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Peer reviewedCamp, Cameron J.; Skrajner, Michael J. – Gerontologist, 2004
Purpose: The purpose of this study was to determine the effects of an activity implemented by means of Resident-Assisted Montessori Programming (RAMP). Design and Methods: Four persons with early-stage dementia were trained to serve as leaders for a small-group activity played by nine persons with more advanced dementia. Assessments of leaders'…
Descriptors: Dementia, Programming, Group Activities, Montessori Method
Roberts, Gary – Computers in Libraries, 2005
In this column, the author compares and contrasts the most popular scripting languages that are used to create truly dynamic service-oriented Web sites, building a conceptual framework that be can used as a starting point for specific server-side library projects.
Descriptors: Library Services, Internet, Libraries, Web Sites
Hoffman, Richard – Technology & Learning, 2005
This article describes how driven Web sites help schools and districts maximize their IT resources by making online content more "self-service" for users. It shows how to set up the capacity to create data-driven sites. By definition, a data-driven Web site is one in which the content comes from some back-end data source, such as a…
Descriptors: Web Sites, Internet, Programming, Information Technology
diSessa, Andrea A. – Interactive Learning Environments, 2004
The Boxer Project conducted the research that led to the synthetic review "Issues in Component Computing." This brief essay provides a platform from which to develop our general perspective on educational computing and how it relates to components. The two most important lines of our thinking are (1) the goal to open technology's creative…
Descriptors: Educational Technology, Computer Uses in Education, Computers, Programming
Holmboe, Christian – Computer Science Education, 2004
The paper uses Ludwig Wittgenstein's theories about the relationship between thought, language, and objects of the world to explore the assumption that OO-thinking resembles natural thinking. The paper imports from research in linguistic philosophy to computer science education research. I show how UML class diagrams (i.e., an artificial…
Descriptors: Computer Science Education, Philosophy, Linguistics, Programming Languages
Seals, Cheryl D.; McMillian, Yolanda; Rouse, Kenneth; Agarwal, Ravikant; Johnson, Andrea Williams; Gilbert, Juan E.; Chapman, Richard – Journal of Educational Technology, 2008
This research has two thrusts of teaching object oriented programming to very young audiences and of increasing student excitement about computing applications with the long-term goal of increasing involvement in technology classes, in the use of computer applications and interest in technology careers. The goal of this work was to provide…
Descriptors: Computer Games, Educational Games, Instructional Design, Computer Science Education
Hammond, Michael – International Journal of English Studies, 2008
Finite-state methods are finding ever increasing use among linguists as a way of modeling phonology and morphology and as a method for manipulating and modeling text. This paper describes a suite of very simple finite-state tools written by the author that can be used to investigate this area and that can be used for simple analysis.
Descriptors: Phonology, Morphology (Languages), Program Descriptions, Educational Technology
Bintas, Jale; Barut, Asim – Online Submission, 2008
The aim of research is to compare difference between tenth class students and determine their level of success about classic and web based educational applications of Turbo Pascal lesson. This research was applied to 10 A and 10 TLB students of Izmir Karsikaya Anatolian Technical and industrial high school computer department in second term of…
Descriptors: Web Based Instruction, Conventional Instruction, Academic Achievement, Comparative Analysis
Fox, Anne – TESL-EJ, 2008
Talk-radio podcasts, such as "Absolutely Intercultural," which are not overtly pedagogical, can be much more than passive, extended listening practice. This paper describes two examples in which teachers have used the "Absolutely Intercultural" podcast and discusses the different levels of involvement possible with podcasts from listening to…
Descriptors: Discussion, Classroom Communication, English (Second Language), Teaching Methods
Ward-Roof, Jeanine A.; Heaton, Patrick M.; Coburn, Mary B. – New Directions for Student Services, 2008
Interaction with parents and family members continues to increase college campuses across the nation. This article describes best practices for communicating with and programming for parents and family members of enrolled students. These include orientation, electronic outreach and communication, parent-family weekends, younger siblings events,…
Descriptors: Campuses, Siblings, Programming, Partnerships in Education
Moreau, Nancy – American Journal of Distance Education, 2008
This article discusses the impact of patents for computer algorithms in course management systems. Referring to historical documents and court cases, the positive and negative aspects of software patents are presented. The key argument is the accessibility to algorithms comprising a course management software program such as Blackboard. The…
Descriptors: Integrated Learning Systems, Distance Education, Online Courses, Computer Software
Hsu, Kevin Chihcheng; Yang, Fang-Chuan Ou – Educational Technology & Society, 2008
With the rapid advance of stand-alone e-learning systems, we believe a sharable and interoperable portal platform capable of integrating various existing learning systems is critical for the future development of e-learning systems. We highlight two problems as the root causes for current ineffective sharing of learning resources: learning object…
Descriptors: Instructional Design, Educational Technology, Electronic Learning, Computer Assisted Instruction
Charlotte F. Cole; Daniel B. Labin; Maria del Rocio Galarza – International Journal of Behavioral Development, 2008
For nearly four decades, Sesame Workshop has brought the joy of learning to the world's youngest citizens through the introduction of locally-produced coproductions of the preschool television series, "Sesame Street". Many of these television shows have been specifically designed to forward important prosocial messages directly linked to…
Descriptors: Television Research, Conflict, Foreign Countries, Childrens Television
Dabbagh, Nada; Blijd, Cecily Williams – Journal of Educational Multimedia and Hypermedia, 2009
This study is a third in a series of studies that examined students' information seeking and problem solving behaviors while interacting with one of two types of web-based representations of an ill-structured instructional design case: hierarchical (tree-like) and heterarchical (network-like). A Java program was used to track students' hypermedia…
Descriptors: Medical Education, Graduate Students, Quasiexperimental Design, Problem Based Learning
Spiegelman, Marsha; Glass, Richard – Journal of Educational Technology Systems, 2009
Gaming and social networking define the millennial student. This research focuses on an evolving collaboration between 2 faculty members of different disciplines who merged Web 2.0 and game scenarios to infuse research techniques as integral components of math/computer science courses. Blogs and wikis facilitated student-faculty interaction beyond…
Descriptors: Research Skills, College Faculty, College Students, Mathematics Instruction

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