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Jesionkowska, Joanna; Wild, Fridolin; Deval, Yann – Education Sciences, 2020
Immersive technologies are rapidly transforming the field of education. Amongst them, Augmented Reality (AR) has shown promise as a resource, particularly for education in Science, Technology, Engineering, Arts, and Mathematics (STEAM). There are, however, few teachers deploying this new medium in the classroom directly, and, consequently, only a…
Descriptors: Art Education, STEM Education, Active Learning, Computer Simulation
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Fasha, Linda Hania; Ruqoyah, Siti – Elementary School Forum (Mimbar Sekolah Dasar), 2020
This research is motivated by the low creative thinking ability of the fourth-grade primary school students in Cimahi City. The purpose of this research is to examine the achievement and improvement of creative thinking abilities of primary school students between those who used the Course Review Hooray (CRH) learning model assisted by monopoly…
Descriptors: Creative Thinking, Thinking Skills, Elementary School Students, Grade 4
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Ammaralikit, Amornrat; Chattiwat, Wisa – English Language Teaching, 2020
In second language research, reading has attracted the attention of numerous researchers. However, little has been carried out to investigate effects of a reading instructional model on Thai learners' business reading and creative thinking abilities. Thus, this study investigates whether a business reading model designed based on Concept-Oriented…
Descriptors: Creative Thinking, Instructional Effectiveness, Business English, Reading Strategies
Klymchuk, Sergiy; Thomas, Mike; Alexander, Jordan; Evans, Tanya; Gulyaev, Sergei; Liu, William; Novak, Julia; Murphy, Priscilla; Stephens, Jason; Zaliwski, Andrew – Teaching and Learning Research Initiative, 2020
In 2012 the New Zealand Government identified as a priority the need to address the undersupply of students studying STEM subjects for delivering its Business Growth Agenda. Low engagement and retention rates in STEM subjects contribute to the shortage of STEM graduates, producing a negative impact on the New Zealand economy. This Teaching and…
Descriptors: Problem Solving, Learner Engagement, Intuition, Self Efficacy
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Yu, Qi; Zhang, Shun; Zhang, Jinghuan H. – Creativity Research Journal, 2017
Although several studies suggest that dopamine D2 receptor (DRD2) gene may contribute to creativity, the relationship between DRD2 and creativity still needs to be further validated. To further test the relevance of DRD2 and creativity, this study explored the association between DRD2 and creative ideation in 483 unrelated healthy Chinese…
Descriptors: Genetics, Creativity, Creative Thinking, Concept Formation
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Löytönen, Teija – International Journal for Academic Development, 2017
This paper explores creative educational development by asking what it is or might become. It is based on a singular pedagogical process within the fields of arts, design, and architecture in higher education. The exploration is framed by Gilles Deleuze's philosophy of difference, which allows for a movement beyond educational certainties that…
Descriptors: Art Education, Higher Education, Educational Development, Creative Development
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Latham, Kiersten F. – Journal of Education for Library and Information Science, 2017
As makerspaces and hackerspaces pop up in libraries and museums, one little lab sits in the middle of an Information School, but it is not a maker-space, a gallery, or a museum. The MuseLab, at the Kent State School of Information, is something else, something new--or perhaps something familiar, but situated in a different context, making it less…
Descriptors: Museums, Library Education, Library Science, Shared Resources and Services
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Pantidos, Panagiotis – Journal of Science Teacher Education, 2017
This article attempts to connect the material world of the science classroom, expressed in inscriptions, speech, and corporeal forms, and the world of meaning. Imaginative thinking is the key mechanism that will bridge the gap between the 2 worlds. Various types of texts can be used as narrative vehicles for scientific concepts. This article…
Descriptors: Science Instruction, Teaching Methods, Semiotics, Creative Thinking
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Slisko, Josip – Knowledge Management & E-Learning, 2021
Research shows that traditional teacher-and-content-centered education doesn't give students good preparation in critical and creative thinking. This article presents a qualitative study of student performances in two original learning tasks, one related to critical thinking and the other related to creative thinking. The study was carried out in…
Descriptors: Social Media, Educational Technology, Technology Uses in Education, Creative Thinking
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Cleminson, Tim; Cowie, Neil – Journal of University Teaching and Learning Practice, 2021
Design thinking (DT) could provide a viable method to develop 21st-century skills in English as Foreign Language (EFL) classrooms; however, its potential is not clearly understood. To explore this potential, two Japanese university teachers developed a DT course in which students built a creativity measure and wrote academic reflections. Student…
Descriptors: Design, Thinking Skills, Second Language Learning, English (Second Language)
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Bae, Haesol; Kwon, Kyungbin – Educational Studies, 2021
Metacognitive skills can improve with appropriate instruction, however, educators may not be familiar with these methods of teaching. This study explores what factors influenced students to implement metacognitive skills and how students perceived the purposefully designed metacognitive activity in a high school classroom in South Korea. 252…
Descriptors: Metacognition, Skill Development, High School Students, Teacher Student Relationship
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Kovalkov, Anastasia; Paassen, Benjamin; Segal, Avi; Gal, Kobi; Pinkwart, Niels – International Educational Data Mining Society, 2021
Promoting creativity is considered an important goal of education, but creativity is notoriously hard to define and measure. In this paper, we make the journey from defining a formal creativity and applying the measure in a practical domain. The measure relies on core theoretical concepts in creativity theory, namely fluency, flexibility, and…
Descriptors: Creativity, Theory Practice Relationship, Evaluators, Specialists
Michele Gaglione – ProQuest LLC, 2021
The purpose of this non-experimental research study was three-fold: (1) to investigate the relationships among the attributes of creative problem solving ability (divergent thinking, convergent thinking, motivation, general knowledge and skills, and environment) and their relationships in the humanities (specifically those that took enrichment…
Descriptors: Creativity, Problem Solving, Class Activities, Enrichment Activities
Gerald Fussell – ProQuest LLC, 2021
The purpose of this study was to assess whether the use of student self-assessment of non-cognitive skills is accurate and reliable by comparing them to the assessment of student development provided by their teachers of these same skills. For this study non-cognitive skills refer to skills including communication, collaboration, creative…
Descriptors: Foreign Countries, Middle School Students, Middle School Teachers, Core Competencies
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Aljarrah, Ayman – Papers on Postsecondary Learning and Teaching, 2016
This theoretical paper is driven by the question, "What does creativity look like in classroom settings?" It is motivated by my past experiences as a teacher: my stories and my students' stories as we struggled together within a restricted classroom environment to create enough space for our creativity to emerge and flourish. I suggest…
Descriptors: Creativity, Classroom Environment, Figurative Language, Barriers
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