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Showing 226 to 240 of 820 results Save | Export
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Meister, J. Patrick; Anderson, Kyle J. – Journal of Economic Education, 2007
The authors describe an in-class exercise in which students participate in an auction to buy US Airways. The exercise is based on events of late 1995, in which neither United nor American Airlines decided to bid for US Airways. Two teams of students participate in an English auction. Students learn that the equilibrium of the sequential game is…
Descriptors: Economics Education, Simulation, Microeconomics, Class Activities
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Squire, Kurt D.; Giovanetto, Levi – E-Learning, 2008
New models of schooling are necessary as educational institutions attempt to transition into the digital age. This article is an ethnography of Apolyton University, an informal online university of gamers created to enhance pleasure from the game experience, teach the game, and improve upon the game's standard rule set. It identifies the life…
Descriptors: Schools, Virtual Universities, Ethnography, Educational Technology
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Reiley, David H.; Urbancic, Michael B.; Walker, Mark – Journal of Economic Education, 2008
The authors present a simplified, "stripped-down" version of poker as an instructional classroom game. Although Stripped-Down Poker is extremely simple, it nevertheless provides an excellent illustration of a number of topics: signaling, bluffing, mixed strategies, the value of information, and Bayes's Rule. The authors begin with a description of…
Descriptors: Teaching Methods, Educational Games, Classroom Techniques, Case Method (Teaching Technique)
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Gummerum, Michaela; Keller, Monika; Takezawa, Masanori; Mata, Jutta – Child Development, 2008
This study interconnects developmental psychology of fair and moral behavior with economic game theory. One hundred eighty-nine 9- to 17-year-old students shared a sum of money as individuals and groups with another anonymous group (dictator game). Individual allocations did not differ by age but did by gender and were predicted by participants'…
Descriptors: Game Theory, Economics, Developmental Psychology, Students
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Chuang, Tsung-Yen; Chen, Wei-Fan – Educational Technology & Society, 2009
This experimental study investigated whether computer-based video games facilitate children's cognitive learning. In comparison to traditional computer-assisted instruction (CAI), this study explored the impact of the varied types of instructional delivery strategies on children's learning achievement. One major research null hypothesis was…
Descriptors: Video Games, Computer Assisted Instruction, Foreign Countries, Teaching Methods
Crookall, David; And Others – Simulation/Games for Learning, 1987
Redefines some of the central concepts related to simulation in relation to two perspectives, i.e., representation and reality. Highlights include discussions of systems, models, rules, simulators, simulation, role play, and games. Error consequence and the nature of rules and strategy are discussed to draw distinctions between various concepts.…
Descriptors: Game Theory, Simulation, Systems Approach
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Goodman, Frederick L. – Theory into Practice, 1973
This article speculates on using games to explore the logical thinking not only of the participant but of a variety of sets of people. It considers the thinking of participants and spectators and the play of individuals who had been prior spectators or players and those who were not. (JA)
Descriptors: Game Theory, Games, Logical Thinking
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Benson, Dennis K.; And Others – Simulation and Games, 1972
This article describes scenario development and suggests plans for the use of scenarios in simulations and games. (BB)
Descriptors: Game Theory, Instructional Design, Simulation
Wilcoxson, George; Washburn, John – Simulation/Gaming/News, 1972
Descriptors: Game Theory, Simulation, Theological Education
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Degan, Daniel A. – Simulation and Games, 1972
A review of a simulation on urban processes. (MM)
Descriptors: Game Theory, Simulation, Urban Studies
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Zhong, Chen-Bo; Loewenstein, Jeffrey; Murnighan, J. Keith – Journal of Conflict Resolution, 2007
The long history of experimental research on the prisoner's dilemma (PD) has primarily used a methodology that eliminates cues to participants. Researchers, however, have interpreted participants' choices as cooperative or competitive. The authors' research shows that giving participants researchers' interpretive labels of the game, the choices,…
Descriptors: Game Theory, Cooperation, Trust (Psychology), Labeling (of Persons)
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Butts, Carter T.; Rode, David C. – Social Forces, 2007
We define a "hot potato" to be a good that may be traded a finite number of times, but which becomes a bad if and when it can no longer be exchanged. We describe a game involving such goods, and show that non-acceptance is a unique subgame perfect Nash equilibrium for rational egoists. Contrastingly, experiments with human subjects show…
Descriptors: Play, Participant Characteristics, Value Judgment, Economic Factors
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McCannon, Bryan C. – Journal of Economic Education, 2007
The author describes a course designed to build the critical thinking skills of undergraduate economics students. The course introduces and uses game theory to study the Bible. Students gain experience using game theory to formalize events and, by drawing parallels between the Bible and common economic concepts, illustrate the pervasiveness of…
Descriptors: Critical Thinking, Thinking Skills, Game Theory, Biblical Literature
Pollack, Michael A. – Viewpoints, 1973
This article seeks to define simulation'' and games'' and finds that in the area of teacher education, instructional activities would be conducted in games while behavioral problems in the classroom deserve simulations. Five of the most common justifications for using situation gaming in teacher education are identified. (JA)
Descriptors: Game Theory, Games, Simulation, Teacher Education
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Greenblat, Cathy S. – Simulation and Games, 1972
This bibliography contains books, articles and papers, bibliographies and directories, periodicals, newsletters and related readings on simulation and games at the college and university levels. (BB)
Descriptors: Bibliographies, Game Theory, Simulation, Social Sciences
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