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How Young Children's Play Is Shaped through Common iPad Applications: A Study of 2 and 4-5 Year-Olds
Robin Samuelsson; Sara Price; Carey Jewitt – Learning, Media and Technology, 2024
Digital devices such as iPads are prevalent in children's play from an early age. How this shapes young children's play is an area of considerable debate without any clear consensus on how different forms of play are brought into the iPad interaction. In this study, we examined 98 play activities of children in two preschool settings, featuring 2…
Descriptors: Play, Handheld Devices, Tablet Computers, Young Children
Neliswa Gqoli – Research in Social Sciences and Technology, 2024
The use of digital technologies is a fundamental part of being a university student. Hence, there is a growing interest in equipping students with the skills they need to thrive in a world that is full of technology and constantly changing. Moreover, the need to provide university students with the skills they need to succeed in a rapidly…
Descriptors: Rural Education, College Mathematics, Digital Literacy, Information Technology
Wietse de Vries; Germán Álvarez-Mendiola – Journal of Comparative and International Higher Education, 2024
This article analyzes how information and communication technology (ICT) has changed higher education in Mexico. While ICT has modified operations and working conditions in almost all sectors of the economy, its impact on higher education remained limited until 2019. In 2020, however, the COVID-19 pandemic led to its rapid adoption in most higher…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Higher Education
Linxuan Zhao; Dragan Gaševic; Zachari Swiecki; Yuheng Li; Jionghao Lin; Lele Sha; Lixiang Yan; Riordan Alfredo; Xinyu Li; Roberto Martinez-Maldonado – British Journal of Educational Technology, 2024
Effective collaboration and teamwork skills are critical in high-risk sectors, as deficiencies in these areas can result in injuries and risk of death. To foster the growth of these vital skills, immersive learning spaces have been created to simulate real-world scenarios, enabling students to safely improve their teamwork abilities. In such…
Descriptors: Automation, Transcripts (Written Records), Coding, Teamwork
Yongluan Ye; Regina Kaplan-Rakowski – British Journal of Educational Technology, 2024
Holding learners' attention is challenging, especially when they are asked to listen to long passages. High-immersion virtual reality (VR) can immerse learners in listening tasks, even in such complex languages as Chinese. This exploratory study examined the effect of VR on 43 Chinese language learners' listening comprehension, enjoyment, sense of…
Descriptors: Computer Simulation, Chinese, Second Language Learning, Technology Uses in Education
Joseph Lobo; Francisco Gabriel Prevandos; Jem Cloyd Tanucan; Edi Setiawan – Journal of Learning for Development, 2024
Research shows that videoconferencing tools can be used for delivering high-quality instruction in real-time to a large number of students simultaneously during and even in the aftermath of the pandemic. However, there is a lack of data on how favourable it is among students, particularly in the Philippine setting, in the field of Physical…
Descriptors: Videoconferencing, Educational Technology, Physical Education, Student Attitudes
Kat Cain; Jo Coldwell-Neilson – Australasian Journal of Educational Technology, 2024
The impact of digital technologies on the ways people work, learn and live has been debated and researched for half a century. Digital literacy approaches have recurrently been the focus of educational and industry learning; however, current framings of digital literacy are not sufficient to support students' digital capability development, nor do…
Descriptors: Digital Literacy, Influence of Technology, Access to Computers, Access to Information
Carolien A. N. Knoop-van Campen; Joep van der Graaf; Anne Horvers; Rianne Kooi; Rick Dijkstra; Inge Molenaar – Journal of Computer Assisted Learning, 2024
Background: Even though monitoring and control enactment are key aspects of self-regulated learning (SRL), Adaptive learning technologies (ALTs) may reduce the need for learners to monitor and control their learning. Personalized dashboards are effective in supporting learners' monitoring and can potentially support control behaviour. Allowing…
Descriptors: Elementary School Students, Grade 5, Educational Technology, Technology Uses in Education
Helen Crompton; Diane Burke; Christine Nickel; Agnes Chigona – Asian Journal of Distance Education, 2024
Effective integration of technology is critical for online, blended, hybrid, and face-to-face learning. The purpose of this paper is to introduce the SETI (Socio-Ecological Technology Integration) framework and explain what it adds to the scholarly research regarding effective technology integration. The SETI framework goes beyond previous…
Descriptors: Technology Integration, Models, Holistic Approach, COVID-19
Jinhee Kim – Education and Information Technologies, 2024
Moving beyond the direct support all alone by a human teacher or an Artificial Intelligence (AI) system, optimizing the complementary strengths of the two has aroused great expectations and educational innovation potential. Yet, the conceptual guidance of how best to structure and implement teacher-AI collaboration (TAC) while ensuring teachers'…
Descriptors: Teacher Attitudes, Artificial Intelligence, Man Machine Systems, Curriculum Development
Felix Averbeck; Simon Leifeling; Katja Müller; Thomas Schoenfelder – Electronic Journal of e-Learning, 2024
The use of virtual reality and 360° videos has been little researched so far, especially in social work studies and teaching. The reasons for this are the low prevalence of VR headsets in social work courses and the fundamental technological deficit in social work, which means the lack of clear causal chains within it. Professionals must adapt…
Descriptors: Computer Simulation, Computer Uses in Education, Video Technology, Social Work
Olga Agatova; Alexander Popov; Suad Abdalkareem Alwaely – Interactive Learning Environments, 2024
The paper examines the special aspects of using Big Data technology in education. The population was made up of 356 third-year university students. To study Big Data technology, a questionnaire was used where respondents rated: cloud technology; apps; Massive Open Online Courses (MOOCs) and digital learning platforms. The study suggested that the…
Descriptors: Data Use, Learning Processes, Technology Uses in Education, Information Storage
He Sun; Yueguang Xie; Jari Lavonen – Research in Science & Technological Education, 2024
Information and communications technology (ICT) is now widely used in education. However, the effect of ICT on the development of students' scientific higher-order thinking skills (S-HOTS) is a controversial issue in science education research. This has attracted significant attention from researchers worldwide in the field of educational…
Descriptors: Thinking Skills, Information Technology, Communication (Thought Transfer), Science Education
Jinyan Wang – ECNU Review of Education, 2024
Purpose: This study investigates university in-service English as a Foreign Language (EFL) teachers' perceptions of technology integration and the relevant factors that may affect their technology integration in the classroom. Design/Approach/Methods: This multiple case study applies Teo's extended technology acceptance model (TAM) and the theory…
Descriptors: Teacher Attitudes, Technology Integration, English (Second Language), Second Language Instruction
Mikhail Shchevliagin; Diana Koroleva – Turkish Online Journal of Distance Education, 2024
The process of humanization, placing a person at the heart of learning and teaching, has become a key movement in education to meet the requirements of the 21st century. In this regard, designing innovations to serve the human needs first is essential. Personalized learning (PL), being an example of a human-centric innovation, is a promising…
Descriptors: Individualized Instruction, Teacher Attitudes, Foreign Countries, Grade 5

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