Publication Date
| In 2026 | 2 |
| Since 2025 | 275 |
| Since 2022 (last 5 years) | 1485 |
| Since 2017 (last 10 years) | 3013 |
| Since 2007 (last 20 years) | 4863 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Teachers | 258 |
| Practitioners | 183 |
| Students | 53 |
| Administrators | 32 |
| Researchers | 24 |
| Media Staff | 18 |
| Parents | 11 |
| Policymakers | 11 |
| Community | 3 |
| Counselors | 1 |
| Support Staff | 1 |
| More ▼ | |
Location
| Turkey | 199 |
| Taiwan | 107 |
| United Kingdom | 107 |
| Australia | 105 |
| China | 93 |
| Canada | 71 |
| Spain | 71 |
| California | 58 |
| Sweden | 58 |
| Germany | 54 |
| Finland | 52 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards with or without Reservations | 2 |
Fox, Anne – TESL-EJ, 2008
Talk-radio podcasts, such as "Absolutely Intercultural," which are not overtly pedagogical, can be much more than passive, extended listening practice. This paper describes two examples in which teachers have used the "Absolutely Intercultural" podcast and discusses the different levels of involvement possible with podcasts from listening to…
Descriptors: Discussion, Classroom Communication, English (Second Language), Teaching Methods
Ward-Roof, Jeanine A.; Heaton, Patrick M.; Coburn, Mary B. – New Directions for Student Services, 2008
Interaction with parents and family members continues to increase college campuses across the nation. This article describes best practices for communicating with and programming for parents and family members of enrolled students. These include orientation, electronic outreach and communication, parent-family weekends, younger siblings events,…
Descriptors: Campuses, Siblings, Programming, Partnerships in Education
Moreau, Nancy – American Journal of Distance Education, 2008
This article discusses the impact of patents for computer algorithms in course management systems. Referring to historical documents and court cases, the positive and negative aspects of software patents are presented. The key argument is the accessibility to algorithms comprising a course management software program such as Blackboard. The…
Descriptors: Integrated Learning Systems, Distance Education, Online Courses, Computer Software
Hsu, Kevin Chihcheng; Yang, Fang-Chuan Ou – Educational Technology & Society, 2008
With the rapid advance of stand-alone e-learning systems, we believe a sharable and interoperable portal platform capable of integrating various existing learning systems is critical for the future development of e-learning systems. We highlight two problems as the root causes for current ineffective sharing of learning resources: learning object…
Descriptors: Instructional Design, Educational Technology, Electronic Learning, Computer Assisted Instruction
Charlotte F. Cole; Daniel B. Labin; Maria del Rocio Galarza – International Journal of Behavioral Development, 2008
For nearly four decades, Sesame Workshop has brought the joy of learning to the world's youngest citizens through the introduction of locally-produced coproductions of the preschool television series, "Sesame Street". Many of these television shows have been specifically designed to forward important prosocial messages directly linked to…
Descriptors: Television Research, Conflict, Foreign Countries, Childrens Television
Dabbagh, Nada; Blijd, Cecily Williams – Journal of Educational Multimedia and Hypermedia, 2009
This study is a third in a series of studies that examined students' information seeking and problem solving behaviors while interacting with one of two types of web-based representations of an ill-structured instructional design case: hierarchical (tree-like) and heterarchical (network-like). A Java program was used to track students' hypermedia…
Descriptors: Medical Education, Graduate Students, Quasiexperimental Design, Problem Based Learning
Spiegelman, Marsha; Glass, Richard – Journal of Educational Technology Systems, 2009
Gaming and social networking define the millennial student. This research focuses on an evolving collaboration between 2 faculty members of different disciplines who merged Web 2.0 and game scenarios to infuse research techniques as integral components of math/computer science courses. Blogs and wikis facilitated student-faculty interaction beyond…
Descriptors: Research Skills, College Faculty, College Students, Mathematics Instruction
Weber, Gerhard; Mollenberg, Antje – 1994
Novices in programming face many problems affecting their learning process and programming success. Learning to program includes using the programming environment, learning a programming language's syntax and semantics, understanding a problem and translating it into an executable plan, developing algorithms and programs, and testing and debugging…
Descriptors: Computer Literacy, Computer Software Development, Debugging (Computers), Experiential Learning
Cavus, Nadire; Uzunboylu, Huseyin; Ibrahim, Dogan – Online Submission, 2006
This paper describes an experimental study which has been carried out at the Near East University using the Moodle Learning Management System (LMS) together with two types of Web-Based Collaborative Tools (CTs): Standard CT and Advanced CT to create a virtual learning environment to teach programming languages. The aim of this study was to find…
Descriptors: Student Attitudes, Programming, Foreign Countries, Management Systems
Cristea, Alexandra; Okamoto, Toshio; Kayama, Mizue – 2002
This paper reports on considerations about the common basic functions and components for building a collaborative authoring environment. The paper aims to specify and systematize the technological issues towards the future standardization of such environments, based on the authors' previous research experiences. Standardization includes many…
Descriptors: Authoring Aids (Programming), Computer Interfaces, Computer Software Development, Computer System Design
Peer reviewedLiu, Min – Journal of Research on Computing in Education, 1997
Describes a study of graduate students that investigated whether a lengthened HyperCard stack treatment could promote problem-solving ability and reduce computer anxiety. The study was based on previous research that compared BASIC programming with HyperCard. Highlights include authoring languages and the effect of different instructional formats…
Descriptors: Authoring Aids (Programming), Comparative Analysis, Computer Anxiety, Computer Assisted Instruction
Peer reviewedBeasley, Robert E. – Journal of Educational Technology Systems, 1997
The choice of multimedia authoring systems influences the development and cost of multimedia projects. Provides a method of selecting authoring systems and organizes selection criteria into two classes for analysis: functional (authoring metaphor, interactivity, scripting language, testing paradigm, object orientation, multimedia component…
Descriptors: Authoring Aids (Programming), Computer Oriented Programs, Computer Software Development, Computer Software Evaluation
Peer reviewedLynch, Patrick J.; Horton, Sarah – Journal of Biocommunication (JBC), 1998
The Hypertext Markup Language (HTML) used to create Web pages is an attractive alternative to the proprietary authoring software currently used to produce multimedia content for CD-ROMs. Discusses advantages and limitations of HTML as a nonproprietary and cross-platform CD-ROM authoring system, and the more general advantages of HTML as a data…
Descriptors: Authoring Aids (Programming), Biomedicine, Computer Storage Devices, Hypermedia
Peer reviewedLai, Shu-Ling; Repman, Judith L. – International Journal of Instructional Media, 1996
Purposes of this study were to determine: (1) if analogies and elaboration and placement of the analogies help novices learning a computer-programming language; (2) if students' mathematics ability influences programming learning; and (3) the interaction effects between analogy and mathematics ability. Subjects were 156 college students. Results…
Descriptors: College Students, Computer Assisted Instruction, Computer Science Education, Computer Software Development
Peer reviewedSommaruga, Lorenzo; Catenazzi, Nadia – Journal of Interactive Learning Research, 1998
Describes the "Hyper Apuntes" interactive learning environment, used as a didactic support to a computer programming course taught at the University Carlos III of Madrid, Spain. The system allows students to study the material and see examples, edit, compile and run programs, and evaluate their learning degree. It is installed on a Web…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer System Design, Educational Technology

Direct link
