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Ojebode, Ayo – Applied Environmental Education and Communication, 2005
Radio stations have used jingles for environmental education and communication in Nigeria for decades though not much has been done to study the impact of such use--which is the purpose of this article. Through 12 focus group discussions (FGDs) in six local government areas of Oyo state, Nigeria, interviews with the program directors of two radio…
Descriptors: Environmental Education, Focus Groups, Foreign Countries, Local Government
Sanchez-Alonso, Salvador; Frosch-Wilke, Dirk – Learning Organization, 2005
Purpose: The aim of this paper is discussing about the similarities between the life cycle of knowledge management and the processes in which learning objects are created, evaluated and used. Design/methodology/approach: The paper describes LO and learning designs and depicts their integration into the knowledge life cycle (KLC) of the KMCI,…
Descriptors: Electronic Learning, Knowledge Management, Educational Technology, Instructional Design
Grimes, Tom; Bergen, Lori; Nichols, Kathie; Vernberg, Eric; Fonagy, Peter – Human Communication Research, 2004
Children with diagnosed psychopathologies may experience aggravation of those illnesses with their exposure to media violence. Children with the most common, often undiagnosed, form of psychopathology--Disruptive Behavior Disorders (DBDs)--manifested changes in heart rate, heart vagal heart tone and other psychophysiological reactions to media…
Descriptors: Programming (Broadcast), Psychopathology, Symptoms (Individual Disorders), Violence
Morris, Ed – Australasian Journal of Educational Technology, 2005
We apply the object oriented software engineering (OOSE) design methodology for software objects (SOs) to learning objects (LOs). OOSE extends and refines design principles for authoring dynamic reusable LOs. Our learning object class (LOC) is a template from which individualised LOs can be dynamically created for, or by, students. The properties…
Descriptors: Standards, Design Requirements, Instructional Design, Computer Software
Hughes, Connor; Buckley, Jim; Exton, Chris; O'Carroll, Des – Computer Science Education, 2005
This paper proposes an evaluation framework for assessing students' comprehension of concurrent programs. The need for such a framework is illustrated by a review of various Computer Science Education forums. This review suggests that there is little pedagogical research in the area of concurrent software, particularly with respect to assessing…
Descriptors: Programming, Computer Science Education, Computer Software, Computer Science
Saunders, Danny; Wyn-Lewis, Eleri; Andrews, Jocelyn – Research in Post-Compulsory Education, 2005
Informal learning involves a wide variety of activities and pursuits which extend beyond conventional classrooms or lifelong learning courses. In this article one application of informal learning is explored in detail: the use of a sports theme, which deploys various multimedia applications in order to encourage adult learning. The article builds…
Descriptors: Informal Education, Team Sports, Internet, Adult Learning
Klima, Richard E.; Sigmon, Neil P. – Mathematics and Computer Education, 2005
The use of the computer, and specifically the mathematics software package Maple, has played a central role in the authors' abstract algebra course because it provides their students with a way to see realistic examples of the topics they discuss without having to struggle with extensive computations. However, Maple does not provide the computer…
Descriptors: Programming Languages, Computer Science, Algebra, Computer Assisted Design
Armoni, Michal; Gal-Ezer, Judith – Mathematics and Computer Education, 2005
When dealing with a complex problem, solving it by reduction to simpler problems, or problems for which the solution is already known, is a common method in mathematics and other scientific disciplines, as in computer science and, specifically, in the field of computability. However, when teaching computational models (as part of computability)…
Descriptors: Teaching Methods, Memory, Computer Science, Computer Simulation
Deek, Fadi P.; McHugh, James A. – Journal of Interactive Learning Research, 2003
This article describes an integrated problem solving and program development environment, illustrating the application of the system with a detailed case study of a small-scale programming problem. The system, which is based on an explicit cognitive model, is intended to guide the novice programmer through the stages of problem solving and program…
Descriptors: Problem Solving, Computer Software, Engineering, Programming
Banerjee, Sarbani; Lin, William – Journal of Education for Business, 2006
In this study, the authors provide some details about a variety of entry-level skills that are vitally important to systems analysts. They gathered the data from information technology practitioners, who related their experiences with real-world systems development projects. Such empirical evidence may be useful to faculty as they decide which…
Descriptors: Entry Workers, Job Skills, Employees, Programming
Botturi, Luca – Educational Technology Research and Development, 2006
The last decade has brought about a major change in higher education. Course design has developed from a craftsmanship-like process to a structured production, which involves interdisciplinary teams and requires more complex communication skills. This conceptual article introduces E[superscript 2]ML--Educational Environment Modeling Language--a…
Descriptors: Instructional Design, Communication Skills, Interdisciplinary Approach, Computer Assisted Instruction
Abel, Marie-Helene; Benayache, Ahcene; Lenne, Dominique; Moulin, Claude; Barry, Catherine; Chaput, Brigitte – Educational Technology & Society, 2004
E-learning leads to evolutions in the way of designing a course. Diffused through the web, the course content cannot be the direct transcription of a face to face course content. A course can be seen as an organization in which different actors are involved. These actors produce documents, information and knowledge that they often share. We…
Descriptors: Course Content, Internet, College Instruction, Models
Casella, Giovanni; Costagliola, Gennaro; Ferrucci, Filomena; Polese, Giuseppe; Scanniello, Giuseppe – International Journal of Distance Education Technologies, 2007
In this paper we propose an architecture of e-learning systems characterized by the use of Web services and a suitable middleware component. These technical infrastructures allow us to extend the system with new services as well as to integrate and reuse heterogeneous software e-learning components. Moreover, they let us better support the…
Descriptors: Client Server Architecture, Electronic Learning, Internet, Web Based Instruction
Costelloe, Eileen; Sherry, Elisabeth; Magee, Patricia – Electronic Journal of e-Learning, 2007
Teaching programming to novices has proved challenging for both learner and lecturer due to the abstraction and complexity of the subject matter. The work described in this paper is part of an EU funded Minerva project called TUPULO (Teaching Undergraduate Programming Using Learning Objects) which aims to address the challenges faced by novice…
Descriptors: Programming, Undergraduate Study, Resource Units, Constructivism (Learning)
McCalla, Gordon I. – 1994
Educational technology and artificial intelligence (AI) are natural partners in the development of environments to support human learning. Designing systems with the characteristics of a rich learning environment is the long term goal of research in intelligent tutoring systems (ITS). Building these characteristics into a system is extremely…
Descriptors: Artificial Intelligence, Authoring Aids (Programming), Educational Environment, Educational Technology