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Peer reviewedWilliams, Michael J. – Physics Education, 1990
Advocated is the use of interactive centers to supplement existing classroom laboratory experiences. Activities found in the center and modified classroom versions are described. The problems that arise when primary students meet sophisticated exhibits is discussed. (KR)
Descriptors: Discovery Learning, Elementary Secondary Education, Exhibits, Experiential Learning
Peer reviewedIrby, David M. – Academic Medicine, 1994
Three effective strategies for case-based teaching in clinical medicine are described: case-bedside teaching involving case discussion and bedside demonstration; a combination of quick case reviews with more formal presentations on relevant topics; and discovery learning using complex cases. Five general principles of experiential learning in…
Descriptors: Case Method (Teaching Technique), Case Studies, Classroom Techniques, Clinical Experience
Peer reviewedScruggs, Thomas E.; And Others – Learning Disability Quarterly, 1993
Fifty-three adolescents with learning disabilities or mild mental retardation were taught reasons for dinosaur extinction. Those taught in a mnemonic elaborative interrogation condition recalled more reasons than did students who received direct teaching. Students in elaborative interrogation and mnemonic elaborative interrogation groups recalled…
Descriptors: Abstract Reasoning, Dinosaurs, Discovery Learning, Inquiry
Peer reviewedThomas, David A. – Journal of Computers in Mathematics and Science Teaching, 1992
Discusses the use of computer visualization to motivate and support mathematical dialogues. Describes the "Scientific Visualization Software Suite," a set of public domain visualization tools from the National Center for Supercomputing Applications. (Author/MDH)
Descriptors: Computer Assisted Instruction, Computer Software Reviews, Courseware, Discovery Learning
Peer reviewedTeles, Elizabeth J. – Primus, 1992
Discusses results from studies reported from 1958-86 examining the different methods of teaching calculus. Alternatives to lecture presentations to supplement and enhance learning include discovery and group learning, self-paced classes, programed materials, and use of computers. (over 50 references) (MDH)
Descriptors: Calculus, Computer Assisted Instruction, Computers, Cooperative Learning
Peer reviewedEnglish, Lyn – Arithmetic Teacher, 1992
Highlights combinatorial problems appropriate for students aged 4 to 12 years that utilize manipulatives in a hands-on approach. Examines and identifies students' strategies and self-monitoring techniques that produce effective problem solving. (MDH)
Descriptors: Discovery Learning, Discovery Processes, Elementary Education, Intermediate Grades
Perry, Jim – Performance and Instruction, 1994
The Socratic method of teaching, which uses open-ended questions asked in a logical sequence, is discussed. Suggestions for structuring curriculum content around seven adult learning principles and Socratic process analysis systems for student motivation are included. (SLW)
Descriptors: Adult Learning, Curriculum Development, Discovery Learning, Industrial Training
Peer reviewedSweller, John; Low, Renae – Mathematics Education Research Journal, 1992
Reviews research on (1) schemata acquisition while learning mathematics and techniques for detecting schema in mathematics learners; and (2) assessment of the distribution of cognitive resources while learning mathematics that lead to the design of instructional techniques to facilitate schema acquisition. (26 references) (MDH)
Descriptors: Cognitive Development, Cognitive Measurement, Cognitive Processes, Cognitive Structures
Povhe, Thomas J. – School Library Media Activities Monthly, 1991
Discussion of several modes of understanding in the cognitive approach to information processing focuses on heuristic (discovery-based) scientific understanding. Topics covered include how students seeking heuristic understanding in a process-oriented school library media program look at information, use preconceptions to guide their searches,…
Descriptors: Cognitive Processes, Comprehension, Curriculum Design, Discovery Learning
Peer reviewedKynigos, Chronis – Educational Studies in Mathematics, 1993
Used 2 12-year-old children to investigate deductive and inductive reasoning in plane geometry. A LOGO microworld was programmed to measure distances and turns relative to points on the plane. Learning environments like this may enhance formation of inductive geometrical understandings. (Contains 44 references.) (LDR)
Descriptors: Case Studies, Cognitive Development, Computer Assisted Instruction, Concept Formation
Peer reviewedTapscott, Don – Educational Leadership, 1999
The ultimate learning environment is the Internet itself. Digital media are helping educators and students shift from linear to hypermedia learning; from instruction to construction and discovery; from teacher- to learner-centered education; from absorbing to synthesizing material; and from school-time to customized lifelong learning. (MLH)
Descriptors: Active Learning, Computer Uses in Education, Discovery Learning, Educational Environment
Peer reviewedAlgava, Alisa – Educational Leadership, 1999
A class of fourth-graders-turned-film-producers created an animated video about national parks. The experience helped students acquire academic skills and knowledge, use technology meaningfully, feel confident about themselves and their learning, value cooperation, understand the creative process, sustain a vision, and have fun in school. (MLH)
Descriptors: Active Learning, Animation, Basic Skills, Discovery Learning
Peer reviewedHarden, R. M.; Davis, Margery H. – Medical Teacher, 1998
Problem-based learning (PBL) has been recognized as an important educational strategy and has been adopted in many medical schools. There is confusion, however, about what constitutes PBL. Describes 11 steps in the continuum between PBL and information-oriented learning, task-based learning being the final step at the problem-based end of the…
Descriptors: Active Learning, Comparative Analysis, Conventional Instruction, Curriculum Evaluation
Peer reviewedCummins, Robert Hays; Ritger, Scott David; Myers, Christopher Adam – Journal of Geoscience Education, 1992
Students test the hypothesis that the moon revolves east to west around the earth, determine by observation approximately how many degrees the moon revolves per night, and develop a scale model of the earth-sun-moon system in this laboratory exercise. Students are actively involved in the scientific process and are introduced to the importance of…
Descriptors: Active Learning, Astronomy, Critical Thinking, Discovery Learning
Peer reviewedHanson, David; Wolfskill, Troy – Journal of Chemical Education, 2000
Describes implementation of the "process workshop" model for university chemistry classroom instruction. Defines process workshop as a classroom environment where students are actively engaged in learning a discipline and developing essential skills by working in self-managed teams on activities that involve guided discovery, critical thinking,…
Descriptors: Critical Thinking, Discovery Learning, Educational Assessment, Evaluative Thinking


