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Nye, Benjamin D.; Davis, Dan M.; Rizvi, Sanad Z.; Carr, Kayla; Swartout, William; Thacker, Raj; Shaw, Kenneth – Journal of Research on Technology in Education, 2021
One-on-one mentoring is effective for helping novices with career development. However, traditional mentoring scales poorly. To address this problem, MentorPal emulates conversations with a panel of virtual mentors based on recordings of real STEM professionals. Students freely ask questions as they might in a career fair, while machine learning…
Descriptors: Mentors, Career Exploration, Science Careers, Computer Simulation
Cherner, Todd; Halpin, Peter – Journal of Interactive Learning Research, 2021
Virtual reality (VR) is an emerging technology that is gaining traction in K12 education. Whereas well-designed and engaging VR experiences may be considered educational, teacher educators with content-area expertise are uniquely positioned to analyze the actual content provided by those experiences when determining VR's educational value.…
Descriptors: Content Analysis, Computer Software, Computer Simulation, Preservice Teachers
Prihar, Ethan; Heffernan, Neil – International Educational Data Mining Society, 2021
Similar content has tremendous utility in classroom and online learning environments. For example, similar content can be used to combat cheating, track students' learning over time, and model students' latent knowledge. These different use cases for similar content all rely on different notions of similarity, which make it difficult to determine…
Descriptors: Computer Software, Middle School Teachers, Mathematics Teachers, College Students
Fonseca, Paula; Julian, Kristi; Hulme, Wendi; Martins, Maria De Lurdes; Brautlacht, Regina – Research-publishing.net, 2021
New communication technologies are changing the way we work and communicate with people around the world. Given this reality, students in Higher Education (HE) worldwide need to develop knowledge in their area of study as well as attitudes and values that will enable them to be responsible and ethical global citizens in the workforce they will…
Descriptors: Interdisciplinary Approach, Course Descriptions, Cultural Pluralism, Computer Simulation
Gustave Weltsek – International Journal of Designs for Learning, 2021
Z402 Youth Theatre Tour was designed from a critical performative pedagogical positioning (Weltsek, 2019). Here learning emerges from how individuals and communities perform their emergent identities as they cross literal and metaphorical socio-cultural borders. Z402 resulted in a 100% student created new play, parallel workshop, and study guide.…
Descriptors: Pandemics, COVID-19, Theater Arts, Self Concept
Small, Erika E.; Doll, Jessica L.; Bergman, Shawn M.; Heggestad, Eric D. – Management Teaching Review, 2018
Developing students' practical skills in strategic staffing and selection within the classroom can be challenging. This article describes a staffing system simulation designed to engage students and develop applied skills in strategic recruiting, assessment, and evaluation of job applicants. Instructors looking for a multifaceted team project…
Descriptors: Simulation, Human Resources, Staff Utilization, Skill Development
Körber, C.; Hammer, I.; Wynen, J.-L.; Heuer, J.; Müller, C.; Hanhart, C. – Physics Education, 2018
Numerical simulations are playing an increasingly important role in modern science. In this work it is suggested to use a numerical study of the famous perihelion motion of the planet Mercury (one of the prime observables supporting Einsteins general relativity) as a test case to teach numerical simulations to high school students. The paper…
Descriptors: Motion, Physics, Science Instruction, Simulation
Muñoz, J. F.; Álvarez-Verdejo, E.; García-Fernández, R. M. – Sociological Methods & Research, 2018
Many poverty measures are estimated by using sample data collected from social surveys. Two examples are the poverty gap and the poverty severity indices. A novel method for the estimation of these poverty indicators is described. Social surveys usually contain different variables, some of which can be used to improve the estimation of poverty…
Descriptors: Poverty, Simulation, Income, Socioeconomic Status
Barmaki, Roghayeh; Hughes, Charles E. – Journal of Computer Assisted Learning, 2018
Interactive training environments typically include feedback mechanisms designed to help trainees improve their performance through either guided or self-reflection. In this context, trainees are candidate teachers who need to hone their social skills for their future classroom. We chose an interactive virtual training system as the basic research…
Descriptors: Feedback (Response), Computer Simulation, Nonverbal Communication, Preservice Teachers
McCullough, Aston K.; Keller, Bryan S.; Qiu, Shumin; Garber, Carol Ewing – Measurement in Physical Education and Exercise Science, 2018
The purpose of this study was to estimate distances from accelerometer-derived Bluetooth signals as a measure of interpersonal spatial proximity. Accelerometer-derived proximity data were collected indoors and outdoors over a 10m range to calibrate simulation models. Proximity data were simulated over 20m (indoor) and 50m (outdoor) ranges.…
Descriptors: Measurement Equipment, Proximity, Simulation, Prediction
Montag, Jessica L.; Jones, Michael N.; Smith, Linda B. – Cognitive Science, 2018
The words in children's language learning environments are strongly predictive of cognitive development and school achievement. But how do we measure language environments and do so at the scale of the many words that children hear day in, day out? The quantity and quality of words in a child's input are typically measured in terms of total amount…
Descriptors: Language Acquisition, Vocabulary Development, Linguistic Input, Prediction
Liu, Yiyuan; Levin, Michael A. – Marketing Education Review, 2018
With the emerging use of analytics tools and methodologies in marketing, marketing educators have provided students training and experiences beyond the soft skills associated with understanding consumer behavior. Previous studies have only discussed how to apply analytics in course designs, tools, and related practices. However, there is a lack of…
Descriptors: Teaching Methods, Data Analysis, Marketing, Curriculum Design
Man, Kaiwen; Harring, Jeffery R.; Ouyang, Yunbo; Thomas, Sarah L. – International Journal of Testing, 2018
Many important high-stakes decisions--college admission, academic performance evaluation, and even job promotion--depend on accurate and reliable scores from valid large-scale assessments. However, examinees sometimes cheat by copying answers from other test-takers or practicing with test items ahead of time, which can undermine the effectiveness…
Descriptors: Reaction Time, High Stakes Tests, Test Wiseness, Cheating
Jaakkola, Tomi; Veermans, Koen – Instructional Science: An International Journal of the Learning Sciences, 2018
The present study investigates the effects that concreteness fading has on learning and transfer across three grade levels (4-6) in elementary school science education in comparison to learning with constantly concrete representations. 127 9- to 12-years-old elementary school students studied electric circuits in a computer-based simulation…
Descriptors: Elementary School Students, Elementary School Science, Science Education, Learning Processes
Blignaut, Seugnet; Ravyse, Werner S. – Journal of Educational Multimedia and Hypermedia, 2018
The authors systematically searched the internet for information on African Digital Games (ADGs). They then applied a lens of serious games where they defined serious games created to have an impact on the target audience, which is beyond the pure entertainment aspect. They found a wide variety of ADGs and grouped them according to two broad main…
Descriptors: Foreign Countries, Video Games, Internet, Cultural Influences

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