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Hendry, Gillian; Wiggins, Sally; Anderson, Tony – Interdisciplinary Journal of Problem-based Learning, 2016
As mobile phone technology becomes more advanced, so too does its presence in everyday life. Research has shown, for instance, that students are using their mobile phones in classroom settings, a practice that holds both potential advantages and disadvantages. In group work, these interactions may have consequences for group dynamics in that…
Descriptors: Interaction, Problem Based Learning, Handheld Devices, Tutorial Programs
Yikmis, Ahmet – Educational Sciences: Theory and Practice, 2016
This study aims to reveal whether the touch math technique is effective in teaching basic addition to children with autism. The dependent variable of this study is the children's skills to solve addition problems correctly, whereas teaching with the touch math technique is the independent variable. Among the single-subject research models, a…
Descriptors: Mathematics Instruction, Teaching Methods, Addition, Children
Miller, Bridget; Martin, Christie – Science and Children, 2016
The idea of notebooking is not new in the science classroom. Since the mid-1970s, writing has been found to facilitate students' critical thinking and learning across a variety of content areas. For science educators, notebooks have become an essential tool for supporting students' scientific inquiry in and across concepts. Scientific notebooks…
Descriptors: Educational Technology, Technology Uses in Education, Interactive Video, Handheld Devices
Cannella-Malone, Helen I.; Miller, Olivia; Schaefer, John M.; Jimenez, Eliseo D.; Page, E. Justin; Sabielny, Linsey M. – Exceptional Children, 2016
Recreational activities are an important part of anyone's quality of life, owing to the various benefits of participation (e.g., social, physical). For individuals with significant disabilities, engagement in leisure skills continues to be a low priority in many schools, which can adversely affect the level of school and community membership. This…
Descriptors: Prompting, Video Technology, Leisure Time, Skill Development
Colliver, Yeshe; Fleer, Marilyn – Early Child Development and Care, 2016
Around the world, if and how young children learn through their play in early childhood education and care contexts has been the subject of much debate. Yet rarely has the debate heard from the young children themselves, often due to the pervasive belief that they do not understand learning. To redress this, a qualitative case study was conducted…
Descriptors: Play, Learning Strategies, Case Studies, Attitude Measures
Lieberman, Amy M.; Borovsky, Arielle; Hatrak, Marla; Mayberry, Rachel I. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
In this reply to Salverda (2016), we address a critique of the claims made in our recent study of real-time processing of American Sign Language (ASL) signs using a novel visual world eye-tracking paradigm (Lieberman, Borovsky, Hatrak, & Mayberry, 2015). Salverda asserts that our data do not support our conclusion that native signers and…
Descriptors: American Sign Language, Eye Movements, Phonology, Visual Perception
Underdown, Kimber; Martin, Jeff – Journal of Instructional Research, 2016
The online platform in higher education is growing at a rapid pace; however, detractors claim the lack of personal connection between student and teacher presence will never allow online to reach the same level of quality instruction found in a live classroom setting. While there will always be drawbacks with both the live classroom and online…
Descriptors: Online Courses, Video Technology, Educational Technology, Technology Uses in Education
Glukhikh, Vladimir Nikolaevich; Norina, Natalia Vladimirovna – Education and Information Technologies, 2016
This paper reveals the main trends and characteristics of the use of multimedia means in distance learning of technical subjects at graduate schools; analyses the peculiarities of presentation and perception of information in multimedia environment; and studies genre and topic structure of multimedia means used for distance learning. The author…
Descriptors: Foreign Countries, Educational Trends, Multimedia Instruction, Multimedia Materials
Wallerstedt, Cecilia; Pramling, Niklas – Instructional Science: An International Journal of the Learning Sciences, 2016
In the present study we investigate what problems adolescents in year-nine compulsory school face when trying to learn to play a song together, how they take on these, and how their teacher responds to these problems. The studied practice, where students are to form a band and learn to play a song together in music class, is an example of…
Descriptors: Teaching Methods, Informal Education, Grade 8, Adolescents
Scott, Jo – Research in Drama Education, 2016
This article addresses live intermediality as a tool for creative learning in the context of workshops carried out with young people in the town of Terezin, in the Czech Republic, site of the Nazi concentration camp, Theresienstadt. Live intermediality, as a mode of live media practice, involves the real time mixing and merging of sound, image,…
Descriptors: Creativity, Trauma, Art, Teaching Methods
Cunningham, Una – Journal of Open, Flexible and Distance Learning, 2016
High connectivity at tertiary institutions, and students who are often equipped with laptops and/or tablets as well as smartphones, have resulted in language learners being able to freely access technology and the internet. Reference tools such as dictionaries, concordancers, translators, and thesauri, with pronunciation and usage tips, are…
Descriptors: Second Language Learning, Second Language Instruction, Video Technology, Language Usage
Chen, Baiyun; Wei, Lei; Li, Huihui – Journal of Technology and Science Education, 2016
Building a solid foundation of conceptual knowledge is critical for students in electrical engineering. This mixed-method case study explores the use of simulation videos to illustrate complicated conceptual knowledge in foundational communications and signal processing courses. Students found these videos to be very useful for establishing…
Descriptors: Teaching Methods, Computer Simulation, Video Technology, Engineering Education
Hilppö, Jaakko; Rajala, Antti; Zittoun, Tania; Kumpulainen, Kristiina; Lipponen, Lasse – Frontline Learning Research, 2016
In this paper, we introduce a conceptual framework for researching the dynamics of imagination in science classroom interactions. While educational interest in imagination has recently increased, prior research has not adequately accounted for how imagination is realized in and through classroom interactions, nor has it created a framework for its…
Descriptors: Science Education, Imagination, Creativity, Elementary School Science
Quinn, Linda F.; Paretti, Lois; Burkett, Eugenie; McCarthy, Jane; Diamond, Linda – Educational Research: Theory and Practice, 2016
This pilot project investigated the benefits derived from teacher education candidates' sharing videos of their teaching for interactive review through web-based technology. Results indicate that candidates were able to move beyond the initial discomfort of watching themselves teach to reflecting on ways they could improve their practice. [Paper…
Descriptors: Preservice Teachers, Video Technology, Educational Technology, Technology Uses in Education
Kikuchi, Hisayo – Research-publishing.net, 2016
The purpose of this study is to examine the impact of a hybrid apprenticeship model in the context of university level English education in Japan. The focus is on freshman perceptions and attitudes toward their English learning. For this study, seniors were asked to create brief videos in English sharing study strategies, helpful student life…
Descriptors: Student Attitudes, Apprenticeships, Foreign Countries, Mentors

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