NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 6,556 to 6,570 of 25,561 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Lee, On-Soon – Journal of Psycholinguistic Research, 2023
This study investigates whether statistical learning ability, conceptualized as a cognitive ability to learn regularities implicitly, is a good predictor for L2 learners' online language processing performance. Native-English-speaking adults, as a control group, and native-Korean-speaking adult L2 learners of English participated. They completed:…
Descriptors: Statistics, Second Language Learning, English (Second Language), Sentences
Peer reviewed Peer reviewed
Direct linkDirect link
Wan, Haipeng; Yu, Shengquan – Interactive Learning Environments, 2023
Most online learning researchers use resource recommendation and retrieve based on learning performance and learning style to provide accurate learning resources, but it is a closed and passive adaptive way. Learners always do not know the recommendation rationale and just receive the result-oriented recommended resources without having a chance…
Descriptors: Electronic Learning, Intelligent Tutoring Systems, Artificial Intelligence, Cognitive Mapping
Peer reviewed Peer reviewed
Direct linkDirect link
Reyes-Mercado, Pável; Barajas-Portas, Karla; Kasuma, Jati; Almonacid-Duran, Margarita; Zamacona-Aboumrad, Guillermo Alfredo – Journal of International Education in Business, 2023
Purpose: The purpose of this study is to analyze the intentions and use behavior of digital learning environments in business education under the COVID-19 pandemic. Digital learning environments (DLEs) are ready to use bundles of heterogeneous educational technologies used by schools to deliver online courses that contrast to traditional packaged…
Descriptors: Business Education, COVID-19, Pandemics, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Kristianto, Hans; Gandajaya, Linda – Interactive Technology and Smart Education, 2023
Purpose: Furthermore, the purpose of this study is to compare the student engagement and the learning outcomes in offline and online PBL in the aforementioned course. The COVID-19 pandemic has caused disruption in various sectors, including education. Since it was first announced in mid-March 2020 in Indonesia, teaching and learning activities…
Descriptors: Electronic Learning, In Person Learning, Problem Based Learning, Learner Engagement
Peer reviewed Peer reviewed
Direct linkDirect link
Belessova, Damira; Ibashova, Almira; Bosova, Lyudmila; Shaimerdenova, Guldana – Open Education Studies, 2023
The article is an analysis of the current topic -- digitalization of the educational process. In the course of collecting and interpreting the known data, the authors cite the pedagogical foundations of digital literacy, the current state of digital learning and problems, and the prospects for the development of this direction in the future are…
Descriptors: Digital Literacy, Electronic Learning, Ecology, Educational Trends
Peer reviewed Peer reviewed
Direct linkDirect link
Tamar, Chen-Levi; Yaffa, Buskila; Lea, Shaked; Haia, Altarac; Nitzan, Elyakim – International Journal of Educational Reform, 2023
The COVID-19 pandemic changed schools' reality and posed a wide range of challenges for school leaders, such as a re-examination of principals' and teachers' authority and leadership in the schools' virtual spaces. Teaching methods and social-emotional aspects of learning were challenged as well. The school faculty had to redesign their…
Descriptors: Virtual Classrooms, Electronic Learning, Virtual Schools, Principals
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Martínez-Carrascal, Juan Antonio; Hlosta, Martin; Sancho-Vinuesa, Teresa – International Review of Research in Open and Distributed Learning, 2023
High dropout rates constitute a major concern for higher education institutions, due to their economic and academic impact. The problem is particularly relevant for institutions offering online courses, where withdrawal ratios are reported to be higher. Both the impact and these high rates motivate the implementation of interventions oriented to…
Descriptors: College Students, Online Courses, Withdrawal (Education), At Risk Persons
Peer reviewed Peer reviewed
Direct linkDirect link
Coulter, Maura; Britton, Úna; MacNamara, Áine; Manninen, Mika; McGrane, Bronagh; Belton, Sarahjane – Physical Education and Sport Pedagogy, 2023
