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McGarr, Oliver – Journal of Education for Teaching: International Research and Pedagogy, 2020
Dealing with the often-overwhelming nature of the school placement experience and the associated demands of classroom management can be a significant challenge for many pre-service teachers. These challenges point to the need for pre-service teachers to experience aspects of challenging pupil behaviour in less pressurised environments and where…
Descriptors: Computer Simulation, Preservice Teachers, Preservice Teacher Education, Skill Development
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Habig, Sebastian – British Journal of Educational Technology, 2020
This paper is about "augmented reality" (AR) and its potentials to support students in handling scientific representations. For this purpose, first representations are examined from a science educational and instructional psychology perspective. After giving a short overview of AR in general and how it can be delineated from…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Uhomoibhi, James; Onime, Clement; Wang, Hui – International Journal of Information and Learning Technology, 2020
Purpose: The purpose of this paper is to report on developments and applications of mixed reality cubicles and their impacts on learning in higher education. This paper investigates and presents the cost effective application of augmented reality (AR) as a mixed reality technology via or to mobile devices such as head-mounted devices, smart phones…
Descriptors: Computer Simulation, Technology Uses in Education, Teaching Methods, Instructional Effectiveness
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Craig, Emory; Georgieva, Maya – Current Issues in Education, 2020
Spatial computing is the fourth paradigm of the digital revolution and could profoundly transform learning. It is the convergence of several technological developments, including Augmented and Virtual Reality (XR), Artificial Intelligence, haptic feedback, motion-capture, and situational awareness engines. This article explores how the shift from…
Descriptors: Computer Simulation, Simulated Environment, Artificial Intelligence, Assistive Technology
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Gyll, Sean P. – AERA Online Paper Repository, 2020
Simulated testing has become more prevalent in higher education, especially as competency-based institutions begin to incorporate micro-credentials and skills certificates into their curriculum. Competency-based assessment falls outside traditional norm-based testing practices used in K-12 education, and is largely focused on criterion referenced…
Descriptors: Competency Based Education, Evaluation Methods, Knowledge Level, Measurement
Wallon, Robert C. – ProQuest LLC, 2020
There has been recent interest in how the body can be used as a resource for learning challenging concepts in science and mathematics. This dissertation contributes to this conversation in the literature by focusing on a learning environment that engages students in using their bodies as a resource for learning a particularly challenging science…
Descriptors: Astronomy, Science Education, Human Body, Nonverbal Communication
Katherine T. Horlock – ProQuest LLC, 2020
Statement of Purpose and Method of Study: Oculus Rift immersive virtual reality includes a headset and a computer and immerses the user into a three-dimensional experience. Immersive virtual reality learning experiences with classroom discussions are emergent, novel instructional methods. This standard exploratory study investigated an…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Conventional Instruction
Silvana Domaz – ProQuest LLC, 2020
In the last decade, the educational field, in general, has experienced increasing interest in applying augmented reality (AR) for educational purposes. Studies have shown that when AR is effectively applied in education, it can increase students' learning interest and concentration (Zhang et al., 2014), reduce cognitive overload (Bower et al.,…
Descriptors: Computer Simulation, Educational Technology, Peer Relationship, Interpersonal Communication
Lyniesha Chanell Wright – ProQuest LLC, 2020
Effectively mastering organic chemistry means having the ability to recognize structural patterns, identify properties or behaviors as a result of patterns, manipulate and transform representations, and predict future outcomes. Often students rely on rote memorization of seemingly disconnected information instead of developing a sound…
Descriptors: Organic Chemistry, Science Instruction, Visualization, Models
Sandra Whitley – ProQuest LLC, 2020
Teacher evaluation has evolved since the early settlement days (Jewell, 2016) into the current system that is designed to hold teachers accountable for student learning as well as to support professional growth of the teachers (Darling-Hammond, 2013; Darling-Hammond, Wise, & Pease, 1983; Marzano & Toth, 2013). Texas's teacher evaluation…
Descriptors: Teacher Evaluation, Administrator Role, Conferences (Gatherings), Feedback (Response)
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Fatmaryanti, Siska Desy; Pratiwi, Umi; Akhdinirwanto, Raden Wakhid; Sulisworo, Dwi – International Journal of Evaluation and Research in Education, 2022
Comprehensive monitoring in virtual laboratory learning needs a task model. This model was design based on inquiry skills, social and scientific communication of prospective physics teachers. The development of these three skills is still a problem in recent research on virtual laboratory learning. This research was research and development (RD)…
Descriptors: Foreign Countries, College Faculty, Physics, Preservice Teachers
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Tlili, Ahmed; Huang, Ronghuai; Shehata, Boulus; Liu, Dejian; Zhao, Jialu; Metwally, Ahmed Hosny Saleh; Wang, Huanhuan; Denden, Mouna; Bozkurt, Aras; Lee, Lik-Hang; Beyoglu, Dogus; Altinay, Fahriye; Sharma, Ramesh C.; Altinay, Zehra; Li, Zhisheng; Liu, Jiahao; Ahmad, Faizan; Hu, Ying; Salha, Soheil; Abed, Mourad; Burgos, Daniel – Smart Learning Environments, 2022
The Metaverse has been the centre of attraction for educationists for quite some time. This field got renewed interest with the announcement of social media giant Facebook as it rebranding and positioning it as Meta. While several studies conducted literature reviews to summarize the findings related to the Metaverse in general, no study to the…
Descriptors: Computer Simulation, Technology Uses in Education, Artificial Intelligence, Educational Benefits
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Hachmi, A.; El Moussaouy, A.; Ouariach, A.; Essaadaoui, R.; El Hadi, M.; Mommadi, O.; Kerkour-El Miad, A. – Physics Education, 2022
In this study that aims to motivate struggling students and helping them to improve their learning achievement, we designed and tested an E7-based approach in a virtual laboratory environment. We rely on cognitive load theory and self-determination theory to enable our approach to meet the cognitive and noncognitive needs of struggling students.…
Descriptors: Physics, Science Instruction, Science Laboratories, Computer Simulation
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Çoban, Murat; Göksu, Idris – Participatory Educational Research, 2022
Interest in virtual reality technologies has increased significantly in recent years, and an effort is being made to integrate it into educational environments. This study aims to investigate the impact of synchronous distance courses in the Virtual Reality (VR) learning environment (via vAcademia) and Web-based (via Adobe Connect) learning…
Descriptors: Computer Simulation, Undergraduate Students, Preservice Teachers, Young Adults
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Magana, Alejandra J.; Hwang, Jisoo; Feng, Shi; Rebello, Sanjay; Zu, Tianlong; Kao, Dominic – Journal of Computer Assisted Learning, 2022
Background: Previous work has identified that the benefits of learning with videogames and learning from simulations. However, recent meta-analytic work has also identified that little research directly compares learning with videogames and learning with simulations. Objectives: This study examines two learning technologies and their corresponding…
Descriptors: Computer Simulation, Computer Games, Video Games, Inquiry
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