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Olivares, Daniel Michael – ProQuest LLC, 2019
The 2012 report by the US President's Council of Advisors on Science and Technology (PCAST) predicts a deficit in the workforce for science, technology, engineering, and mathematics (STEM) in the following decade and emphasizes the importance of addressing this shortfall. According to the report, less than half of the three million students…
Descriptors: Intervention, Computer Science Education, Programming, Social Behavior
Beckman, Joseph W. – ProQuest LLC, 2019
Information security practitioners and researchers who possess sufficient depth of conceptual understanding to reconstitute systems after attacks or adapt information security concepts to novel situations are in short supply. Education of new information security professionals with sufficient conceptual depth is one method by which this shortage…
Descriptors: Achievement Gains, Cognitive Processes, Coding, Technology
Mahroof, Ameema; Saeed, Muhammad – Bulletin of Education and Research, 2021
This small scale study aims to analyze the question papers of Board of Intermediate and Secondary Education in the subject of computer science with reference to item analysis and Bloom's taxonomy. Data were collected from 100 students of Grade 9th and 10th from the schools of Lahore city using convenient sampling technique. Data collected on the…
Descriptors: Foreign Countries, Secondary Education, Computer Science Education, Item Analysis
Arslan, Kürsat; Tanel, Zafer – Education and Information Technologies, 2021
The purpose of this study was to determine IT teacher candidates' attitudes, self-efficacy and opinions about educational robotic-based programming education. The participants of this study consisted of 2nd class students in Computer Education and Instructional Technologies department of a university in Turkey. The study group of the research…
Descriptors: Student Attitudes, Positive Attitudes, Self Efficacy, Computer Science Education
Yin, Jiaqi; Goh, Tiong-Thye; Yang, Bing; Xiaobin, Yang – Journal of Educational Computing Research, 2021
This study investigated the impact of a chatbot-based micro-learning system on students' learning motivation and performance. A quasi-experiment was conducted with 99 first-year students taking part in a basic computer course on number system conversion. The students were assigned to a traditional learning group or a chatbot-based micro-learning…
Descriptors: Educational Technology, Technology Uses in Education, Student Motivation, Academic Achievement
Abdul Rahman, Maisarah; Zakaria, Mohamad Shanudin; Din, Rosseni – International Journal of Research in Education and Science, 2021
The visualization concept and multimedia is commonly used in designing various learning methods in education. However, less study was conducted for Fundamental of Computer Science (FCS) subjects especially in STEM education approach. Therefore, this study aims to evaluate the content of design learning module for the subject of secondary two-topic…
Descriptors: Computer Science Education, STEM Education, Learning Modules, Secondary School Curriculum
Erete, Sheena; Thomas, Karla; Nacu, Denise; Dickinson, Jessa; Thompson, Naomi; Pinkard, Nichole – ACM Transactions on Computing Education, 2021
Global protests and civil unrest in 2020 has renewed the world's interest in addressing injustice due to structural racism and oppression toward Black and Latinx people in all aspects of society, including computing. In this article, we argue that to address and repair the harm created by institutions, policies, and practices that have…
Descriptors: Social Justice, Inclusion, Computer Science Education, African American Students
Taskiran, Ayse – Journal of Educational Technology and Online Learning, 2021
Student-centered learning approach, which embodies shifting the focus of instruction from teacher to student, actively engages students in their own learning process by incorporating their learning skills and interests. With the developments in instructional technologies making online learning widespread, the student-centered learning approach has…
Descriptors: Active Learning, Student Projects, Electronic Learning, Distance Education
Sun, Dan; Ouyang, Fan; Li, Yan; Chen, Hongyu – Journal of Educational Computing Research, 2021
Pair programming is a collaborative learning mode to foster novice learners' computer programming. Previous empirical research has reported contrasting conclusions about the effect of pair programming on student learning. To further understand students' pair programming, this study uses a mixed method to analyze three contrasting pairs'…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Junior High School Students
Akcaoglu, Mete; Rosenberg, Joshua M.; Hodges, Charles B.; Hilpert, Jonathan C. – Computers in the Schools, 2021
Computer programming is becoming an essential skill for young students regardless of their education or career goals. Therefore, for students to develop and for educators and researchers to accurately measure self-efficacy in and value for programming is important. Although student motivation in subject matter can be measured using self-report…
Descriptors: Middle School Students, Student Attitudes, Value Judgment, Self Efficacy
Govender, Reginald Gerald; Govender, Desmond Wesley – African Journal of Research in Mathematics, Science and Technology Education, 2021
The emphasis on programming and robotics owing to the unfolding of the Fourth Industrial Revolution on the African continent has led the South African National Department of Education to propose a new subject in Grades R to 9. Hence, the training and development of pre-service teachers is crucial so that they can respond to the skills needed in…
Descriptors: Programming Languages, Computer Science Education, Preservice Teachers, Undergraduate Students
Ginat, David – Informatics in Education, 2021
The notion of algorithm may be perceived in different levels of abstraction. In the lower levels it is an operational set of instructions. In higher levels it may be viewed as an object with properties, solving a problem with characteristics. Novices mostly relate to the lower levels. Yet, higher levels are very relevant for them as well. We…
Descriptors: Problem Solving, Computation, Comparative Analysis, Competence
Fields, Deborah; Lui, Debora; Kafai, Yasmin; Jayathirtha, Gayithri; Walker, Justice; Shaw, Mia – Computer Science Education, 2021
Background and Context: While assessment of computational thinking concepts, practices, and perspectives is at the forefront of K-12 CS education, supporting student "communication about computation" has received relatively little attention. Objective: To examine the usability of process-based portfolios for capturing students'…
Descriptors: Computer Science Education, Computation, Thinking Skills, Student Projects
Yadav, Alok Kumar; Oyelere, Solomon Sunday – Education and Information Technologies, 2021
This paper intends to present an overview of a mobile game-based learning application, BaghLearn that develops and upskills programming and algorithmic knowledge by cross-curricular capabilities through a traditional world-based game. The focus of this research was to explore the learning effectiveness of BaghLearn on students. Mixed method…
Descriptors: Foreign Countries, Undergraduate Students, Handheld Devices, Educational Games
El-Hamamsy, Laila; Chessel-Lazzarotto, Frédérique; Bruno, Barbara; Roy, Didier; Cahlikova, Tereza; Chevalier, Morgane; Parriaux, Gabriel; Pellet, Jean-Philippe; Lanarès, Jacques; Zufferey, Jessica Dehler; Mondada, Francesco – Education and Information Technologies, 2021
Integrating computer science (CS) into school curricula has become a worldwide preoccupation. Therefore, we present a CS and Robotics integration model and its validation through a large-scale pilot study in the administrative region of the Canton Vaud in Switzerland. Approximately 350 primary school teachers followed a mandatory CS continuing…
Descriptors: Computer Science Education, Robotics, Pilot Projects, Faculty Development

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