dimitrios; Kalogiannakis, Michail – Education Sciences, 2021
The introduction of STEM education, and specifically the implementation of educational robotics (ER), has drawn researchers' attention and has shown that teachers play a crucial role in leading this innovation. The present study concerns in-service and pre-service early childhood teachers, focusing on their perceptions and attitudes about ER use…
Descriptors: Educational Technology, Technology Integration, Robotics, STEM Education
Huang, Sheng-Bo; Jeng, Yu-Lin; Lai, Chin-Feng – Journal of Educational Computing Research, 2021
In recent years, the government has actively set up computer programming courses to train those with the relevant talent; however, the learning performance of the students is not ideal. Therefore, in order to learn programming skills, students usually adopt note-taking strategies because, due to the pressure of the course, the teachers do not have…
Descriptors: Notetaking, Learning Strategies, Cognitive Style, Peer Teaching