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Na, Jaekwon – Physical Educator, 2015
The purpose of this study was to examine parents' perceptions of their children's experiences in physical education and youth sport. Qualitative research design was employed in this study. Data collection methods included phenomenological interviews and qualitative questionnaires. Forty-one questionnaires were collected and analyzed through…
Descriptors: Parent Attitudes, Physical Education, Athletics, Student Experience
Harrop, Clare; Gulsrud, Amanda; Kasari, Connie – Journal of Autism and Developmental Disorders, 2015
Due to the uneven gender ratio of autism spectrum disorders (ASD), girls are rarely studied independently from boys. Research focusing on restricted and repetitive behaviors (RRBs) indicates that above the age of six girls have fewer and/or different RRBs than boys with ASD. In this study we investigated whether girls and boys with ASD…
Descriptors: Gender Differences, Autism, Pervasive Developmental Disorders, Behavior Problems
Hedley, Darren; Nevill, Rose E.; Monroy-Moreno, Yessica; Fields, Natalie; Wilkins, Jonathan; Butter, Eric; Mulick, James A. – Journal of Autism and Developmental Disorders, 2015
The Autism Detection in Early Childhood (ADEC) is a brief, play-based screening tool for the assessment of autism spectrum disorder (ASD) in children aged 12-36 months. We examined the psychometric properties of the ADEC in a clinical sample of toddlers (n = 114) referred to a US pediatric hospital for assessment due to concerns of developmental…
Descriptors: Autism, Pervasive Developmental Disorders, Screening Tests, Diagnostic Tests
Elkins, Aaron J. – Knowledge Quest, 2015
This author encourages librarians to play some video games to get ready for the upcoming school year. Games aren't just for young males--they have tremendous potential to enhance 21st-century literacies, including critical-thinking and problem-solving skills. Playing games will not only help librarians see how these skills can be developed, but…
Descriptors: School Libraries, Educational Games, Video Games, Play
Pálmadóttir, Hrönn; Einarsdóttir, Jóhanna – Early Child Development and Care, 2015
This article aims to explore young children's (from one to three years old) perspectives of the role and pedagogy of educators in play in an Icelandic preschool. The intention is to explore the meaning that children put into involving educators in their play and whether the children experience educators' actions as a resource for their play. The…
Descriptors: Foreign Countries, Preschool Children, Preschool Teachers, Nursery Schools
Paz, Luciano; Goldin, Andrea P.; Diuk, Carlos; Sigman, Mariano – Cognitive Science, 2015
Seventy-three children between 6 and 7 years of age were presented with a problem having ambiguous subgoal ordering. Performance in this task showed reliable fingerprints: (a) a non-monotonic dependence of performance as a function of the distance between the beginning and the end-states of the problem, (b) very high levels of performance when the…
Descriptors: Grade 1, Elementary School Students, Play, Games
Zosh, Jennifer M.; Verdine, Brian N.; Filipowicz, Andrew; Golinkoff, Roberta Michnick; Hirsh-Pasek, Kathy; Newcombe, Nora S. – Mind, Brain, and Education, 2015
As the traditional toys of the past are quickly being replaced with electronically "enhanced" toys, it is important to understand how these changes impact parent--child interactions, especially in light of the evidence that the richness and variety of these interactions have long-term effects on diverse areas of cognition (Hart &…
Descriptors: Parent Child Relationship, Play, Toys, Comparative Analysis
Honeyford, Michelle A.; Boyd, Karen – Journal of Adolescent & Adult Literacy, 2015
Play has a significant role in language and literacy learning. However, even when valued in schools, opportunities for play are limited beyond early childhood education. This study of an after-school program for adolescents looks closely at several forms of play that students engaged in to produce self-portraits. The study suggests that play and…
Descriptors: Play, After School Programs, Adolescents, Learner Engagement
Simon Lichman – Journal of Folklore and Education, 2015
In 1991, the author established the Centre for Creativity in Education and Cultural Heritage (CCECH) (a registered Israeli NGO) to implement programs that address the struggle to balance modernity with tradition, ethnicity with integration, religious observance with fundamentalism. Participants' folklore is used as a key for understanding each…
Descriptors: Folk Culture, Elementary School Students, Preadolescents, Play
Tornqvist, Dominicus – International Journal of Game-Based Learning, 2014
There is a kind of seemingly nonsensical play behavior found in the simulation sandbox game genre. This behavior is very spontaneous and impulsive and associated with self-initiated learning, and here the author seeks to better understand what it is, and why it seems associated with simulation sandbox games. That is: What purpose does it serve,…
Descriptors: Play, Computer Simulation, Motivation, Teaching Methods
Farley, Lisa – Canadian Social Studies, 2014
This paper reads Roger Simon's concept of "transactional memory" in relationship to D. W. Winnicott's theory of "transitional space" to examine the emotional dimensions of making historical significance. Drawing on a personal memory of archival study with Simon, I suggest that his attention to the ethical qualities of…
Descriptors: Emotional Response, Ethics, Theories, Creativity
Marks-Tarlow, Terry – American Journal of Play, 2014
A clinical psychologist and consulting psychotherapist discusses how elements of play, inherent in the intuition required in analysis, can provide a cornerstone for serious therapeutic work. She argues that many aspects of play--its key roles in human development, individual growth, and personal creativity, among others--can help therapists and…
Descriptors: Psychotherapy, Play, Intuition, Counseling Techniques
Christina L. Fragale – Review Journal of Autism and Developmental Disorders, 2014
Children with autism spectrum disorders (ASD) often experience substantial delays in developing appropriate play skills. Video modeling interventions have been successfully used to teach new skills with this population (Shukla-Mehta et al. in Focus on Autism and Other Developmental Disabilities, 25, 23-36 2010). This paper reviews video modeling…
Descriptors: Intervention, Play, Children, Autism Spectrum Disorders
Jung, Kwanghee; Barnett, W. Steven – National Institute for Early Education Research, 2021
To learn about the pandemic's impacts on young children's learning and development the National Institute for Early Education Research (NIEER) developed a parent survey regarding children's home learning activities and preschool participation during the pandemic. This report presents key lessons from the spring 2021 preschool learning activities…
Descriptors: COVID-19, Pandemics, Parents, Preschool Children
Neiva, Betsy MacIver – Independent School, 2016
Through play-centered opportunities for discovery and exploration, a child can uncover his or her interests, talents, and authentic self, and the dividend may ultimately prove to be life-defining. If engaging in purposeful play is among the most effective means through which children identify the all-consuming activities that bring them joy, and…
Descriptors: After School Education, After School Programs, Play, Learning Activities

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