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Geoff Baker, Editor; Lucy Caton, Editor – Routledge, Taylor & Francis Group, 2025
"AI-Powered Pedagogy and Curriculum Design" offers practical insights and guidance on the effective integration of AI tools into teaching practices and curriculum design. While numerous claims exist as to the validity and authenticity of the applications of AI in schools, too little attention has been paid to empirical research conducted…
Descriptors: Artificial Intelligence, Technology Uses in Education, Curriculum Design, Technology Integration
Sebnem Kurt; Mark Winston Visonà – Journal of Research on Technology in Education, 2025
This study explores how the individual contexts of 146 international English teachers influence their TPACK developed in a Global Online Course (GOC). Employing an explanatory sequential design, the study investigates how teachers evaluated a technologically mediated collaborative writing task in ways revealing their likelihood of TPACK adoption…
Descriptors: Context Effect, Language Teachers, Pedagogical Content Knowledge, Technological Literacy
Alon Hirsh; Orr Levental – Journal of Physical Education, Recreation & Dance, 2025
The integration of Artificial Intelligence (AI) into education has accelerated significantly, yet its implementation in physical education (PE) remains relatively unexplored despite its potential to revolutionize traditional teaching methods and enhance personalized learning experiences. This article examines the barriers and facilitators…
Descriptors: Physical Education, Technology Uses in Education, Artificial Intelligence, Barriers
Faith Boninger; T. Philip Nichols – National Education Policy Center, 2025
Digital educational platforms have become ubiquitous in American classrooms, with tools like Google Workspace for Education, Kahoot!, Zearn, Khan Academy, and many others now structuring curriculum, instruction, collaboration, assessment, and communication. This policy brief highlights how these platforms are not neutral "tools" but…
Descriptors: Technology Uses in Education, Educational Technology, Public Education, Artificial Intelligence
Denyze Toffoli; Ana Bumber; Opeyemi Comfort Oso – The EUROCALL Review, 2025
The "(M)other Tongue" project is a contribution to research in applied linguistics on the use of generative intelligent tools (AI) for additional language learning. 2023 saw the commercialisation on-line of several AI-enabled multilingual video services, with at least one including lip-synchronisation and translation functions. The…
Descriptors: Applied Linguistics, Artificial Intelligence, Technology Uses in Education, Second Language Instruction
Ruth Megawati; Wachju Subchan; Dwi Wahyuni; Tanta Tanta – Open Education Studies, 2025
Integrating the STEM method within the Education 5.0 framework can markedly improve 21st-century skills in high school pupils by unifying science, technology, engineering, and mathematics into a comprehensive learning plan. This study systematically reviews how STEM education within Education 5.0 frameworks specifically improves digital literacy,…
Descriptors: STEM Education, 21st Century Skills, College Students, Technological Literacy
David C. L. Lim; Hamidah Mat; Fatimah Yusooff – Asian Association of Open Universities Journal, 2025
Purpose: This paper explores the underexamined human dimension of artificial intelligence in education (AIED) within open universities (OUs) in developing Asia, focusing on students' critical AI literacy and how their insights may help shape more humanistic approaches that integrate ethical and sociopolitical concerns. Design/methodology/approach:…
Descriptors: Foreign Countries, Artificial Intelligence, Technology Uses in Education, Open Education
Matisse Poupard; Florian Larrue; Hélène Sauzéon; André Tricot – British Journal of Educational Technology, 2025
Immersive technologies are assumed to have many benefits for learning due to their potential positive impact on optimizing learners' cognitive load and fostering intrinsic motivation. However, despite promising results, the findings regarding the actual impact on learning remain inconclusive, raising questions about the determinants of efficacy.…
Descriptors: Educational Technology, Academic Achievement, Cognitive Processes, Learning Motivation
Joseph T. Liu; Amy P. Breidenthal; Yifeng Fan; Gerald Schoenfeld – Management Teaching Review, 2025
The traditional approach to using videos involves the so-called "movie sandwich," which focuses on the use of a single video clip. Based on analogical learning research, we highlight the possible benefits of constructing what we term a "video bridge," which consists of two analogous videos that are linked by important themes of…
Descriptors: Video Technology, Administrator Education, Logical Thinking, Class Activities
Ariella Levenberg; Limor Harari; Davida Pollak – Education and Information Technologies, 2025
This study reported on developing and validating two assessment tools for pedagogical instructors of pre-service teachers concerning integrating digital content in different levels of active learning into their practice lessons: A self-report questionnaire and an observation tool. Based on 1,657 observations of seventy-two pedagogical instructors,…
Descriptors: Preservice Teachers, Practicums, Preservice Teacher Education, Technology Integration
Diego Aragon-Guevara; Grace Castle; Elisabeth Sheridan; Giacomo Vivanti – Journal of Autism and Developmental Disorders, 2025
Purpose: Although social media platforms have made information about autism more accessible to the general public, concerns have been raised about the unfiltered nature of the content they host. In the current study, we examined the reach and accuracy of videos providing informational content about autism on TikTok, a popular social media…
Descriptors: Social Media, Autism Spectrum Disorders, Video Technology, Information Dissemination
Jeremy Kerr; Nick Kelly – International Journal of Technology and Design Education, 2025
This paper explores the use of personas in co-designing learning experiences for students. It reviews existing literature about the use of personas within the design process and then presents a case study of a group of teachers (N = 15) and designers collaboratively designing (co-designing) a term-long learning experience for a group of digital…
Descriptors: Learning Experience, Instructional Design, Teacher Collaboration, High School Students
Arathai Din Eak; Nagaletchimee Annamalai – Malaysian Journal of Learning and Instruction, 2025
Purpose: Video-based feedback presents a unique approach characterised by a conversational narrative and instructor screen captures, enriching students' learning experiences and fostering stronger instructor-student connections. While this innovative methodology has the potential to revolutionise feedback practices in higher education, its full…
Descriptors: Bibliometrics, Literature Reviews, Higher Education, Video Technology
Panpan Zhang – Learning Organization, 2025
Purpose: This study aims to synthesize existing findings in the gig worker training literature and identify the training rationales adopted by these studies, using a synthesized framework of organizational training rationales. This study seeks to delineate the rationales behind gig worker training and highlight unaddressed training needs within…
Descriptors: Temporary Employment, Technology, Job Training, Skill Development
Zhongling Pi; Xuemei Huang; Yujing Yuan; Yuan Yang; Xin Zhao; Xiying Li – Education and Information Technologies, 2025
Mouse pointing can effectively guide students to pay attention to the relevant information on slides that an instructor is verbally dearth of studies systematically examining the role of mouse pointing in instructional videos. To address this gap, the present study aims to test the impact of different types of mouse pointing (continuous pointing…
Descriptors: Video Technology, Instructional Films, Attention, Visual Stimuli

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