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Carmen Mihaela Cretu; Diana Popa – Cogent Education, 2024
Just as we can't expect actors trained primarily for the stage to perform the same way in films, conventional Public Speaking (PS) must adapted to digital environments. This shift emphasizes the need to treat Digital Oratory (DO) as a separate, skill-based discipline. Our research aims to examine DO instruction in English as a Foreign Language…
Descriptors: Public Speaking, Instruction, English (Second Language), Electronic Learning
ALA Editions, 2024
The inaugural publication in "Discover and Learn with the Library," an educational series published by the Library of Congress in association with the American Library Association, "The Civil Rights Movement" explores this important topic through classroom-ready materials for teachers, librarians, and home educators working…
Descriptors: Civil Rights, Instructional Materials, Library Materials, Secondary School Curriculum
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Raymundo, Maria Rowena D. R. – Asian Association of Open Universities Journal, 2020
Purpose: Higher education institutions (HEIs) frequently overlook the importance of encouraging creative thinking in students. A review of the prevailing practices in a fully online tertiary distance education (DE) institution revealed a lack of learning activities that foster creativity. The study aims to find out whether the creative…
Descriptors: Creativity, Electronic Learning, Cooperative Learning, Student Projects
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Hong, Jon-Chao; Wu, Ching-Lin; Tseng, Chien-Chih; Chen, Hsueh-Chih – Creativity Research Journal, 2020
The Chinese Radical Assembly Game (CRAG) is an online platform that assesses the lexical competence. In which, individuals select different Chinese radicals to combine them and form a legitimate character. This concept is similar to that of creative synthesis. Therefore, this study aimed to examine whether the CRAG response process involves…
Descriptors: Problem Solving, Computer Games, Educational Games, Vocabulary Development
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Richardson, Carmen; Henriksen, Danah; Mishra, Punya – TechTrends: Linking Research and Practice to Improve Learning, 2020
This article is part of an ongoing series by the authors and the Deep Play Research Group, which focuses on the intersection of creativity and technology in education. In this article, Dr. Anthony Brandt, professor of composition and theory at Rice University shares his thoughts about the study of creativity. He uses his experiences as a musician…
Descriptors: Creativity, Play, Technology Uses in Education, College Faculty
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Stankov, Lazar; Lee, Jihyun – Journal of Intelligence, 2020
This paper examined the effects of training in creative problem-solving on intelligence. We revisited Stankov's report on the outcomes of an experiment carried out by R. Kvashchev in former Yugoslavia that reported an IQ increase of seven points, on average, across 28 tests of intelligence. We argue that previous analyses were based on a…
Descriptors: Intelligence Quotient, Comparative Analysis, Creativity, Problem Solving
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Nizaar, Muhammad; Sukirno; Djukri; Haifaturrahmah – European Journal of Educational Research, 2020
Skill in processing waste is an essential attitude needed in daily life because environmental pollution issue is one of the important parts that are learned in science subject. It is required students' self-confidence and creativity in processing waste into a useful product. This research aims to improve students' confidence and creativity through…
Descriptors: Wastes, Pollution, Sanitation, Self Esteem
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Luhgiatno, Luhgiatno; Dwiatmadja, Christantius – International Journal of Higher Education, 2020
The purpose of this study is to analyze the effect of the concept of optimal distinctive open innovation as mediating variable in relationship between Person-Job Fit and Person-Organization Fit and work innovation behavior and lecturer performance. The method used in this study are through Structural Equation Modeling (SEM) analysis with the…
Descriptors: Private Colleges, College Faculty, Innovation, Work Environment
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Kimhi, Yael; Geronik, Leiky – Journal of Teacher Education, 2020
Teacher education is a leading issue in education research, and creativity has been targeted as an important goal in teacher education. This study investigated little-c creativity in first-year preservice teacher candidates, as manifested in their yearlong fieldwork. It was designed as a qualitative empirical study. Three major themes related to…
Descriptors: Preservice Teacher Education, Preservice Teachers, Creativity, Creative Development
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Haavold, Per Øystein – Journal of Creative Behavior, 2020
In this exploratory study, I investigate the relationship between age, knowledge, and creativity in mathematics, by looking at to what extent does grade level, controlled for mathematical achievement, influence mathematical creativity and what characterizes the relationship between grade level, mathematical achievement and mathematical creativity.…
Descriptors: Correlation, Age Differences, Mathematics Achievement, Grade 11
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Malik, Muhammad Jawad; Ahmad, Mudaser; Kamran, Muhammad Rizwan; Aliza, Komal; Elahi, Muhammad Zubair – Interactive Technology and Smart Education, 2020
Purpose: The purpose of this paper is to investigate the relationships between students' use of social media, their academic performance and creativity in the digital era. Design/methodology/approach: This research used a survey strategy for collecting primary data required for this study from 334 students of undergraduate programs at Chinese…
Descriptors: Social Media, Academic Achievement, Creativity, Correlation
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Mehto, Varpu; Riikonen, Sini; Hakkarainen, Kai; Kangas, Kaiju; Seitamaa-Hakkarainen, Pirita – British Journal of Educational Technology, 2020
In this study, we examined maker-centred learning from an epistemic perspective, highlighting the agentic role of material engagement and artefacts in learning and creativity. The use of physical materials plays a crucial role in maker activities where the socio-epistemic aspects of knowledge creation entangle with the designing and making of…
Descriptors: Epistemology, Secondary School Students, Creativity, Entrepreneurship
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Kumar, M. – Shanlax International Journal of Education, 2020
Creativity is universal. Every one of us possesses creativity to some degree. Although creativity abilities are natural endowments. Though creativity expression, something new or moral is produced. Problem-solving ability is a mental process that is the conducting part of the larger problem process that includes problem finding, shaping, and…
Descriptors: Creativity, Problem Solving, Thinking Skills, Student Characteristics
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White, Holly A. – Journal of Creative Behavior, 2020
Creative generation is structured around existing knowledge and task examples, yet overreliance on specific examples may limit imagination (Ward, T. B., Finke, R. A., & Smith, S. M., 1995). The constraining influence of knowledge during creative generation may be offset by conceptual expansion, a process of thinking outside traditional…
Descriptors: Creativity, Adults, Imagination, Concept Formation
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Uboldi, Anna – British Journal of Sociology of Education, 2020
A consolidated sociological line of the research allows us to understand the educational advantages of middle-class pupils in terms of the dynamics of reproduction [Bourdieu, P., and J. C. Passeron. 1970. "The Inheritors: French Students and Their Relations to Culture," translated and edited by Richard Nice. Chicago: University of…
Descriptors: Art Education, Advantaged, Secondary School Students, Educational Attainment
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