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Zwikael, Ofer; Gonen, Amnon – Journal of European Industrial Training, 2007
Purpose: Games are an effective teaching and classroom training tool, since they allow students to practise real-life events. In the area of project management, most games focus on the planning phase of a project. The current paper aims to describe a new game, called PEG--Project Execution Game. The uniqueness of this game is its focus on real…
Descriptors: Undergraduate Students, Training Methods, Educational Games, Simulation
Goldstain, Ofir; Ben-Gal, Irad; Bukchin, Yossi – European Journal of Engineering Education, 2007
This work proposes an approach to remote learning of robotic cells based on internet and simulation tools. The proposed approach, which integrates remote-learning and tele-operation into a generic scheme, is designed to enable students and developers to set-up and manipulate a robotic cell remotely. Its implementation is based on a dedicated…
Descriptors: Learning Laboratories, Robotics, Computer Simulation, Web Sites
Hinyard, Leslie J.; Kreuter, Matthew W. – Health Education & Behavior, 2007
Narrative is the basic mode of human interaction and a fundamental way of acquiring knowledge. In the rapidly growing field of health communication, narrative approaches are emerging as a promising set of tools for motivating and supporting health-behavior change. This article defines narrative communication and describes the rationale for using…
Descriptors: Health Promotion, Health Behavior, Behavior Modification, Interaction
Tarng, Wernhuar; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2007
The objective of this article is to study the network and virtual reality technologies for developing a virtual dinosaur museum, which provides a Web-learning environment for students of all ages and the general public to know more about dinosaurs. We first investigate the method for building the 3D dynamic models of dinosaurs, and then describe…
Descriptors: Paleontology, Computer Simulation, Museums, Natural Sciences
Landsberger, Joe – TechTrends: Linking Research and Practice to Improve Learning, 2007
This article presents an interview with Jeremy Koester, an eighth grade math teacher and football coach at Alamo Heights Junior School in San Antonio, Texas. In this interview, Koester describes his use of technology in his classes and describes his dream of advancing Second Life (SL) as a distance education environment. SL is a "3-D virtual…
Descriptors: Grade 8, Distance Education, Mathematics Teachers, Junior High Schools
Finch, W. Holmes; French, Brian F. – Educational and Psychological Measurement, 2007
Differential item functioning (DIF) continues to receive attention both in applied and methodological studies. Because DIF can be an indicator of irrelevant variance that can influence test scores, continuing to evaluate and improve the accuracy of detection methods is an essential step in gathering score validity evidence. Methods for detecting…
Descriptors: Item Response Theory, Factor Analysis, Test Bias, Comparative Analysis
Bluestone, Cheryl – College Teaching, 2007
The research methods unit of survey psychology classes introduces important concepts of scientific reasoning and fluency, making it an ideal course in which to deliver enhanced curricula. To increase interest and engagement, the author developed an expanded research methods and statistics module to give students the opportunity to explore…
Descriptors: Research Methodology, Active Learning, Statistics, Self Efficacy
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2014
For the thirty-seventh year, the Research and Theory Division and the Division of Instructional Design of the Association for Educational Communications and Technology (AECT) sponsored the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Jacksonville, Florida. This year's Proceedings…
Descriptors: Research and Development, Web Sites, Educational Technology, Technology Uses in Education
Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
Zwick, Rebecca – 1995
This paper describes a study, now in progress, of new methods for representing the sampling variability of Mantel-Haenszel differential item functioning (DIF) results, based on the system for categorizing the severity of DIF that is now in place at the Educational Testing Service. The methods, which involve a Bayesian elaboration of procedures…
Descriptors: Adaptive Testing, Bayesian Statistics, Classification, Computer Assisted Testing
De Ayala, R. J. – 1995
This study extended item parameter recovery studies in item response theory to the nominal response model (NRM). The NRM may be used with computerized adaptive testing, testlets, demographic items, and items whose alternatives provide educational diagnostic information. Moreover, with the increasing popularity of performance-based assessment, the…
Descriptors: Ability, Adaptive Testing, Computer Assisted Testing, Educational Diagnosis
Keyes, Denis William – 1993
Whether or not subjects can simulate mental retardation, a consideration that has implications in criminal cases, was studied using 21 adult Caucasian males between 20 and 30 years of age, largely comprised of students and staff employees of the University of New Mexico. Subjects were asked to give genuine and simulated responses to two major test…
Descriptors: Adults, Capital Punishment, Crime, Criminals
Seels, Barbara; And Others – 1996
Instructional message design must attract attention and result in learning by facilitating perception, comprehension, and retention. The purposes of this research are: (1) to develop a conceptual framework for message design; (2) to develop a systematic procedure for message design; and (3) to provide one basis for the development of a performance…
Descriptors: Design Preferences, Educational Theories, Focus Groups, Formative Evaluation
Wainer, Howard; And Others – 1991
A series of computer simulations was run to measure the relationship between testlet validity and the factors of item pool size and testlet length for both adaptive and linearly constructed testlets. Results confirmed the generality of earlier empirical findings of H. Wainer and others (1991) that making a testlet adaptive yields only marginal…
Descriptors: Adaptive Testing, Computer Assisted Testing, Computer Simulation, Item Banks
Way, Walter D.; Reese, Clyde M. – 1991
The use of two alternative item response theory (IRT) estimation models in the scaling and equating of the Test of English as a Foreign Language (TOEFL) was explored; and item scaling and test equating results based on these models were compared with results based on the three-parameter (3PL) model currently being used with the TOEFL. Models were…
Descriptors: Correlation, Equated Scores, Estimation (Mathematics), Goodness of Fit

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