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Brozik, Doris – 1999
The purpose of this research effort was to introduce the use of simulations in adult learning situations to enhance communication skills in a creative, effective, and enjoyable manner. Adult educators in academic settings or in business and industry training can use simulations not only to teach a concept but also to improve communication skills…
Descriptors: Adult Education, Adult Learning, Communication Skills, Community Colleges
Mechling, Linda C.; Cronin, Beth – Journal of Special Education, 2006
In the study reported on here, the authors used computer-based video instruction (CBVI) to teach 3 high school students with moderate or severe intellectual disabilities how to order in fast-food restaurants by using an augmentative, alternative communication device. The study employed a multiple probe design to institute CBVI as the only…
Descriptors: Simulated Environment, Generalization, Community Based Instruction (Disabilities), Augmentative and Alternative Communication
Curriculum Development Centre, Canberra (Australia). – 1981
Arranged in three sections, the book offers practical techniques for introducing environmental education at the secondary level. The first section, on planning, outlines a conceptual framework for environmental education, discusses development of school policy on environmental education, provides approaches to controversial and values issues,…
Descriptors: Class Activities, Controversial Issues (Course Content), Curriculum Development, Dramatic Play
Snider, John C. – 1972
"Microville II," a simulation-game idea, is a creative effort to develop and apply resources, processes, and programs necessary to resolve contemporary problems faced by rural and urban leaders. The strategy is that a community council has been established within the community of "Microville" and participants assume the various…
Descriptors: Administrator Education, Behavior Change, Change Agents, Community Change
Feeney, J. D. – 1982
Since 1969, Toronto's Metropolitan Separate School Board has been rewarding additional monies to "Special Needs" schools within its jurisdiction in the hope of raising educational opportunity in those schools to a more equitable level. The attempt to arrive at a fair system for determining which schools should receive such assistance led…
Descriptors: Academic Achievement, Disadvantaged Environment, Disadvantaged Schools, Educational Equity (Finance)
Twelker, Paul A. – 1966
In 1961, Teaching Research Division of Oregon State System of Higher Education began developing a variety of simulated classroom situations through the medium of sound motion pictures and printed materials. It has been testing this technique which permits a supervising teacher to control the stimulus events in the classroom via simulated…
Descriptors: Classroom Environment, Classroom Techniques, College Students, Decision Making Skills
Dade County Public Schools, Miami, FL. Office of Vocational and Adult Education.
The guide was prepared to assist student emploration in the fields of construction and building maintenance and as preparation for further specialized training. The course was prepared for quinmester use and includes a series of manipulative job assignments within a laboratory equipped to simulate the actual job atmosphere found in the…
Descriptors: Building Trades, Career Exploration, Course Content, Curriculum Guides
Minnesota Environmental Sciences Foundation, Inc., Minneapolis. – 1974
The last of a three-part series developed to enhance the junior high school curriculum by adding real-life career oriented processes, the document provides further career exploration experiences for the ninth grade student. The units include the building of a house to scale and interdisciplinary activities to locate the family and the home in a…
Descriptors: Career Development, Career Education, Career Exploration, Community Characteristics
Clark, A. Rees; Cybriwsky, Roman A. – 1975
This activity is one of a series of 17 teacher-developed instructional activities for geography at the secondary-grade level described in SO 009 140. The activity is a simulation which involves 15 to 25 students in making decisions about the best use of an inner city tract of land. The developers recommend that the game extend over at least three…
Descriptors: Conflict, Conflict Resolution, Decision Making, Geography Instruction
Jones, Douglas, Ed. – 1971
Recognizing that the need to exchange information has been one of the critical influences in urban design, the Twenty-First Colston Research Society (CRS) Conference explored a variety of topics in the area of communications, transportation, and the environment. These subjects were pursued from the British experience and most all the papers have…
Descriptors: Building Design, Climate, Communication Problems, Communications
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Neel, Richard S. – Education and Treatment of Children, 2006
No Child Left Behind offers many challenges to those who work with children with EBD [emotional and behavioral disorders]. It also offers opportunities never before available for collaboration and cooperation between general and special educators. Two snapshots of opportunities are provided. The first summarizes some of the challenges our field…
Descriptors: Federal Legislation, Computer Simulation, Therapy, Behavior Disorders
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Dalgarno, Barney; Harper, Barry – Australasian Journal of Educational Technology, 2004
This paper describes two empirical studies which investigated the importance for spatial learning of view control and object manipulation within 3D environments. A 3D virtual chemistry laboratory was used as the research instrument. Subjects, who were university undergraduate students (34 in the first study and 80 in the second study), undertook…
Descriptors: Foreign Countries, Undergraduate Students, Active Learning, Science Laboratories
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Zapata-Rivera, Diego; VanWinkle, Waverely; Doyle, Bryan; Buteux, Alyssa; Bauer, Malcolm – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to propose and demonstrate an evidence-based scenario design framework for assessment-based computer games. Design/methodology/approach: The evidence-based scenario design framework is presented and demonstrated by using BELLA, a new assessment-based gaming environment aimed at supporting student learning of…
Descriptors: Feedback (Response), Urban Schools, Measurement, Psychometrics
Seelye, H. Ned, Ed. – 1968
A product of a 1968 Title III National Defense Education Act Pilot Workshop on Teaching Latin American Cultural Themes, this booklet is designed to (1) further the cause of Latin American understanding in Spanish, social studies, and elementary school classes, (2) to be used in future workshops, and (3) serve as a model for similar handbooks…
Descriptors: Acculturation, Annotated Bibliographies, Articulation (Education), Course Objectives
Sage, Daniel D. – 1967
Materials utilizing a simulated environment approach were developed, produced, pilot tested, and evaluated to determine their usefulness as media for training programs and for behavioral research in the process of administration of special education. Background and task materials took the form of both written and audiovisual media, featuring a…
Descriptors: Administration, Administrator Characteristics, Administrator Evaluation, Administrator Role
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