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Hoekstra, Angel Rebecca – ProQuest LLC, 2009
This dissertation reports a multi-method study of the cultural, pedagogical, and sociological effects of clickers for students in higher education. A clicker is a small, handheld device used to prompt critical thinking and discussion by student learners. To date, no research studies in the developing literature on Student Response Systems have…
Descriptors: Computer Mediated Communication, Interaction, Handheld Devices, Educational Technology
Mostari, Hind Amel – Current Issues in Language Planning, 2009
When Algeria opened its markets to foreign investment starting from the early 2000s, a technological boom occurred, including the expansion of mobile phone use. New technologies have had a considerable impact on the Algerian diglossic situation, in recent decades, and have contributed in the democratisation of the local dialects, which are being…
Descriptors: Foreign Policy, Semitic Languages, Language Planning, Foreign Countries
Yoder, Maureen Brown – Learning & Leading with Technology, 2009
For a kindergarten teacher trying to find a new way to help his/her students learn about shapes and patterns or a high school science teacher hoping to bring ecology alive, there is a tool that could be just right for them. This article presents five learning tools that have the potential to transform lessons: (1) Lego Education's WeDo Robotics…
Descriptors: Virtual Classrooms, Young Children, Toys, Instructional Materials
Staton-Tindall, Michele; McNees, Erin; Leukefeld, Carl G.; Walker, Robert; Thompson, LaDonna; Pangburn, Kevin; Oser, Carrie B. – Journal of Offender Rehabilitation, 2009
Over the last four years, the Kentucky correctional system has expanded corrections-based modified therapeutic community treatment from 6 programs to 24 programs. To examine the effectiveness of these programs, the state initiated a systematic treatment outcome study known as the Criminal Justice Kentucky Treatment Outcome Study (CJKTOS). The…
Descriptors: Substance Abuse, Correctional Institutions, Criminals, Data Collection
Fuller, Alison; Kakavelakis, Kostas; Felstead, Alan; Jewson, Nick; Unwin, Lorna – Journal of Education and Work, 2009
This paper explores the nature of the relationship between Head Office and stores in a large British supermarket chain. It focuses on the role played by a range of technological tools available for managing the stock and connecting different parts of the productive system and the implications this has for employee learning in stores. The evidence…
Descriptors: Foreign Countries, Food, Retailing, Administrative Organization
Parslow, Graham R. – Biochemistry and Molecular Biology Education, 2009
With relevance to current students, the author has observed that when commuting by public transport, there is a near complete use of audio-visual devices by the "plugged-in" under 30 age group. New technology, new generation, and new allocations of time to work and study are combining to diminish lecture attendances. Some colleagues refuse to make…
Descriptors: Lecture Method, Information Retrieval, College Students, Attendance
Wohlwend, Karen E. – Journal of Early Childhood Literacy, 2009
In this article, semiotic analysis of children's practices and designs with video game conventions considers how children use play and drawing as spatializing literacies that make room to import imagined technologies and user identities. Microanalysis of video data of classroom interactions collected during a three year ethnographic study of…
Descriptors: Conferences (Gatherings), Play, Video Games, Ethnography
Kammas, Stavros – Turkish Online Journal of Educational Technology - TOJET, 2009
The current research proposes a mobile technology framework in cultural heritage setting for the dissemination of cultural memory among its visitors. The framework studies the complex concept of human memory and attempts to adopt the human information perception, as a learning process, on a mobile framework that will allow their users to interact…
Descriptors: Memory, Cultural Background, Learning Processes, Heritage Education
Carroll, John; Cameron, David – Research in Drama Education, 2009
This article presents a case study of Australian secondary school students as co-creators of a dramatic pre-text, using online and mobile media to develop an improvisation-based drama that introduces a textual study. Integrating recognised dramatic conventions within a digital environment provides the tension, and drives the educational…
Descriptors: Teaching Methods, Secondary School Students, Educational Media, Drama
The Socioemotional Effects of a Computer-Simulated Animal on Children's Empathy and Humane Attitudes
Tsai, Yueh-Feng Lily; Kaufman, David M. – Journal of Educational Computing Research, 2009
This study investigated the potential of using a computer-simulated animal in a handheld virtual pet videogame to improve children's empathy and humane attitudes. Also investigated was whether sex differences existed in children's development of empathy and humane attitudes resulting from play, as well as their feelings for a virtual pet. The…
Descriptors: Animals, Empathy, Student Attitudes, Elementary School Students
Adiguzel, Tufan; Vannest, Kimberly J.; Zellner, Ronald D. – Computers in the Schools, 2009
Given the increasing influence of technology and the explosion in data collection demands, the acceptance and assimilation of new paradigms and technologies require today's educators, researchers, and evaluators to consider alternative tools, and apply them effectively. One of these alternatives, handheld computers, also known as personal digital…
Descriptors: Evaluators, Data Collection, Research Methodology, Handheld Devices
Chow, Geoffrey; Ho, Henry Wai-Leong; Ling, Peter N. – College Quarterly, 2008
The increasing use of portable computers and mobile computing and telecommunication devices means a re-think of how we access and retrieve information. Like many workers in knowledge-rich professions, university academics in Australia are increasingly overloaded with information in the form of messages, notes, papers, publications, books and so…
Descriptors: Information Management, Coping, Foreign Countries, College Faculty
Chen, Nian-Shing; Kinshuk; Wei, Chun-Wang; Yang, Stephen J. H. – Educational Technology & Society, 2008
A number of studies have evidenced that handheld devices are appropriate tools to facilitate face-to-face collaborative learning effectively because of the possibility of ample social interactions. Group Area Network, or GroupNet, proposed in this paper, uses handheld devices to fill the gap between Local Area Network and Body Area Network.…
Descriptors: Management Systems, Learning Activities, Interaction, Educational Technology
Sung, Yao-Ting; Chang, Kuo-En; Lee, Yi-Hsuan; Yu, Wen-Cheng – Educational Technology & Society, 2008
Museums are one of the most important institutions providing students with the opportunity to gain knowledge, experience cultures, and develop different interests in an informal learning setting. As information and communication technology (ICT) has become more popular, many researchers have also become concerned with how to use mobile devices to…
Descriptors: Museums, Informal Education, Behavior Patterns, Attention
Sendall, Patricia; Ceccucci, Wendy; Peslak, Alan R. – Information Systems Education Journal, 2010
This paper discusses the importance of incorporating Web 2.0 technologies across the Information Systems (IS) curriculum. The Web 2.0 paradigm is not new; although the term itself was coined in 2004 by Dale Dougherty of O'Reilly Media, Inc., (Anderson, 2007) the concept of a collaborative workspace was the original vision of Tim Berners-Lee, the…
Descriptors: Web 2.0 Technologies, Information Systems, Technology Integration, Curriculum

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