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Ames, Allison J.; Leventhal, Brian C.; Ezike, Nnamdi C. – Measurement: Interdisciplinary Research and Perspectives, 2020
Data simulation and Monte Carlo simulation studies are important skills for researchers and practitioners of educational and psychological measurement, but there are few resources on the topic specific to item response theory. Even fewer resources exist on the statistical software techniques to implement simulation studies. This article presents…
Descriptors: Monte Carlo Methods, Item Response Theory, Simulation, Computer Software
Hsu, Hui-Ching Kayla – Journal of Educational Technology Systems, 2020
The rise of online courses has created an ongoing demand for instructional designers in higher education. Collaboration between faculty and instructional designers in developing online engineering courses has therefore increased. Potential challenges during the collaboration can be addressed when faculty and instructional designers have a mutual…
Descriptors: Online Courses, Instructional Design, Engineering Education, College Faculty
Maher, Anthony J.; Williams, Dean; Sparkes, Andrew C. – Sport, Education and Society, 2020
In an attempt to better prepare prospective PE teachers for teaching pupils with disabilities, our research takes up the call of Sparkes, A., Martos-Garcia, D., & Maher, A. (2019). Me, Imperfect Osteogenesis and my classmates in physical education lessons: A case study of embodied pedagogy in action. "Sport, Education and Society,"…
Descriptors: Visual Impairments, Students with Disabilities, Physical Education, Preservice Teachers
Albert, Daniel R. – Journal of Chemical Education, 2020
Monte Carlo simulations for uncertainty propagation take as inputs the uncertainty distribution for each variable and an equation for the calculation of a desired quantity. The desired quantity is then calculated by randomly drawing from the specified uncertainty distributions of the input variables. This calculation is then repeated many times…
Descriptors: Monte Carlo Methods, Science Instruction, Measurement, Undergraduate Students
Peppler, Kylie; Thompson, Naomi; Danish, Joshua; Moczek, Armin; Corrigan, Seth – Instructional Science: An International Journal of the Learning Sciences, 2020
Prior literature has begun to demonstrate that even young children can learn about complex systems using participatory simulations. This study disentangles the impacts of third-person perspectives (offered by traditional simulations) and first-person perspectives (offered by participatory simulations) on children's development of such systems…
Descriptors: Grade 1, Elementary School Students, Teaching Methods, Young Children
Shernoff, Elisa S.; Von Schalscha, Katherine; Gabbard, Joseph L.; Delmarre, Alban; Frazier, Stacy L.; Buche, Cédric; Lisetti, Christine – Educational Technology Research and Development, 2020
Simulation offers unique affordances over traditional training (e.g., remote access, mastery learning experiences, immediate feedback) relevant to teacher training in behavior management. This study describes a user-based evaluation of Interactive Virtual Training for Teachers (IVT-T). The study involved observing representative users (seven…
Descriptors: Usability, Instructional Design, Computer Simulation, Teacher Education
Weissblueth, Eyal; Linder, Ifat – International Journal of Education Policy and Leadership, 2020
A simulation is a powerful tool for having an experience in a controlled and safe environment. In education, it has been used within simulation centers. The current study examined the effect of simulations on the professional self-efficacy of school principals in training. Twenty-two master of education students were asked to fill out the…
Descriptors: Principals, School Administration, Self Efficacy, Professional Development
Antwi, Victor; Addo-Wuver, Fortune; Sakyi-Hagan, Nelly – Science Education International, 2020
Newton's third law of motion is probably one of the easiest and simplest laws in physics for students to recite. However, when they are given questions where they must apply the understanding of the law to solve a problem, it often becomes a challenge. They seem to forget about the fact that action and reaction are opposite and equal. In this…
Descriptors: Motion, Physics, Concept Formation, Misconceptions
Sezer, Baris; Teker, Gulsen Tasdelen; Sezer, Tufan Asli; Elcin, Melih – Australasian Journal of Educational Technology, 2020
A review of literature reveals serious problems in the validity and reliability of the measurement tools used in simulation technology acceptance studies conducted in the context of various technology acceptance models. To address this gap in literature, this study proposes a measurement tool that will allow a valid and reliable measurement of…
Descriptors: Literature Reviews, Test Validity, Test Reliability, Measures (Individuals)
Buil, Isabel; Catalán, Sara; Martínez, Eva – British Journal of Educational Technology, 2020
This research draws on the self-system model of motivational development to explain how the use of business simulation games in class facilitates students' engagement and enhances their learning. Based on a survey of 360 undergraduate students who played a business simulation game in a marketing course, the findings show that students' perceptions…
Descriptors: Undergraduate Students, Business Administration Education, Educational Games, Simulation
Salminen-Tuomaala, Mari; Koskela, Tiina – Educational Research, 2020
Background: Effective project management and project work skills are important requirements in higher education and many other work place settings. Simulation-based learning, with its use of simulated scenarios and environments, may be a helpful way of supporting skill development. However, much more needs to be understood about the possibilities…
Descriptors: Simulation, Foreign Countries, Program Administration, College Faculty
Schaffernak, Harald; Moesl, Birgit; Vorraber, Wolfgang; Koglbauer, Ioana Victoria – Education Sciences, 2020
The goal of carrying out this work was to identify potential application areas for augmented reality (AR) in pilot education by addressing gender preferences. Like the field of engineering, the aviation industry is dominated by men. Because the aviation industry forecasts a high demand for pilots, it is highly desirable to address gender diversity…
Descriptors: Simulated Environment, Physical Environment, Synthesis, Computer Simulation
Biswas, Gautam; Rajendran, Ramkumar; Mohammed, Naveeduddin; Goldberg, Benjamin S.; Sottilare, Robert A.; Brawner, Keith; Hoffman, Michael – IEEE Transactions on Learning Technologies, 2020
Intelligent learning environments can be designed to support the development of learners' cognitive skills, strategies, and metacognitive processes as they work on complex decision-making and problem-solving tasks. However, the complexity of the tasks may impede the progress of novice learners. Providing adaptive feedback to learners who face…
Descriptors: Decision Making, Difficulty Level, Hierarchical Linear Modeling, Cognitive Processes
Chu, Kar-Hai; Shensa, Ariel; Colditz, Jason B.; Sidani, Jaime E.; Hoffman, Beth L.; Sinclair, David; Krauland, Mary G.; Primack, Brian A. – Health Education & Behavior, 2020
Background: The use of electronic cigarettes (e-cigarette) offers potential to facilitate cigarette smoking cessation, yet potentially increases risk of cigarette smoking initiation. This relationship has been primarily modeled in mathematical ways that often do not represent real-world complexities, which could inform decisions regarding local…
Descriptors: Smoking, Electronic Equipment, Risk, Health Behavior
de la Peña Esteban, F. David; Lara Torralbo, Juan A.; Lizcano Casas, David; Burgos García, María Concepción – Journal of Computing in Higher Education, 2020
Problem-solving is one of the biggest challenges that students can find in an Engineering degree. Information and communication technologies are of great use in this regard, providing learners with tools that complement their study and facilitate skills acquisition. A good strategy to enhance student motivation towards problem-solving is to use…
Descriptors: Engineering Education, Game Based Learning, Web Based Instruction, Computer Simulation

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