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Tanaka, James W.; Meixner, Tamara L.; Kantner, Justin – Developmental Science, 2011
While much developmental research has focused on the strategies that children employ to recognize faces, less is known about the principles governing the organization of face exemplars in perceptual memory. In this study, we tested a novel, child-friendly paradigm for investigating the organization of face, bird and car exemplars. Children ages…
Descriptors: Animals, Children, Adults, Visual Perception
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Michimata, Chikashi; Saneyoshi, Ayako; Okubo, Matia; Laeng, Bruno – Brain and Cognition, 2011
Participants made categorical or coordinate spatial judgments on the global or local elements of shapes. Stimuli were composed of a horizontal line and two dots. In the Categorical task, participants judged whether the line was above or below the dots. In the Coordinate task, they judged whether the line would fit between the dots. Stimuli were…
Descriptors: Visual Stimuli, Computer Simulation, Spatial Ability, Attention
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Kraljic, Tanya; Samuel, Arthur G. – Cognition, 2011
Listeners rapidly adjust to talkers' pronunciations, accommodating those pronunciations into the relevant phonemic category to improve subsequent perception. Previous work has suggested that such learning is restricted to pronunciations that are representative of how the speaker talks (Kraljic, Samuel, & Brennan, 2008). If an ambiguous…
Descriptors: Auditory Perception, Learning Processes, Experiments, Speech Communication
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Pena, Marcela; Bion, Ricardo A. H.; Nespor, Marina – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2011
The iambic-trochaic law has been proposed to account for the grouping of auditory stimuli: Sequences of sounds that differ only in duration are grouped as iambs (i.e., the most prominent element marks the end of a sequence of sounds), and sequences that differ only in pitch or intensity are grouped as trochees (i.e., the most prominent element…
Descriptors: Visual Stimuli, Auditory Stimuli, Memory, Experiments
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Schroter, Hannes; Fiedler, Anja; Miller, Jeff; Ulrich, Rolf – Journal of Experimental Psychology: Human Perception and Performance, 2011
In a simple reaction time (RT) experiment, visual stimuli were stereoscopically presented either to one eye (single stimulation) or to both eyes (redundant stimulation), with brightness matched for single and redundant stimulations. Redundant stimulation resulted in two separate percepts when noncorresponding retinal areas were stimulated, whereas…
Descriptors: Visual Stimuli, Stimulation, Reaction Time, Eye Movements
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Gola, Alice Ann Howard; Calvert, Sandra L. – Infancy, 2011
This study examined the effects of program pacing, defined as the rate of scene and character change per minute, on infants' visual attention to video presentations. Seventy-two infants (twenty-four 6-month-olds, twenty-four 9-month-olds, twenty-four 12-month-olds) were exposed to one of two sets of high- and low-paced commercial infant DVDs. Each…
Descriptors: Video Technology, Pacing, Attention Control, Attention
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Stein, Timo; Senju, Atsushi; Peelen, Marius V.; Sterzer, Philipp – Cognition, 2011
Eye contact captures attention and receives prioritized visual processing. Here we asked whether eye contact might be processed outside conscious awareness. Faces with direct and averted gaze were rendered invisible using interocular suppression. In two experiments we found that faces with direct gaze overcame such suppression more rapidly than…
Descriptors: Nonverbal Communication, Human Body, Children, Recognition (Psychology)
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Wang, Y.-H.; Young, S. S.-C. – Journal of Computer Assisted Learning, 2015
This paper presents a study on implementing the ASR-based CALL (computer-assisted language learning based upon automatic speech recognition) system embedded with both formative and summative feedback approaches and using implicit and explicit strategies to enhance adult and young learners' English pronunciation. Two groups of learners including 18…
Descriptors: Computer Assisted Instruction, Formative Evaluation, Summative Evaluation, Adults
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Wang, Pei-Yu; Huang, Chung-Kai – Journal of Curriculum and Teaching, 2015
This study aims to explore the impact of learner grade, visual cueing, and control design on children's reading achievement of audio e-books with tablet computers. This research was a three-way factorial design where the first factor was learner grade (grade four and six), the second factor was e-book visual cueing (word-based, line-based, and…
Descriptors: Visual Stimuli, Visual Perception, Cues, Reading Achievement
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Ku, Ya-Lie – Innovations in Education and Teaching International, 2015
This case study evaluated creative thinking of RN-BSN students in the course of clinical case study and practicum. Study design used quantitative and qualitative evaluations of creative thinking of RN-BSN students by triangulation method in the course of clinical case study and practicum. Sixty RN-BSN students self-perceived the changing levels of…
Descriptors: Creative Thinking, Practicums, Case Studies, Problem Solving
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Coklar, Ahmet Naci; Saban, Aslihan – EURASIA Journal of Mathematics, Science & Technology Education, 2015
One of the most important characteristics of period we live is change and transformation. Technology is one of the factors effecting this change. A new technological product or an advanced model of technology influences people's lives. While technology leaves an impression on life in the past, this effect becomes in a very quickly way compared to…
Descriptors: Preservice Teachers, Student Attitudes, Technology Uses in Education, Educational Technology
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Bulut, Ergin – Review of Education, Pedagogy & Cultural Studies, 2013
In this article, the author draws specifically on the work of Walter Benjamin and engages with the world of video games by focusing on the constitution of labor as it unfolds in modding practices, as well as approaching the very act of seeing labor in a highly visual culture where value is extracted not just through the labor process but also…
Descriptors: Video Games, Teaching Methods, Educational Technology, Technology Uses in Education
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Lenters, Kimberly; Winters, Kari-Lynn – Reading Teacher, 2013
In this paper, we explore the affordances of literature-based, arts-infused and digital media processes for students, as multimodal practices take centre stage in an English Language Arts unit on fractured fairy tales. The study takes up the challenge of addressing multimodal literacy instruction and research in ways that utilize a range of…
Descriptors: Reading Instruction, Childrens Literature, Fairy Tales, Language Arts
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Fukumura, Kumiko; Hyönä, Jukka; Scholfield, Merete – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2013
English speakers tend to produce fewer pronouns when a referential competitor has the same gender as the referent than otherwise. Traditionally, this gender congruence effect has been explained in terms of ambiguity avoidance (e.g., Arnold, Eisenband, Brown-Schmidt, & Trueswell, 2000; Fukumura, Van Gompel, & Pickering, 2010). However, an…
Descriptors: Gender Differences, Semantics, Finno Ugric Languages, Form Classes (Languages)
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Henderson, Lynette K. – Art Education, 2013
A primary goal of substantive art education is to communicate visually--to decipher art for meaning and to construct meaning through images and objects. Strategies available to engage students are the interdisciplinary activities found in performance, visual and written forms of creative expression, and related disciplines such as ethnography,…
Descriptors: Art Education, Visual Stimuli, Communication Strategies, Freehand Drawing
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