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Atanu Bhattacharya; Kalyan Dasgupta; Binoy Paine – Journal of Chemical Education, 2024
In this paper, we present a computational chemistry project that demonstrates the quantum dynamics of a free particle, using both classical and quantum computing algorithms. This project can be used in a computational quantum chemistry course in which the instructor introduces quantum computing. Students write their own programs to simulate the…
Descriptors: Chemistry, Science Education, Quantum Mechanics, Computer Science
Brian E. Clauser; Victoria Yaneva; Peter Baldwin; Le An Ha; Janet Mee – Applied Measurement in Education, 2024
Multiple-choice questions have become ubiquitous in educational measurement because the format allows for efficient and accurate scoring. Nonetheless, there remains continued interest in constructed-response formats. This interest has driven efforts to develop computer-based scoring procedures that can accurately and efficiently score these items.…
Descriptors: Computer Uses in Education, Artificial Intelligence, Scoring, Responses
Arantes, Janine Aldous; Vicars, Mark – Qualitative Research Journal, 2023
Purpose: The purpose of this paper is to examine how automation in the ever-changing technological landscape is increasing integrated into, and has become a significant presence in, our personal lives. Design/methodology/approach: Through post qualitative inquiry, the authors provide a contemplation of automation and its effect on creativity, as a…
Descriptors: Automation, Creativity, Computer Mediated Communication, Interaction
Charlotte Dumont; Marie Belenger; Arnaud Destrebecqz; Mikhail Kissine – Developmental Science, 2025
Statistical learning refers to the ability to detect regularities from sensory input, including speech. Statistical learning plays a key role in language acquisition, particularly for complex structures, such as nonadjacent dependencies, that are ubiquitous in natural language syntax. This study investigates nonadjacent dependency learning in…
Descriptors: Bilingualism, Autism Spectrum Disorders, Children, English (Second Language)
Paraskevi Triantafyllopoulou; Jessie Newsome; Winnie Tsang; Michelle McCarthy; Karen Jones – Journal of Applied Research in Intellectual Disabilities, 2025
Background and Aims: The internet and social media are increasingly accessible to people with intellectual disabilities, offering significant benefits but also posing unique challenges and risks. This study aimed to explore the online experiences of adults with intellectual disabilities in England. Methods: An accessible survey was conducted from…
Descriptors: Internet, Social Media, Intellectual Disability, Adults
Antonios Kafa – International Journal of Educational Management, 2025
Purpose: The rapid digitalization and emergence of AI tools are transforming school organizations. However, limited research exists on how school leaders integrate these technologies into their leadership practices. This study focuses on the experiences of school leaders in Cyprus, exploring the benefits and challenges of adopting digital and AI…
Descriptors: Artificial Intelligence, Computer Uses in Education, Elementary Schools, Secondary Schools
Sarah Burriss; Blaine Smith; Amanda Yoshiko Shimizu; Melanie Hundley; Emily Pendergrass; Ole Molvig – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2025
Generative artificial intelligence (AI) models are increasingly able to produce and combine sophisticated text, image, and audio. These advancements are challenging composers and teachers, as they work to reimagine and resist ways that composition and creative work are changing. This paper reports on one analysis in a larger study on multimodal…
Descriptors: Ethics, Artificial Intelligence, Writing (Composition), Computer Uses in Education
Alexandros Tsichouridis; Stelios Xinogalos; Apostolos Ampatzoglou – Journal of Educational Computing Research, 2024
Teaching and learning programming, and especially Object-Oriented Programming (OOP), is a complicated and challenging task. Students have to comprehend various OOP concepts and utilize them for designing object-oriented programs. Various types of educational programming environments, such as microworlds and educational games, have been devised for…
Descriptors: Programming, Computer Uses in Education, Educational Resources, Computer Science Education
Wen Cheng; Pham Ngoc Thien Nguyen; Nhan Duc Nguyen – Education and Information Technologies, 2024
This study aimed to explore the effects of active social network usage (ASNU) and passive social network usage (PSNU) on academic performance. Using a survey sample of 621 high school students in Taiwan, the results showed that PSNU did not associate with learning results, whereas ASNU may have its function on students' learning. Specifically,…
Descriptors: Social Networks, High School Students, Academic Achievement, Social Media
Ahmet Berk Ustun; Fatma Gizem Karaoglan-Yilmaz; Ramazan Yilmaz; Mehmet Ceylan; Orhan Uzun – Education and Information Technologies, 2024
The primary aim of the study is to develop an augmented reality (AR) acceptance scale within the framework of the unified theory of acceptance and use of technology (UTAUT) model to measure individuals' acceptance and use of AR technology. The study was performed with a total of 546 university students with three participant groups in the…
Descriptors: Test Construction, Computer Simulation, College Students, Test Reliability
Brooke N. Macnamara; Ibrahim Berber; M. Cenk Çavusoglu; Elizabeth A. Krupinski; Naren Nallapareddy; Noelle E. Nelson; Philip J. Smith; Amy L. Wilson-Delfosse; Soumya Ray – Cognitive Research: Principles and Implications, 2024
Artificial intelligence in the workplace is becoming increasingly common. These tools are sometimes used to aid users in performing their task, for example, when an artificial intelligence tool assists a radiologist in their search for abnormalities in radiographic images. The use of artificial intelligence brings a wealth of benefits, such as…
Descriptors: Artificial Intelligence, Computer Use, Program Effectiveness, Cognitive Ability
Sebahat Gok; Robert L. Goldstone – Cognitive Research: Principles and Implications, 2024
Interactive computer simulations are commonly used as pedagogical tools to support students' statistical reasoning. This paper examines whether and how these simulations enable their intended effects. We begin by contrasting two theoretical frameworks--"dual processes" and "grounded cognition"--in the context of people's…
Descriptors: Computer Simulation, Thinking Skills, Teaching Methods, Interaction
Jaeyoung Ha; Kawthar Alrayyan; M. M. Lekhon Alam – Discover Education, 2024
There is much interest in employing computer technology in design professions and education. However, few attempts have been made to apply immersive visualization technology to learn design details in landscape architecture. This study aims to illuminate how virtual reality (VR) technology helps students with design details in landscape…
Descriptors: Computer Simulation, Computer Uses in Education, Design, Horticulture
Joshua Bumanlag; Adrian Angelo Abelarde – International Society for Technology, Education, and Science, 2024
This paper presents an improved Distributed Genetic Algorithm (DGA) that surpasses the classic genetic algorithm (GA) in terms of both efficiency and effectiveness when it comes to optimizing faculty scheduling systems. The proposed Differential Evolution Genetic Algorithm (DGA) combines DE with chaotic mapping and asynchronous communication to…
Descriptors: Algorithms, Faculty Workload, School Schedules, Computer Uses in Education
de Groot, Rogier; Kaal, Hendrien L.; Ph. Stol, Wouter – Journal of Intellectual & Developmental Disability, 2023
Background: This study reports the findings from a Dutch study, exploring care workers' challenges and approaches in guiding young people with intellectual disabilities in their online lives. Method: Using an inductive research design 33 semi-structured interviews were conducted with care workers. Results: Care workers report challenges that…
Descriptors: Foreign Countries, Youth, Intellectual Disability, Computer Use