Background: The world experienced challenges due to the COVID-19 pandemic which resulted in school closures across the globe in early 2020. Schools pivoted to remote delivery of learning using a variety of online and offline resources. PE is vital in providing motor development opportunities for children and it is essential to ensure that the…
Descriptors: Physical Education, Home Schooling, Distance Education, COVID-19
Peer reviewed Peer reviewed
Direct linkDirect link
Saleem, Muhammad; Kamarudin, Suzilawati; Shoaib, Haneen Mohammad; Nasar, Asim – Interactive Learning Environments, 2023
Augmented reality apps are a novel technology in e-learning that enhances students' learning faster in virtual classrooms. Since the start of the COVID-19 pandemic, traditional teaching mechanisms pushed back due to the quick spread of Coronavirus disease. This study investigates university students' intention towards e-learning through augmented…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Demir, Fehmi; Çatak, Muzaffer – Journal of Learning and Teaching in Digital Age, 2023
The COVID-19 epidemic, which affects the functioning of institutions in almost every field, has also affected pre-service teacher education. In this process, unlike the traditional practice, pre-service teachers carried out the teaching practice with emergency distance education. However, since the application was sudden, urgent and new, it could…
Descriptors: COVID-19, Pandemics, Preservice Teachers, Elementary School Teachers
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Uyen, Bui Phuong; Tong, Duong Huu; Ngan, Lu Kim – Contemporary Educational Technology, 2023
Online project-based learning (PjBL) is an increasingly popular teaching approach in higher education, especially in teacher education. Implementing online PjBL differs across subjects, bringing many benefits while posing challenges for educators and pre-service teachers. This systematic review aims to investigate the implementation, effectiveness…
Descriptors: Electronic Learning, Student Projects, Active Learning, Teacher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Ho, Yan Yin; Yeo, Eun-Young; Wijaya, Dhaniah Suhana Binte Mohammad – Journal of Continuing Higher Education, 2023
The increasing number of adult learners in higher education is a trend that has been observed in recent years. An impetus for this trend is the need for upskilling and re-skilling in order to stay relevant and employable in today's world of globalised knowledge. However, finding uninterrupted blocks of time to study in adult learners' busy…
Descriptors: Adult Students, Educational Technology, Undergraduate Students, Learning Activities
Peer reviewed Peer reviewed
Direct linkDirect link
Dai, Kun; Garcia, Jaime; Olave-Encina, Karen – Educational Technology Research and Development, 2023
The advent of new technology is breaking the boundaries of traditional teaching and learning patterns with virtual worlds (VW) creating new frontiers in education. Previous research has explored the use of VW within educational settings. However, limited studies have investigated the transition processes that educators experience by adopting VW…
Descriptors: Foreign Countries, College Faculty, Experience, Educational Change
Peer reviewed Peer reviewed
Direct linkDirect link
Abuhmaid, Atef; Kaur, Irameet; Joordens, Steve – Journal of Education, 2023
In light of our forced migration to the online world, this article argues in favor of a widespread evolution of our approach to education, drifting from rigid to flexible models. Such an optimal system would be able to change from one form and function to another, even in mid-course, without compromising pedagogy. This system has to be based on…
Descriptors: COVID-19, Pandemics, Educational Change, Blended Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Squire, Nikki – Technology, Knowledge and Learning, 2023
Digital game-based learning (DGBL) is becoming a prominent innovative approach used in higher education to gamify the learning experience. Research studies using DGBL as a framework for game design has shown promising results in increasing student engagement, motivation, interaction, satisfaction, and most of all, learning outcomes among…
Descriptors: Undergraduate Students, Game Based Learning, Audience Response Systems, Distance Education
Pages: 1  |  ...  |  434  |  435  |  436  |  437  |  438  |  439  |  440  |  441  |  442  |  ...  |  1705