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Lubis, Azmil Hasan; Wangid, Muhammad Nur – Elementary School Forum (Mimbar Sekolah Dasar), 2019
This research is intended to determine the effectiveness of Augmented Reality (AR)- assisted pictorial storybook in improving discipline character of primary school students. The population of this research was all state-run primary schools in in Sleman Regency, Special Region of Yogyakarta, Indonesia. Specifically, the samples were fourth-grade…
Descriptors: Foreign Countries, Computer Simulation, Educational Technology, Technology Uses in Education
Çilek, Elif – Journal of Inquiry Based Activities, 2019
This study aimed to plan and implement a lesson that focuses on the role of gases that are effective in global warming and to increase the middle school students' awareness about global warming. The case study method was used. First, a Science, Technology, Engineering, Mathematics (STEM) lesson that focused on the increased use of fossil-based…
Descriptors: Science Activities, STEM Education, Middle School Students, Climate
Nisula, Karoliina; Pekkola, Samuli – Education and Information Technologies, 2019
Business education has been criticized for being theoretical and distant from the dynamisms of the business life. To answer to this criticism, different types of experiential learning environments, such as manual role-plays, computer simulations, and enterprise resource planning (ERP) systems, have been used. In this paper, we study how a holistic…
Descriptors: Business Administration Education, Case Studies, Criticism, Role Playing
Rigau, Briana L.; Dooling-Litfin, Jodi; Scully, Elizabeth; Killian, Catherine; Fisher, Gail; McManus, Beth; Khetani, Mary A. – ZERO TO THREE, 2019
This article outlines a quality improvement (QI) initiative to build organizational capacity for engagement in research and evidence-based practice in early intervention (EI). The authors describe the implementation of online learning modules, a writing group simulation, and the launch of a writing group fellowship with service coordinators and…
Descriptors: Capacity Building, Early Intervention, Educational Research, Evidence Based Practice
Mamane, Adnane; Benjelloun, Nadia – Education Sciences, 2019
Our plan is to bring professors and their Moroccan pupils to focus on the teaching-learning of physics, without adopting forced mathematical modeling in previously unknown frames and registers, as is actually the practice. The preliminary study consists of developing a new analytical model for the teaching-learning of the radioactive decay law.…
Descriptors: Mathematical Models, Teaching Methods, Physics, Science Instruction
Mills, Kelly; Jass Ketelhut, Diane; Gong, Xiaoyang – Journal of Educational Computing Research, 2019
Immersive virtual environments (IVEs) model scientific inquiry practices and can provide rich learning experiences for students. However, the teacher is an essential component of how the students engage with the technology, as they embed the IVE into everyday teaching and learning. Ideally, classroom pedagogies would reflect the scientific…
Descriptors: Teacher Attitudes, Attitude Change, Technology Integration, Inquiry
Akuma, Fru Vitalis; Callaghan, Ronel – Research in Science Education, 2019
Inquiry-based science education has been incorporated in science curricula internationally. In this regard, however, many teachers encounter challenges. The challenges have been characterised into those linked to the personal characteristics of these teachers (intrinsic challenges) and others associated with contextual factors (extrinsic…
Descriptors: Inquiry, Science Instruction, Teaching Methods, Barriers
Arnold, Uwe; Söbke, Heinrich; Reichelt, Maria – Education Sciences, 2019
Simulation games offer a safe space to experiment with system models and provide learning experiences about interdependencies and thus, are considered to foster the development of a deeper understanding of systems. This article describes the use of SimCity in the university course Infrastructure Management, which has been in continuous operation…
Descriptors: Educational Games, Computer Games, Computer Simulation, Engineering Education
Chambers, Fiona; Sandford, Rachel – Sport, Education and Society, 2019
It is argued that negotiation and performance of identity in contemporary society is linked with the value-laden spaces in which individuals spend time. Concepts of space, place and identity have become important when looking to understand elements of social practice, in light of the recognition that life is becoming progressively more mobile,…
Descriptors: Self Concept, Information Technology, Social Capital, Technological Literacy
Lannan, Amanda – Journal of Special Education Apprenticeship, 2019
"I want to make the most of my college experience…pass the courses I need to get into law school, make new friends, and travel. Maybe study abroad." These are the sentiments of one undergraduate student. These goals are not so different from those of hundreds of students attending college, yet, the mere fact she is blind creates a…
Descriptors: Students with Disabilities, Blindness, Partial Vision, Undergraduate Students
Padgett, Jessica; Cristancho, Sayra; Lingard, Lorelei; Cherry, Richard; Haji, Faizal – Advances in Health Sciences Education, 2019
Learner engagement matters, particularly in simulation-based education. Indeed, it has been argued that instructional design only matters in the service of engaging learners in a simulation encounter. Yet despite its purported importance, our understanding of what engagement is, how to define it, how to measure it, and how to assess it is limited.…
Descriptors: Learner Engagement, Health Services, Computer Simulation, Role
Kellems, Ryan O.; Cacciatore, Giulia; Osborne, Kaitlyn – Career Development and Transition for Exceptional Individuals, 2019
A basic understanding of math, numeracy, and related concepts are critical skills for functioning independently in society. Individuals with disabilities often struggle with basic math, which impedes their ability for independent living. Augmented reality (AR), which builds on the evidence-based principles of video modeling, is a promising…
Descriptors: Computer Simulation, Teaching Methods, Mathematics Instruction, Secondary School Students
Ip, Horace Ho Shing; Li, Chen; Leoni, Selena; Chen, Yangbin; Ma, Ka-Fai; Wong, Calvin Hoi-to; Li, Qing – IEEE Transactions on Learning Technologies, 2019
Massive open online courses (MOOCs), a unique form of online education enabled by web-based learning technologies, allow learners from anywhere in the world with any level of educational background to enjoy online education experience provided by many top universities all around the world. Traditionally, MOOC learning contents are always delivered…
Descriptors: Online Courses, Computer Simulation, Learning Experience, Foreign Countries
Lorenzo, Gonzalo; Gómez-Puerta, Marcos; Arráez-Vera, Graciela; Lorenzo-Lledó, Alejandro – Education and Information Technologies, 2019
Many studies have shown that children with Autism Spectrum Disorders show lack of skills using social and communication skills. However, they understand, assimilate and retain better information using virtual aids. Therefore, the objective of this study has been to assess the effectiveness of an augmented reality training program based on visual…
Descriptors: Autism, Pervasive Developmental Disorders, Interpersonal Competence, Skill Development
Darby-White, Tillerie; Wicker, Scott; Diack, Moustapha – Journal of Computers in Mathematics and Science Teaching, 2019
The 21st century student learns and communicates in the virtual world. In order to meet the individual instructional needs of the students, virtual science laboratories should be researched to accomplish the goal. This study evaluated the effectiveness of a virtual chemistry laboratory in enhancing students' conceptual understanding as a…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Chemistry

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