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Carl Boel; Tijs Rotsaert; Martin Valcke; Tammy Schellens – Journal of Computer Assisted Learning, 2025
Background: As immersive virtual reality (IVR) is increasingly being used by teachers worldwide, it becomes pressing to investigate how this technology can foster learning processes. Several authors have pointed to this need, as results on the effectiveness of IVR for learning are still inconclusive. Objectives: To address this gap, we first…
Descriptors: Artificial Intelligence, Computer Simulation, Learning Strategies, Middle School Students
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Conrad Oh-Young; Michael Karlin – TEACHING Exceptional Children, 2025
ChatGPT, an artificial intelligence (AI) large language model system, has taken the world by storm. Fearful that students would use ChatGPT to circumvent the learning process, multiple school districts in the U.S. have outright banned its use. Despite this, there are some who suggest that ChatGPT has the potential to reshape the field of education…
Descriptors: Early Childhood Education, Special Education, Artificial Intelligence, Computer Software
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Puying Wang – European Journal of Education, 2025
Information technology contributes to the transformation of the learning process because it changes the traditional system of teaching, based on outdated methodologies. The paper examined the current technologies used in music education in the context of learning process improvements in China. A sociological survey was conducted using the Stapel…
Descriptors: Music Education, Technology Uses in Education, Artificial Intelligence, Individualized Instruction
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Dewi Ekaputri Pitorini; Suciati; Harlita – Journal of Educators Online, 2025
Critical thinking skills are needed to face the challenges of living in the 21st century. Education must be able to foster students' critical thinking and enable them to think independently. This study aims to investigate the development of students' critical thinking skills during the learning process using an e-module based on problem-based…
Descriptors: Electronic Learning, Problem Based Learning, Dialogs (Language), Questioning Techniques
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Karina Nuñez-Gutierrez; Camilo Andrés Rodríguez-Nieto; Lisseth Correa-Sandoval; Vicenç Font Moll – International Electronic Journal of Mathematics Education, 2025
The variational thinking of high school students based on mathematical connections was analyzed through a laboratory on linear functions. This qualitative research based on design was developed in three phases: diagnostic test, implementation of the mathematics laboratory and final test, with students from a public institution in Barranquilla,…
Descriptors: High School Students, Thinking Skills, Mathematics Instruction, Task Analysis
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EL Hassane Ait Ali – Journal of Educators Online, 2025
The Community of Inquiry (COI) framework theory, developed by Garrison et al. (1999), is an established theoretical framework in distant and online learning. The purpose of this study is to discover more about how university students view instructors' presence and how it affects their motivation and learning outcomes. Data were gathered using the…
Descriptors: Outcomes of Education, Student Motivation, Learning Processes, Educational Environment
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P. Spangenberger; N. Matthes; F. Kapp; L. Kruse; J. L. Plass – Educational Technology Research and Development, 2025
An increasing number of studies has observed that immersive virtual reality (iVR) technology using head-mounted displays (HMDs) can facilitate learning outcomes. However, most studies have been exploratory and were executed in laboratory settings instead of being implemented and orchestrated in authentic teaching settings. Furthermore, iVR design…
Descriptors: Computer Software, Technology Uses in Education, Authentic Learning, Learning Processes
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Zhaojun Duo; Jianan Zhang; Yonggong Ren; Xiaolu Xu – Education and Information Technologies, 2025
"Self-regulated learning" (SRL) significantly impacts the process and outcome of "programming problem-solving." Studies on SRL behavioural patterns of programming students based on trace data are limited in number and lack of coverage. In this study, hence, the Hidden Markov Model (HMM) was employed to probabilistically mine…
Descriptors: Students, Programming, Problem Solving, Self Management
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Karleigh Riesen – portal: Libraries and the Academy, 2025
Librarians provide instruction for students across disciplines, each with their own teaching and learning practices. An exploration of signature pedagogies will help librarians develop a deeper understanding of student learning. This article identifies reflective pedagogy as a teaching strategy librarians can use to expand upon this learning by…
Descriptors: Library Instruction, Reflective Teaching, Librarians, Academic Libraries
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Erol Koçoglu; Kübra Melis Avcu; Ülkü Ulukaya Öteles; Fatima Betül Demir Evcimen; Gülsemin Yildirim – Higher Education Studies, 2025
Education is based on a process that attempts to profile individual behavior via learning. Although this process includes formal and informal dimensions, it could be suggested that both dimensions are effective on the behavior of the individual. Several factors affect the educational process. These variables are significant determinants that…
Descriptors: Social Studies, Foreign Countries, Teacher Attitudes, Junior High School Teachers
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Muhajir Muhajir; Siti Ngaisah; Syukri Syukri; Azhar Azhar; M. Ibnusaputra – Educational Process: International Journal, 2025
Background/purpose: The characteristics of each subject allow for adjustments to the learning model and the role that will be carried out by the teacher. One of them is Islamic education lessons with a diversity of student abilities and abstract and complex characteristics of Islamic education with its application. This research aiming to…
Descriptors: Islam, Religious Education, Teacher Role, Junior High School Students
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Yuan Tian; Zhongjian Liu; Hainuo Liu; Min Fang – Journal of Computer Assisted Learning, 2025
Background: Online videos featuring human-generated drawing are increasingly popular in education. However, their effectiveness may vary depending on learners' prior knowledge, and further research is needed to confirm their advantages over other common instructional videos. Objectives: The primary goal of this study is to investigate the impact…
Descriptors: Video Technology, Educational Technology, Instructional Films, Freehand Drawing
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Xin Tang; I-Chien Chen; Jari Lavonen; Barbara Schneider; Joseph Krajcik; Katariina Salmela-Aro – Frontline Learning Research, 2025
Engagement can be situative and, when it occurs, a number of experiences will co-occur. The present study examined the co-occurred experiences of optimal learning moments (OLM), a type of situated engagement, using the novel network analysis and including data from two countries: Finland and the US. Both samples were from high schools and were…
Descriptors: Foreign Countries, Learner Engagement, Learning Processes, Situated Learning
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Elizabeth Rouse; Maria Nicholas – Journal of Early Childhood Literacy, 2025
The 'schoolification' of early childhood education and care programs, seen as readying children for formalised schooling, has had an impact on the education of younger and younger age groups. While the focus of past research has mainly focused on 4-5-year-old children, this study shifts the focus to 2-3-year-old children and the literacy focus of…
Descriptors: Foreign Countries, Infants, Toddlers, Play
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Nguyen Ngoc Dan; Le Thai Bao Thien Trung; Nguyen Thi Nga; Tang Minh Dung – Review of Education, 2025
Digital game-based learning (DGBL) has emerged as a significant research topic in recent times, particularly in the context of K-12 education. While numerous systematic literature reviews have focused on students as participants, there is a notable gap in reviews that concentrate on the educators who adopt DGBL in their classrooms. This study aims…
Descriptors: Game Based Learning, Elementary Secondary Education, Electronic Learning, Technology Uses in Education
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