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Peeraya Sukkeewan; Noawanit Songkram; Jaitip Nasongkhla – International Journal of Educational Methodology, 2024
The objective of this study was to develop a measure that possesses both reliability and validity in order to evaluate innovative thinking within the realm of education. To achieve this, the instrument's validity and reliability were evaluated through quantitative methods in two distinct phases. A team of educational experts conducted the process…
Descriptors: Likert Scales, Test Construction, Test Validity, Test Reliability
Olena Stepanenko; Tatyana Valentieva; Ivanna Parfanovich; Ivo Svoboda; Olga Marukhovska-Kartunova – Journal of Education and Learning (EduLearn), 2024
The purpose of this study was to identify the effectiveness of the project method as an innovative tool for the teaching of humanitarian subjects. The research used such methods as follows: questionnaire, observation, experiment, as well as statistical methods for data processing. In the course of the research, it was determined that the students…
Descriptors: Foreign Countries, College Students, College Faculty, Active Learning
Jue-Qi Guan; Wen-Zhuo Wang; Xiao-Feng Wang; Jiong Zhu; Gwo-Jen Hwang – Educational Technology Research and Development, 2024
Painting is the most fundamental kind of art, and is one important part of creative practice in art courses. In typical painting classes, students paint a picture independently with only a few theoretical explanations and may lack authentic experience of the painting topic. It would therefore be meaningful to construct a new painting form to…
Descriptors: Painting (Visual Arts), Art Education, Creativity, Computer Simulation
Eva-Lena Forslind; Stefan Hrastinski; Ingrid Forsler – Interactive Learning Environments, 2024
This article focuses on developing the idea process in visual art education by using digital peer feedback. In the school subject visual art, the visual idea process, e.g. when students sketch their ideas, is an important phase in a project. When an idea takes form, there is the possibility for considering the idea in a new way, for others to…
Descriptors: Foreign Countries, Grade 8, Art Education, Visual Arts
Halil Bolat – Journal of Inquiry Based Activities, 2024
In this study, it is aimed to present an activity to develop students' creative thinking skills. To that end, 'Take Out One-Add One Activity' has been implemented. The activity has been applied to six gifted and talented students attending the Individual Talent Recognition Program at the Science and Art Center. In the first stage of the activity,…
Descriptors: Learning Activities, Skill Development, Thinking Skills, Creative Thinking
Alessandro Gelmi – Educational Philosophy and Theory, 2024
This article aims to delve into the theoretical perspective on imagination in education, focusing specifically on Imaginative Education theory. The approach involves a dual objective: critically analyzing the limitations and specific potentials of Imaginative Education to stimulate contemporary discourse on imagination in education and using it as…
Descriptors: Imagination, Creative Thinking, Interdisciplinary Approach, Psychology
Luecha Ladachart; Visit Radchanet; Wilawan Phothong; Ladapa Ladachart – Research in Science & Technological Education, 2024
Integrating science, technology, engineering, art, and mathematics (STEAM) education has become an emphasis in many countries' K-12 curricula. Design-based learning is an instructional approach that allows students to learn STEAM in more integrated ways than the traditional method. Using design thinking as a pedagogical framework, design-based…
Descriptors: Foreign Countries, Middle School Students, Grade 8, STEM Education
Maoyong Huang; Shuang Xu; Tengfei Guo; Yakun Ni; Yanzhen Xu – European Journal of Education, 2024
Entrepreneurship education is pivotal in augmenting entrepreneurial propensity among students in higher vocational institutions, facilitating the emergence of tangible innovative and entrepreneurial activities. However, research on the effects of various entrepreneurial education models on students' entrepreneurial intentions is limited. This…
Descriptors: Vocational Education, Undergraduate Students, Entrepreneurship, Business Administration Education
Daniel A. Tillman, Editor – Creativity Theory and Action in Education, 2024
Collectively, the sixteen chapters in this book investigate the power of creativity in the classroom, many through the specific lens of limited resources as an opportunity. The chapters are divided into two sections, eight chapters comprising "Section I: Theory and Research" and then the eight chapters comprising "Section II:…
Descriptors: Creativity, Creative Development, Creative Thinking, Depleted Resources
Mustafa Saritepeci; Hatice Yildiz Durak – Education and Information Technologies, 2024
Integrating Artificial Intelligence (AI) into learning activities is an essential opportunity to develop students' varied thinking skills. On the other hand, design-based learning (DBL) can more effectively foster creative design processes with AI technologies to overcome real-world challenges. In this context, AI-supported DBL activities have a…
Descriptors: Technology Integration, Artificial Intelligence, Learning Activities, Design
Sevinç Parlak; Neriman Tokel; Ünal Cakiroglu – International Journal of Computer Science Education in Schools, 2024
This study explores the impact of robotics activities on the creativity and problem-solving performances of secondary school students. The participants consisted of 10 students from a computer science class at a secondary school. The robotics activities utilized Lego Ev3 kits and incorporated reverse engineering principles. Data were gathered…
Descriptors: Engineering Education, Robotics, Creative Thinking, Problem Solving
Mindi Summers; Jordann Fernandez; Cody-Jordan Handy-Hart; Sarah Kulle; Kyla Flanagan – Canadian Journal for the Scholarship of Teaching and Learning, 2024
Asking questions can be one of the most difficult, yet important, steps in driving student inquiry. As post-secondary instructors work to integrate inquiry into classrooms, very few concrete strategies exist for developing and promoting student questioning. The Question Formulation Technique (QFT) is a structured process used widely in K-12…
Descriptors: Foreign Countries, Undergraduate Students, Science Instruction, Biology
Xiao-Fan Lin; Wei Zhou; Sirui Huang; Huijuan Huang; Xiyu Huang; Zhaoyang Wang; Yue Zhou; Jing Wang; Xiaoqing Xian; Weiyi Li; Zhong-Mei Liang – Educational Technology & Society, 2024
There is research evidence that creative agency has attracted worldwide attention in mainstream education as it could foster learners' active roles in taking control of their creative processes. However, without appropriate supporting tools, students may struggle to convey their ideas in complex creative practices. Digital storytelling and mobile…
Descriptors: Foreign Countries, Grade 6, Concept Mapping, Story Telling
Chris Higgins – Educational Theory, 2024
In this article Chris Higgins considers two works by Jean-Luc Nancy -- "On Being Singular Plural" and "Why Are There Several Arts and Not Just One?" -- in light of the formative task to do justice to the diverse dimensions of oneself given the offerings and demands of the world, a task made difficult by our finitude and the…
Descriptors: Art Education, Aesthetic Education, Relationship, Individual Differences
Chawin Chukusol; Prachyanun Nilsook; Panita Wannapiroon – International Education Studies, 2024
This study focuses on the development and evaluation of a challenge-based hybrid learning approach utilizing a virtual board games platform to enhance international standard student competency. Our research applies educational management theories to challenge-based learning, providing learners with diverse opportunities for engagement,…
Descriptors: Blended Learning, Game Based Learning, Problem Solving, Learner Engagement

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