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Bagley, Earl G.; Pierfy, David A. – 1972
Designed as part of a series to develop teaching strategies for the elementary curriculum, this module focuses on simulation games and role playing as two important teaching devices. The first part describes games and simulation; and factors that should be considered in selecting, using, and debriefing games in the classroom. Exercises to test…
Descriptors: Autoinstructional Aids, Behavioral Objectives, Citations (References), Elementary Education
Walford, Rex – 1969
Six games designed for classroom use are described in this book: 1) Shopping Game; 2) Bus Service Game; 3) North Sea Gas Game; 4) Railway Pioneers Game; 5) Development Game; and 6) Export Drive Game. The description of each game comprises a separate chapter, and includes information about the general aims of the game, how the various game elements…
Descriptors: Class Activities, Decision Making Skills, Educational Games, Elementary Education
COGSWELL, JOHN F.; MARSH, DONALD G. – 1966
A COMPUTER SIMULATION OF A CONTINUOUS PROGRESS SCHOOL THAT PERMITS STUDENTS TO SCHEDULE THEMSELVES FOR COURSE WORK ON AN AUTONOMOUS BASIS WAS CONSTRUCTED AND TESTED. THE SYSTEM WAS SET UP TO FREE THE STUDENT FROM THE DISADVANTAGES OF TRADITIONAL PROGRESSION BY ALLOWING HIM TO WORK IN OTHER COURSES WHILE WAITING FOR TEACHING ASSISTANCE IN ANOTHER.…
Descriptors: Computer Oriented Programs, Continuous Progress Plan, Experimental Schools, Individual Instruction
COGSWELL, JOHN F.; AND OTHERS – 1964
THE PLANS FOR A SIMULATION MODEL USING SYSTEMS ANALYSIS AND COMPUTER SIMULATION TECHNIQUES WERE PRESENTED. THE TECHNIQUES AND DESIGN RECOMMENDATIONS WERE INTENDED TO FIND NEW METHODS FOR IMPLEMENTING INSTRUCTIONAL MEDIA. FOUR MAJOR STEPS WERE INVOLVED IN THE PROJECT--(1) SURVEY AND SELECTION OF HIGH SCHOOLS, (2) SYSTEMS ANALYSIS OF FIVE HIGH…
Descriptors: Computer Programs, Continuous Progress Plan, Educational Facilities Design, High Schools
Alfiorov, Vladimir Mikhailovich; Borodkin, Fridrikh Markovich – 1976
A game ("Personal Plans of Youth") simulating the opportunities and restraints operative in the "implementation" of a life career was used to examine the attitudes of 14-15 year-old youth attending a comprehensive school in the Novosibirsk province of the USSR. The game incorporated the following five units or groups of…
Descriptors: Attitudes, Career Planning, Decision Making, Educational Quality
Organisation for Economic Cooperation and Development, Paris (France). Centre for Educational Research and Innovation. – 1970
The Simulation Option Model (SOM) was developed as part of the Centre for Educational Research and Innovation work on educational planning. Its two main purposes are to be an analytical tool for the project on Educational Growth and Educational Opportunity and to be a direct contribution to member countries' own work in these areas. The model…
Descriptors: Educational Resources, Elementary Secondary Education, Enrollment Projections, Expenditures
Anthropology and Education Quarterly, 1977
The theme of the journal of the Council on Anthropology and Education focuses on anthropological resources and teaching. Nine major articles comprise the special issue of the journal. The first article traces the development of the academic study and teaching of anthropology beginning in 1501. Although mentioned as early as the 1500s, anthropology…
Descriptors: Anthropology, Cross Cultural Studies, Curriculum Development, Educational History
Peer reviewedCox, J. Robert – Journal of the American Forensic Association, 1977
Discusses the design and test of a game simulation research instrument called "Television in the Courtroom" which is used in an attempt to determine the processes by which people deliberate and reach conclusions under conditions of uncertainty. (MH)
Descriptors: Behavioral Science Research, Cognitive Measurement, Cognitive Processes, Decision Making
Carlson, Kenneth W. – InCider, 1987
Reviews Apple computer science programs that are useful in a laboratory setting. Includes laboratory simulations, uses of Apple as a functioning lab instrument, and dissection programs. (ML)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Courseware
Peer reviewedHedley, Carolyn N. – Journal of Reading, Writing, and Learning Disabilities International, 1987
Annotations and sources are provided for selected computer assisted instructional programs in mathematics (e.g., drill and practice, simulations, and graphics) appropriate for use with learning disabled or retarded learners. This software list includes 13 programs for preschool through grade 3, 15 programs for the elementary grades, and 12…
Descriptors: Adult Education, Computer Assisted Instruction, Drills (Practice), Elementary Secondary Education
Peer reviewedMorrow, Sue Ann; Bates, Paul E. – Research in Developmental Disabilities, 1987
Nine moderately/severely retarded adolescents and young adults were trained to use coin-operated washing machines using three types of materials: artificial (pictures), simulated (cardboard replicas), and natural (realistic). Most students increased their laundry performance with all three sets of school-based material, but generalization to…
Descriptors: Adolescents, Daily Living Skills, Difficulty Level, Generalization
Peer reviewedHalpain, Dale R.; And Others – Counselor Education and Supervision, 1987
Examined effectiveness and subjective enjoyment of a computer-assisted instruction program to teach neophyte counselors classic methods of psychotherapy. Students compared their responses in a simulated dialog with a client, with those of classic therapists. Questionnaires, knowledge tests, and students' choices of counseling styles provided…
Descriptors: Computer Assisted Instruction, Computer Simulation, Counseling Techniques, Counseling Theories
Edwards, Mary D. – Electronic Learning, 1984
Describes Hawaii University High School's use of a telecommunications satellite to link scientists from around the world with students; use of a communications network to link Michigan social studies classrooms for participation in a political science simulation; and the National Diffusion Network's use of a telecommunications satellite for…
Descriptors: Classroom Techniques, Communications Satellites, Computer Simulation, Costs
Peer reviewedTaylor, Milton – Journal of Experimental Education, 1987
This paper compares the impact of lecture plus a computer simulation and lecture alone on a broad range of measures, such as students' attitudes, attendance, learning, and information seeking behavior. Results showed that in order to maximize the positive effects, the simulation should be implemented as early in the course as possible. (Author/JAZ)
Descriptors: Academic Achievement, Attendance, Computer Simulation, Computer Uses in Education
Peer reviewedEhrmann, Stephen C.; Balestri, Diane – Machine-Mediated Learning, 1987
Describes ways in which computers are used to help undergraduates learn through designing, i.e., various creative activities. Highlights include projects sponsored by the Fund for the Improvement of Postsecondary Education (FIPSE) and the FIPSE Technology Study Group (FTSG), the importance of design in curriculum, and problems with teaching and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software


