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Esinam Afi Kayi – British Journal of Educational Technology, 2024
Teaching and learning in higher education have increasingly become digitalized and associated with innovative pedagogical methodologies over the past decades. Following the sudden onset of the pandemic in March 2020, several studies tended to focus on traditional students' experiences with emergency remote education while literature is scarce on…
Descriptors: COVID-19, Pandemics, Distance Education, Nontraditional Students
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Joanna Pyrkosz-Pacyna; Marcin Zwierzdzynski; Jowita Guja; Maria Lis; Dominika Bulska – Educational Technology & Society, 2024
In this article, we present the results of research conducted to investigate the perception of VR educational materials for space technology courses being developed at a technological university in Europe. Our aim was to identify potential barriers faced by men and women when entering and continuing this form of education. As both VR and space…
Descriptors: Space Sciences, Computer Simulation, Educational Technology, Barriers
Allyson Michelle Rose – ProQuest LLC, 2024
Technology use has been identified as a key contributor to the decrease in youth mental health (Children's Bureau, 2019; Lebrun-Harris et al., 2022; Dwyer, 2022; Mojtabai et al., 2016; Yasakci, 2019; Odgers & Jensen, 2020). The purpose of this qualitative instrumental case study was to investigate how school district administrators are…
Descriptors: Administrators, Well Being, Technology, Elementary School Students
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Thomas Anthony Chun Hun Chan; Jason Man-Bo Ho; Michael Tom – RELC Journal: A Journal of Language Teaching and Research, 2024
To create a more collaborative and communicative learning environment, digital tools are often looked to as possible solutions. Miro, an online whiteboard, is one such tool that allows students to easily share ideas and exchange information using a range of different media. Its strengths are its ability to allow real-time sharing and creation of…
Descriptors: Learning Management Systems, Electronic Learning, Educational Technology, Cooperative Learning
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M. Borge; B. K. Smith; T. Aldemir – International Journal of Computer-Supported Collaborative Learning, 2024
In this paper, and as a tribute to our friend and collaborator Barbara White, we explore how Generative AI (GenAI) technology can create stimulating new learning environments that support complex sense-making activities. We present a case study of expert use of a chat-based generative AI tool to examine the feasibility of using human-computer…
Descriptors: Artificial Intelligence, Simulation, Thinking Skills, Technology Uses in Education
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Pengjin Wang; James Ko – Asia Pacific Journal of Education, 2024
Along with the global trend of developing students' 21st-century skills, teacher education must enable preservice teachers (PSTs) to improve students' learning outcomes with Information and Communications Technology (ICT), and school practicum plays an essential role in the process. This study investigated Hong Kong PSTs' ICT competency with or…
Descriptors: Preservice Teachers, Technological Literacy, Practicums, Preservice Teacher Education
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Catherine A. Cherrstrom; Brittany Hyden; Carrie J. Boden; Shailen Singh; Lei Xie – International Journal of Adult Education and Technology, 2024
Educational technology facilitates convenient access to online programs for adult students but also presents challenges. Using a conceptual framework of Knowles' andragogy process of program development and learner interaction theory, this study examined ed tech in an online degree program designed to serve adult students. Participants included…
Descriptors: Educational Technology, Adult Learning, Electronic Learning, Program Development
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Xingyu Geng; Yu-Sheng Su – International Journal of Science and Mathematics Education, 2024
The metaverse offers unique opportunities for K-12 students to learn STEM subjects in online and blended settings, providing interactive and authentic experiences. Although previous studies have produced mixed findings on the influence of the metaverse on perceptions and academic achievement of online and blended STEM learning, it is necessary to…
Descriptors: Elementary Secondary Education, Educational Technology, Technology Uses in Education, STEM Education
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Artur Strzelecki; Karina Cicha; Mariia Rizun; Paulina Rutecka – Education and Information Technologies, 2024
Since OpenAI released ChatGPT, the discussion on its usage in education has been conducted by students and teachers of every education level. Also, many studies have been performed on the tool's possibilities and the threats related to its usage, such as incomplete or inaccurate information obtained or even plagiarism. Many universities worldwide…
Descriptors: Artificial Intelligence, Technology Uses in Education, College Faculty, Teacher Attitudes
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Shonn Cheng – Education and Information Technologies, 2024
Much research has been conducted on the relations between teacher beliefs, in terms of expectancies and values, and teaching with technology. However, findings have been inconsistent. Some studies reported that expectancies mattered more for teaching with technology, while others found that values played a more crucial role, and still others found…
Descriptors: Teachers, Technology Uses in Education, Computer Assisted Instruction, Teaching Methods
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Milena Kuehnast; Konstantin Schulz; Anke Lüdeling – Cogent Education, 2024
The present paper evaluates the processes of reading acquisition in Latin from the component-skills approach and discusses how advances in reading in modern foreign languages could be adapted to the specific needs of Latin as a historical language. Compared to the holistic and socially embedded approaches to modern foreign language acquisition,…
Descriptors: Latin, Second Language Learning, Reading Skills, Intelligent Tutoring Systems
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Ashraf Alam; Atasi Mohanty – Cogent Education, 2024
The researchers developed an Integrated Constructive Robotics in Education (ICRE) model that represents a pioneering framework designed to revolutionize educational landscapes by integrating robotics into pedagogical settings. This research introduces the ICRE model, elucidating its multifaceted dimensions and envisioning its profound impact on…
Descriptors: Technology Integration, Technology Uses in Education, Robotics, Models
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S. Dumas Reyssier; A. Serna; S. Hallifax; J.-C. Marty; S. Simonian; E. Lavoué – Interactive Learning Environments, 2024
The gamification approach is often used in educational settings, with widely varying results on learner motivation. A new trend emerged these last years on adaptive gamification to fit learners' preferences for game mechanics, but little is known on how the adaptation of different game elements impacts different types of learner motivation. In…
Descriptors: Gamification, Student Motivation, Student Characteristics, Secondary School Students
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Kershnee Sevnarayan; Ntshimane Elphas Mohale – Interactive Learning Environments, 2024
This article aimed to understand how students in distance education experience challenges with e-learning tools in their learning. Specifically, it aimed to identify challenges students experienced with the implementation of podcasts and vodcasts and how lecturers responded to these challenges. The research context for the article is an Academic…
Descriptors: Electronic Learning, Technology Uses in Education, Barriers, Audio Equipment
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Michael K. Thomas; Rohany Nayan – Journal on School Educational Technology, 2024
Grounded in sociocultural theory and informed by Bakhtinian's notions of dialogism, utterance, heteroglossia, and addressivity, this paper presents findings from a collective case study of the identity enactments and negotiations by way of their literacy practices of three children in the three families of Muslim immigrants (i.e., Muslim-Moroccan,…
Descriptors: Muslims, Immigrants, Literacy, Family Environment
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