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Sprenger, David A.; Schwaninger, Adrian – International Journal of Educational Technology in Higher Education, 2021
Digital technologies have gained much popularity in education thanks to the cost efficiency they gain through scalability. While the acceptance of some of these new digital technologies has been investigated, there are few direct comparisons. The most established model for measuring acceptance is the technology acceptance model, which can predict…
Descriptors: Educational Technology, Audience Response Systems, Electronic Learning, Lecture Method
Miranda, John Paul P.; Yambao, Jaymark A.; Marcelo, Jhon Asley M.; Gonzales, Christopher Robert N.; Mungcal, Vee-jay T.; Baluyut, Robine J. – Online Submission, 2021
Purpose: The focus of the study is to develop a 3D engine assembly simulation learning module to address the lack of equipment in one senior high school in the Philippines. Method: The study used mixed-method to determine the considerations needed in developing an application for educational use particularly among laboratory/practical subjects…
Descriptors: Computer Simulation, Manufacturing, Engines, High School Students
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Tscholl, Michael; Morphew, Jason; Lindgren, Robb – Information and Learning Sciences, 2021
Purpose: This study aims to advance the proposal to use immersive virtual learning environments to stimulate and reveal deep-seated knowledge about science, giving instructors and researchers unique possibilities for assessing and identifying intuitive physical science knowledge. Aside from the ability to present rich and dynamic stimuli, these…
Descriptors: Electronic Learning, Science Education, Computer Simulation, Intuition
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Rau, Pei-Luen Patrick; Zheng, Jian; Guo, Zhi – Information and Learning Sciences, 2021
Purpose: This study aims to investigate "immersive reading," which occurs when individuals read text while in a virtual reality (VR) or augmented reality (AR) environment. Design/methodology/approach: In Experiment 1, 64 participants read text passages and answered multiple-choice questions in VR and AR head-mounted displays (HMDs)…
Descriptors: Reading Strategies, Computer Simulation, Accuracy, Academic Achievement
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Mikeska, Jamie N.; Howell, Heather – Information and Learning Sciences, 2021
Purpose: This paper aims to examine three distinct aspects of authenticity that pre-service teachers (PSTs) experience when they engage with virtual classroom environments to develop their content-intensive instructional practice -- task authenticity, student avatar authenticity and performance authenticity -- and their perceptions about the…
Descriptors: Computer Simulation, Classroom Environment, Preservice Teachers, Student Attitudes
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Cock, Jade; Marras, Mirko; Giang, Christian; Käser, Tanja – International Educational Data Mining Society, 2021
Interactive simulations allow students to independently explore scientific phenomena and ideally infer the underlying principles through their exploration. Effectively using such environments is challenging for many students and therefore, adaptive guidance has the potential to improve student learning. Providing effective support is, however,…
Descriptors: Prediction, Concept Formation, Scientific Concepts, Physics
Kazuki Hori – ProQuest LLC, 2021
Educational researchers are often interested in phenomena that unfold over time within a person and at the same time, relationships between their characteristics that are stable over time. Since variables in a longitudinal study reflect both within- and between-person effects, researchers need to disaggregate them to understand the phenomenon of…
Descriptors: Time, Structural Equation Models, Monte Carlo Methods, Simulation
Kilbourn, Emily – ProQuest LLC, 2021
The subject of teacher identity is problematized by a number of factors and is compounded by its relationship to various constructs, including liminality. To further explore the process of teacher identity development in preservice teachers, this interpretive case study addresses what the contribution of liminal experiences are to teacher identity…
Descriptors: Preservice Teachers, Professional Identity, Computer Simulation, Parent Teacher Conferences
Stephanie Ann Herrick Kays – ProQuest LLC, 2021
This qualitative descriptive study investigated the self-efficacy of nurse practitioner (NP) instructors after completion of an online course on simulation pedagogy. Due to minimum standards for NP instructors to have a degree as either a NP or be considered an expert in their content field, most of them do not have formalized education in the…
Descriptors: Self Efficacy, Nurses, Online Courses, Simulation
Warongrong Nilphet – ProQuest LLC, 2021
Clinical judgment is defined as an understanding and interpretation regarding patient's needs, health problems or concerns (Tanner, 2006). There are four interrelated processes in Tanner's model that consist of noticing, interpreting, responding, and reflecting (Tanner, 2006). Because clinical judgment is extremely complex and encompasses many…
Descriptors: Nursing Students, Fidelity, Simulation, Medical Evaluation
Bradley John Davis – ProQuest LLC, 2021
How do preservice teachers with low and high teacher self-efficacy respond when instructing a simulated classroom with challenging behaviors? This research study identified the responses of four preservice teachers as well as examined their teacher self-efficacy and teacher anxiety measures following their participation using Teach Live™, an…
Descriptors: Behavior Problems, Computer Simulation, Anxiety, Psychological Patterns
Frances Nana Ofosu-Amaah – ProQuest LLC, 2021
The diffusion of the virtual and augmented reality (VR/AR) technological ecosystem into education is nascent. Research on VR/AR in Pre-Kindergarten to Grade 12 (PK-12) education has been focused on the technologies' effect on learning in various use cases. This study, grounded in Diffusion of Innovations theory (Rogers, 2003), uses a…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Elementary Secondary Education
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Huang, Hung-Yu – Educational and Psychological Measurement, 2023
The forced-choice (FC) item formats used for noncognitive tests typically develop a set of response options that measure different traits and instruct respondents to make judgments among these options in terms of their preference to control the response biases that are commonly observed in normative tests. Diagnostic classification models (DCMs)…
Descriptors: Test Items, Classification, Bayesian Statistics, Decision Making
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Ciloglu, Tahsin; Ustun, Ahmet Berk – Journal of Science Education and Technology, 2023
The purpose of this study is to enhance online biology learning with mobile augmented reality (AR) applications and to assess the impact of mobile AR applications on students' motivation, self-efficacy, and attitudes toward biology learning. Students were interviewed, and the usefulness of mobile AR applications was evaluated using a…
Descriptors: High School Students, Secondary School Science, Science Education, Biology
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D'Urso, E. Damiano; Tijmstra, Jesper; Vermunt, Jeroen K.; De Roover, Kim – Educational and Psychological Measurement, 2023
Assessing the measurement model (MM) of self-report scales is crucial to obtain valid measurements of individuals' latent psychological constructs. This entails evaluating the number of measured constructs and determining which construct is measured by which item. Exploratory factor analysis (EFA) is the most-used method to evaluate these…
Descriptors: Factor Analysis, Measurement Techniques, Self Evaluation (Individuals), Psychological Patterns
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