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Kumar, Vikas; Sharma, Deepika – International Journal of Web-Based Learning and Teaching Technologies, 2021
The student habit of using the digital platforms can be used to compliment the traditional learning methods. Specifically, designed digital learning platform can support the learning with convenience of time, place, and pace. They can increase the engagement of students and produce higher learning outcomes with increased satisfaction and…
Descriptors: Electronic Learning, Learning Theories, Integrated Learning Systems, Educational Benefits
Ma, Xiulin; Liu, Jingjing; Liang, Jing; Fan, Chenyu – Interactive Learning Environments, 2023
The online learning practice has already demonstrated that the quality of interaction and motivation in collaborative learning is not as good as expected, due to the loneliness and burnout feeling spawned by inadequate learning status information about others. This study proposed a model on group awareness to feedback information of group learning…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Group Dynamics, Electronic Learning
Yang, He; Cai, Jin; Yang, Harrison Hao; Wang, Xiaochen – Journal of Computing in Higher Education, 2023
With the outbreak of the COVID-19 pandemic, blended learning became exceptionally widespread, especially in higher education. As a result, many college students became beginners in this learning method. To identify key factors that impact beginners' continuance intention in blended learning, this study surveyed 1845 first-year college students at…
Descriptors: Blended Learning, Higher Education, Academic Ability, Self Efficacy
Squire, Nikki – Technology, Knowledge and Learning, 2023
Digital game-based learning (DGBL) is becoming a prominent innovative approach used in higher education to gamify the learning experience. Research studies using DGBL as a framework for game design has shown promising results in increasing student engagement, motivation, interaction, satisfaction, and most of all, learning outcomes among…
Descriptors: Undergraduate Students, Game Based Learning, Audience Response Systems, Distance Education
Zuniga, Michael – Modern Language Journal, 2023
Flow is an intrinsic motivational state associated with full task engagement, positive affect, and enhanced performance. While research has examined how different language tasks interact with flow experiences, no study has examined learner flow experiences in a wide range of tasks using an experience sampling method to determine how universal…
Descriptors: Correlation, Second Language Learning, Second Language Instruction, Learning Motivation
Haren Conely, Linnea M.; Cordie, Leslie A. – Adult Learning, 2023
Using structural regression analyses, data from the U.S. 2017 Program on International Assessment of Adult Competencies (PIAAC) background survey were examined to test the effect of informal learning (observed through everyday activities, such as reading the newspaper or using the Internet to find information about issues) on civic engagement…
Descriptors: Adults, Informal Education, Learning, Lifelong Learning
Multimodality in Children's Socially Situated Learning in Haiti: A Video-Based Ethnographic Analysis
Hoffman, Diane M. – International Journal of Qualitative Studies in Education (QSE), 2023
Using perspectives drawn from recent work in the anthropology of learning as socially situated practice, alongside attention to multimodality as a lens for exploring learning, this article analyzes patterns of meaning-making among children engaged in small group learning during an after-school Creole literacy program in Haiti. Ethnographic…
Descriptors: Foreign Countries, Cooperative Learning, After School Programs, Creoles
Choi, Hajeen; Hur, Jaesung – Online Learning, 2023
This scoping review summarizes studies on passive participation in collaborative online learning activities that used computer-mediated communication tools in school settings. A total of 42 articles spanning about 20 years were explored. ERIC and three main journal indexes from Web of Science were used to locate articles. For each year searched,…
Descriptors: Student Participation, Cooperative Learning, Electronic Learning, Learning Activities
Carolina ?urcanu – Journal of Educational Sciences, 2023
Sustainable development has become an increasingly important topic in recent years as the world has become more aware of the need to protect the present and the future. Sustainable development is concerned with the improvement of life quality for all. Sustainable development is development that meets the needs of the present without denying the…
Descriptors: Sustainable Development, Adult Learning, Informal Education, Adult Education
Geoffrey B. Saxe; Amelia M. Farid – International Journal of Research in Undergraduate Mathematics Education, 2023
This article uses a cultural-developmental framework to illuminate the interplay between collective and individual activity in the mathematical reasoning displayed in a university Masters level lesson on fractals. During whole class and small group discussions, eleven students, guided by an instructor, engage in inductive reasoning about the area…
Descriptors: Mathematics Instruction, Learning Activities, Thinking Skills, Language Usage
Rebekah Hammack; Ibrahim Yeter; Christina Pavlovich; Tugba Boz – International Journal of STEM Education, 2024
Teacher efficacy is one of the most influential components for effective instruction, highlighting the importance of providing preservice teachers (PSTs) with opportunities to learn how to teach engineering during their college preparatory coursework. Making space for engineering instruction within science methods coursework could provide…
Descriptors: Instructional Effectiveness, Elementary School Teachers, Preservice Teachers, Self Efficacy
Stephanie A. Van Dellen – Management Teaching Review, 2024
This experiential exercise teaches students what constitutes Appreciative Inquiry and how it is different from other feedback models, along with giving students the opportunity to apply their knowledge. Students practice giving Appreciative Inquiry to their peers' presentations through the use of an online platform that allows for written words…
Descriptors: Inquiry, Electronic Learning, Experiential Learning, Learning Activities
Reilly A. Dempsey Willis; Paulo Vieira Braga – Journal of University Teaching and Learning Practice, 2024
This paper is framed by Nick Zepke's, Vicki Trowler's, and Paul Trowler's concept of student engagement being "chaotic", suffering from "indigestion" and "fuzziness". This study was conducted at a UK higher education institution that recently moved to a "block and blend" delivery approach. We investigated…
Descriptors: Learning Processes, Learner Engagement, Higher Education, College Students
Liyin Zhang; Mian Wu; Fan Ouyang – Education and Information Technologies, 2024
The data-intensive research paradigm calls for using educational and learning data to generate actionable insights and improve the instruction and learning quality. Although previous research designed and employed teaching analytics or learning analytics tools, few research had incorporated multiple data sources to assess the overall teaching and…
Descriptors: In Person Learning, Small Classes, Foreign Countries, Learning Analytics
Hussein Meihami; Christopher Alexander – Asian-Pacific Journal of Second and Foreign Language Education, 2024
It is crucial to study how L2 learners use technology when examining the lifespan technology in L2 pedagogy. Therefore, we adopted Gartner's hype cycles to investigate the lifespan of CALL from the perspectives of EFL learners. To this end, we utilized an explanatory narrative design and gathered and analysed the perspectives of 87 EFL learners…
Descriptors: Computer Assisted Instruction, Teaching Methods, English (Second Language), Second Language Learning

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