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Leonard, Hayley C.; Sentance, Sue – International Journal of Computer Science Education in Schools, 2021
The underrepresentation of certain groups in computing has led to increasing efforts to develop computing curricula that is responsive and relevant to a more diverse group of learners. The current paper used a Quick Scoping Review methodology to identify research that has implemented and evaluated culturally responsive and relevant K-12 computing…
Descriptors: Culturally Relevant Education, Computer Science Education, Student Attitudes, Curriculum Development
Rankin, Yolanda A.; Thomas, Jakita O.; Erete, Sheena – ACM Transactions on Computing Education, 2021
Despite the increasing number of women receiving bachelor's degrees in computing (i.e., Computer Science, Computer Engineering, Information Technology, etc.), a closer look reveals that the percentage of Black women in computing has significantly dropped in recent years, highlighting the underrepresentation of Black women and its negative impact…
Descriptors: African Americans, Females, Computer Science Education, Disproportionate Representation
Finch, Lila; Moreno, Celeste; Shapiro, R. Benjamin – Cognition and Instruction, 2021
Creating learning environments that integrate arts, sciences, and computing in education can improve learning in these disciplines. In particular, transdisciplinary integrations of these disciplines can lead to expansive alterations or dissolutions of epistemological, ideological, and methodological boundaries. We wish to support teachers in the…
Descriptors: Interdisciplinary Approach, Learning Processes, Thinking Skills, Epistemology
Janine J. Darragh; Gina Mikel Petrie; Stan Pichinevskiy – International Journal of Designs for Learning, 2021
Educative Curriculum Materials (ECMs) are teaching materials that have the dual function of providing learning activities to students and providing professional development to the teachers that use them. Answering a call for professional development opportunities, and with input from English teachers in rural Nicaraguan schools, the designers…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, English (Second Language)
Jaime, Arturo; Blanco, José Miguel; Domínguez, César; Sánchez, Ana; Heras, Jónathan; Usandizaga, Imanol – Journal of Science Education and Technology, 2016
Different learning methods such as project-based learning, spiral learning and peer assessment have been implemented in science disciplines with different outcomes. This paper presents a proposal for a project management course in the context of a computer science degree. Our proposal combines three well-known methods: project-based learning,…
Descriptors: Teaching Methods, Peer Evaluation, Computer Science Education, Student Projects
May, Jeffrey; York, Jim; Lending, Diane – Journal of Information Systems Education, 2016
Scrum has become a widely-used framework for technology development in both private industry and the government. As a result, Information Systems recruiters and executives have recently been placing a focus on students with Scrum knowledge. Unfortunately, current System Analysis and Design textbooks provide cursory attention to Scrum. Thus, the…
Descriptors: College Students, Games, Manipulative Materials, Concept Formation
McGowan, Ian S. – International Association for Development of the Information Society, 2016
Built on Dabbagh (2005), this paper presents a four component theory-based design framework for an e-learning session in introductory computer programming. The framework, driven by a body of exemplars component, emphasizes the transformative interaction between the knowledge building community (KBC) pedagogical model, a mixed instructional…
Descriptors: Computer Science Education, Programming, Electronic Learning, Instructional Design
Végh, Ladislav; Stoffová, Veronika – Informatics in Education, 2017
Algorithms are hard to understand for novice computer science students because they dynamically modify values of elements of abstract data structures. Animations can help to understand algorithms, since they connect abstract concepts to real life objects and situations. In the past 30-35 years, there have been conducted many experiments in the…
Descriptors: Teaching Methods, Animation, College Freshmen, Pretests Posttests
Sanou Gozalo, Eduard; Hernández-Fernández, Antoni; Arias, Marta; Ferrer-i-Cancho, Ramon – Journal of Technology and Science Education, 2017
In a course of the degree of computer science, the programming project has changed from individual to teamed work, tentatively in couples (pair programming). Students have full freedom to team up with minimum intervention from teachers. The analysis of the working groups made indicates that students do not tend to associate with students with a…
Descriptors: Group Activities, Group Dynamics, Computer Science, Programming
Jones, Irma S.; Blankenship, Dianna – Research in Higher Education Journal, 2017
Presently, at the post-secondary level, digital or online education is offered in addition to traditional face-to-face courses and the number of online course offerings is rapidly growing. The "Occupational Outlook Handbook" reveals that employment in" computer and information technology" occupations is projected to grow 12…
Descriptors: Online Courses, Student Attitudes, Computer Science Education, Preferences
Hamman, Seth T.; Hopkinson, Kenneth M.; Markham, Ruth L.; Chaplik, Andrew M.; Metzler, Gabrielle E. – IEEE Transactions on Education, 2017
The ability to anticipate the strategic actions of hackers, including where, when, and how they might attack, and their tactics for evading detection, is a valuable skill for cybersecurity. Therefore, developing the strategic reasoning abilities of cybersecurity students is an important cybersecurity education learning objective. This paper…
Descriptors: Game Theory, Information Security, Computer Science Education, Undergraduate Students
Silver, Mark S. – American Journal of Business Education, 2017
During the current period of rapid technological change, business students need to emerge from their introductory course in Information Systems (IS) with a set of fundamental principles to help them "think about Information Technology (IT)" in future courses and the workplace. Given the digital revolution, they also need to appreciate…
Descriptors: Information Systems, Information Technology, Information Storage, Information Retrieval
Mostafavi, Behrooz; Barnes, Tiffany – International Journal of Artificial Intelligence in Education, 2017
Deductive logic is essential to a complete understanding of computer science concepts, and is thus fundamental to computer science education. Intelligent tutoring systems with individualized instruction have been shown to increase learning gains. We seek to improve the way deductive logic is taught in computer science by developing an intelligent,…
Descriptors: Artificial Intelligence, Problem Solving, Educational Technology, Technology Uses in Education
Geigle, Chase; Zhai, ChengXiang – Journal of Educational Data Mining, 2017
Massive open online courses (MOOCs) provide educators with an abundance of data describing how students interact with the platform, but this data is highly underutilized today. This is in part due to the lack of sophisticated tools to provide interpretable and actionable summaries of huge amounts of MOOC activity present in log data. To address…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
Barkhatova, Daria; Nigmatulina, Elmira; Stepanova, Tatyana – Journal of Social Studies Education Research, 2017
The relevance of the problem under study is due to the society's requirements for the quality information training of a personality which is oriented to forming the solid fundamental knowledge as well as to developing the cognitive capacities that are needed for solving mental tasks. With regard to this, the paper is aimed at finding out the…
Descriptors: Cognitive Processes, Teaching Methods, Computer Science Education, Psychological Patterns

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