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McKagan, Sam – Physics Teacher, 2010
This article describes workshops for high school physics teachers in Uganda on inquiry-based teaching and PhET simulations. I hope it increases awareness of the conditions teachers face in developing countries and inspires others to give similar workshops. This work demonstrates what is possible with some concerted, but not extraordinary, effort.
Descriptors: High Schools, Physics, Workshops, Secondary School Science
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2019
For the forty-second time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Las Vegas, Nevada. The Proceedings of AECT's Convention are published in two volumes. Volume 1 contains papers dealing…
Descriptors: Educational Technology, Electronic Learning, Technology Uses in Education, Teaching Methods
Berge, Zane L. – Quarterly Review of Distance Education, 2008
Berge's Instructor's Roles Model categorized the instructor's roles as pedagogical, social, managerial, and technical. Developed more than a decade ago, this model described changing roles for instructors as they transitioned from in-person classrooms to teaching online. Today, as virtual worlds emerge and are being used as educational platforms,…
Descriptors: Teacher Role, Models, Change, Computer Simulation
Whitney, Carol – Brain and Language, 2008
There has been increasing interest in the question of how the brain encodes the order of letters in a written word. This problem is of practical and theoretical interest, so it is important to distinguish between competing computational models. This article compares the SERIOL and SOLAR theories on their biological plausibility and ability to…
Descriptors: Computer Simulation, Brain, Coding, Comparative Analysis
De Vecchis, Gino; Pasquinelli D'Allegra, Daniela; Pesaresi, Cristiano – Review of International Geographical Education Online, 2011
During the last few years the Italian school system has seen significant changes but geography continues to be considered a boring and un-useful discipline by public institutions. The main problem is the widespread geographic illiteracy and the fact that very often people do not know the objectives, methodology and tools of geographical studies.…
Descriptors: Geography Instruction, Teaching Methods, High School Students, Role
Huang, Chin-Wen; Hsu, Chun-Pin – American Journal of Business Education, 2011
This case study explores the use of online games to teach personal finance concepts at the college level. A number of free online games targeting such topics as budgeting and saving, risk and return, consumer credit, financial services, and investments were introduced to the experimental group as homework assignments. Statistical results indicate…
Descriptors: Computer Games, