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Cheung, Gifford – ProQuest LLC, 2013
In this dissertation, I explore the idea of designing "flexible game systems". A flexible game system allows players (not software designers) to decide on what rules to enforce, who enforces them, and when. I explore this in the context of digital card games and introduce two design strategies for promoting flexibility. The first…
Descriptors: Computer Games, Instructional Design, Robustness (Statistics), Play
Sherry, John L. – New Directions for Child and Adolescent Development, 2013
According to educational gaming advocates, the engaging nature of games encourages sustained game play and enhanced attention to learning outcomes among players. Because children's and adolescents' play time varies by game genre, engagement with a game likely reflects the match between the genre and the player's preferences and needs. Youth learn…
Descriptors: Educational Games, Psychological Needs, Cognitive Psychology, Mass Media Use
Christensen, Claire; Hoisington, Cindy; Vahey, Phil; Hupert, Naomi; Pasnik, Shelley – Education Development Center, Inc., 2019
Education Development Center, Inc. (EDC) and SRI International conducted an independent study of the Public Broadcasting Service (PBS) KIDS "Play & Learn Science" app, which includes in-app and direct hands-on science explorations for children ages 3 to 6 and their parents. This study explored the impact of the PBS KIDS "Play…
Descriptors: Play, Hands on Science, Inquiry, Young Children
Chiang, Chung-Hsin; Chu, Ching-Lin; Lee, Tsung-Chin – Autism: The International Journal of Research and Practice, 2016
Joint attention intervention for children with autism spectrum disorders was focused on improving joint engagement and joint attention skills. The purpose of this study was to develop a caregiver-mediated joint engagement intervention program combined with body movement play to investigate the effects of joint engagement/joint attention skills in…
Descriptors: Intervention, Young Children, Autism, Pervasive Developmental Disorders
Hoskins, Kate; Smedley, Sue – History of Education, 2016
Drawing on life-history interview data collected as part of a research project funded by the Froebel Trust, this paper explores the family backgrounds and educational experiences reported by nine women who attended Froebel College located in London in the United Kingdom (UK), in the 1950s and 1960s. Informed by Bourdieu's theories of habitus and…
Descriptors: Early Childhood Education, Educational Experience, Womens Education, Educational History
Corbett, Blythe A.; Key, Alexandra P.; Qualls, Lydia; Fecteau, Stephanie; Newsom, Cassandra; Coke, Catherine; Yoder, Paul – Journal of Autism and Developmental Disorders, 2016
The efficacy of a peer-mediated, theatre-based intervention on social competence in participants with autism spectrum disorder (ASD) was tested. Thirty 8-to-14 year-olds with ASD were randomly assigned to the treatment (n = 17) or a wait-list control (n = 13) group. Immediately after treatment, group effects were seen on social ability,…
Descriptors: Autism, Pervasive Developmental Disorders, Children, Interpersonal Competence
Powell, Emma; Woodfield, Lorayne A.; Nevill, Alan A. M. – European Physical Education Review, 2016
The overall aim of this study was to assess the diversity of primary school children's physical activity (PA) during outdoor recess. The study was grounded in a mixed method approach, assisting in the identification of multifaceted predictors of children's PA, including insights to social behaviours during break time. Data were obtained from…
Descriptors: Foreign Countries, Primary Education, Elementary School Students, Children
Crow, Sherry R.; Kastello, Lisa – School Library Research, 2016
This paper is based on two studies conducted in Colorado Springs, Colorado, in 2008 and in Kampala, Uganda, in 2014. The basic research question addressed in both studies was: "What are the experiences in the lives of upper elementary-aged children that foster an intrinsic motivation to seek information?" The secondary question was:…
Descriptors: Elementary School Students, Motivation, Information Seeking, Personality
Rogoff, Barbara; Callanan, Maureen; Gutiérrez, Kris D.; Erickson, Frederick – Review of Research in Education, 2016
Informal learning is often treated as simply an alternative to formal, didactic instruction. This chapter discusses how the organization of informal learning differs across distinct settings but with important commonalities distinguishing informal learning from formal learning: Informal learning is nondidactic, is embedded in meaningful activity,…
Descriptors: Informal Education, Nontraditional Education, Learner Engagement, Independent Study
Adams, Deanne M.; Pilegard, Celeste; Mayer, Richard E. – Journal of Educational Computing Research, 2016
Learning physics often requires overcoming common misconceptions based on naïve interpretations of observations in the everyday world. One proposed way to help learners build appropriate physics intuitions is to expose them to computer simulations in which motion is based on Newtonian principles. In addition, playing video games that require…
Descriptors: Video Games, Teaching Methods, Technology Uses in Education, Simulated Environment
Rademacher Mena, Ricardo Javier – International Journal of Game-Based Learning, 2012
In a previous work the author created the Education and Entertainment Grid by combining various taxonomies from the fields of play and learning. In this paper, a section of this grid known as the Entertainment Grid will be extended by including previously unused elements of Richard Bartle's online player types and Robert Caillois' play complexity.…
Descriptors: Educational Games, Video Games, Computer Games, Design
Sorrels, Barbara – Zero to Three (J), 2012
Since the National Education Goals Panel was convened in 1991, school readiness for all children has remained a high priority across our nation. The Foundations of Learning Framework is a tool to understand what it means for a child to be "ready." Preparation for educational success requires two key ingredients--relationships and play. In the…
Descriptors: School Readiness, Play, Young Children, Preschool Education
Constable, Karen – Routledge, Taylor & Francis Group, 2012
The outdoor area is now an integral part of many early years settings and schools, but is it being used to its full potential? This book clearly explains the learning potential of the outdoor environment and practically demonstrates how the "Outdoor Classroom" can be developed in early years settings and schools. Drawing on the Forest…
Descriptors: Foreign Countries, Early Childhood Education, Outdoor Education, Learning Activities
Striker, Spencer – ProQuest LLC, 2012
"Igniting GameZombie TV" utilizes an accessible, energetic, postmodern style to recall how Spencer Striker founded GameZombie TV at Indiana University in the fall of 2006, built the project into an award-winning game media studio, and then expanded the initiative to the University of Wisconsin in the fall of 2009. Through grit and a…
Descriptors: Video Games, Design, Development, Production Techniques
Bertozzi, Elena – Bulletin of Science, Technology & Society, 2012
Predation games--games in which the player is actively encouraged and often required to hunt and kill in order to survive--have historically been the purview of male players. Females, though now much more involved in digital games than before, generally play games that stress traditionally feminine values such as socializing with others, shopping,…
Descriptors: Females, Video Games, Play, Gender Differences

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