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Levine, Glenn S.; Eppelsheimer, Natalie; Kuzay, Franz; Moti, Simona; Wilby, Jason – Unterrichtspraxis/Teaching German, 2004
The article presents a format for intermediate, university-level German instruction called "global simulation" (GS) as the curricular manifestation of several recent trends in the literature on instructed second-language acquisition, in particular interactionist and task-based approaches, sociocultural theory, and the acquisition of intercultural…
Descriptors: Second Language Learning, Communicative Competence (Languages), German, Second Language Instruction
Stambach, Amy; Malekela, George A. – Globalisation, Societies and Education, 2006
The concept of bridging the digital divide between Africa and the rest of the world draws symbolically on nineteenth century diffusion theories of linear progress and twentieth-century theories of modernization and development. This paper examines information and communication technology (ICT) policies and public-access postings on…
Descriptors: Foreign Countries, Access to Computers, Disadvantaged, Communications
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Austin, W. Chadwick; McDowell, Todd; Sacko, David H. – Journal of Political Science Education, 2006
This article describes an undergraduate simulation that formulates Iraqi regimes following the removal of Saddam Hussein's Baathist regime. This exercise reinforces student comprehension and awareness for a range of legal and political topics--including group decision making, international law, diplomacy, and human rights--by actively engaging the…
Descriptors: Social Problems, Political Science, Educational Objectives, Citizenship Education
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Iverson, Kathleen; Colkey, Deborah – Performance Improvement, 2004
As it was initially implemented, e-learning did little other than supply facts and information, offering limited opportunity for interactivity and problem-solving. Designers need to find ways to address past limitations and bring the engagement of classroom training to the web. One method that merits attention is scenario-based learning. The…
Descriptors: Internet, Metacognition, Web Based Instruction, Computer Uses in Education
1983
This curriculum guide presents strategies for teaching a unit on the Middle East conflict including a rationale, performance objectives, background information, and questions. Worksheets contain simulations, poetry, and news stories which are used to teach the origins of and issues concerning the conflict. A simulation of the 1897 Zionist Congress…
Descriptors: Curriculum Guides, Educational Games, Educational Resources, Instructional Materials
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Triona, Lara M.; Klahr, David – Science Education Review, 2007
Hands-on science typically uses physical materials to give students first-hand experience in scientific methodologies, but the recent availability of virtual laboratories raises an important question about whether what students' hands are on matters to their learning. The overall findings of two articles that employed simple comparisons of…
Descriptors: Hands on Science, Scientific Methodology, Virtual Classrooms, Laboratory Experiments
New Media Consortium, 2007
With the release of the fourth edition in the annual "Horizon Report, the New Media Consortium (NMC) has undertaken a concerted, international effort to describe a research agenda and call to scholarship based on the six practices and technologies featured in the report. The community was invited to participate in this process, contribute to the…
Descriptors: Higher Education, Educational Games, Research Needs, Scholarship
de Byl, Penny; Taylor, Janet – Online Submission, 2007
This paper explores the Web 2.0 ethos with respect to the application of pedagogy within 3D online virtual environments. 3D worlds can create a synthetic experience capturing the essence of "being" in a particular world or context. The AliveX3D platform adopts the Web 2.0 ethos and applies it to online 3D virtual environment forming a Web…
Descriptors: Internet, Web Based Instruction, Computer Uses in Education, Learning Experience
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Krueger, Thomas J.; Barr, Ronald E. – Engineering Design Graphics Journal, 2007
Engineering design graphics education has come a long way in the past two decades. The emergence of solid geometric modeling technology has become the focal point for the graphical development of engineering design ideas. The main attraction of this 3-D modeling approach is the downstream application of the data base to analysis and…
Descriptors: Models, Engineering, Barriers, Costs
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Komis, Vassilis; Ergazaki, Marida; Zogza, Vassiliki – Computers & Education, 2007
This study aims at highlighting the collaborative activity of two high school students (age 14) in the cases of modeling the complex biological process of plant growth with two different tools: the "paper & pencil" concept mapping technique and the computer-supported educational environment "ModelsCreator". Students' shared activity in both cases…
Descriptors: Plants (Botany), Concept Mapping, Models, High Schools
Shann, Mary H. – 1996
This is the final evaluation report of the On Growth and Form (OGAF): Learning Concepts of Probability and Fractals by Doing Science project that aimed at engaging high school students in hands-on science activities, experiments, and computer simulations that use probability and fractal geometry to model ragged structures in the real world.…
Descriptors: Computer Simulation, Evaluation, Geometry, Hands on Science
Fischer, Max W. – 1995
This guide provides activities that have pupils actively involved, obtaining knowledge through cognitive, affective, or kinesthetic approaches to learning. The book is divided into three sections. Section 1, "Map Skills--Physical and Political Features", includes simulations, simulated review games, and problem-solving dilemmas to employ the use…
Descriptors: Active Learning, Elementary Education, Environment, Geographic Concepts
Swaak, Janine; And Others – 1996
In this study, learners worked with a simulation of harmonic oscillation. Two supportive measures were introduced: model progression and assignments. In model progression, the model underlying the simulation is not offered in its full complexity from the start, but variables are gradually introduced. Assignments are small exercises that help the…
Descriptors: Achievement Gains, Assignments, College Students, Computer Simulation
Scheuneman, Janice Dowd; And Others – 1997
As part of the research leading to the implementation of computer-based case simulations (CCS) for the licensing examinations of the National Board of Medical Examiners, gender differences in performance were studied for one form consisting of 18 cases. A secondary purpose of the study was to note differences in style or approach that might…
Descriptors: Case Method (Teaching Technique), Case Studies, Cognitive Processes, Computer Simulation
Ali, Patricia Carey – 1996
This brief paper is an anecdotal commentary on a class exercise developed for an advanced European History course covering the period 1815 to the present. It describes a role-play, case-study exercise designed to reinforce previously covered material. Students are directed to attend a mock peace conference to consider if any one country was…
Descriptors: Case Studies, Classroom Techniques, Dramatic Play, Educational Strategies
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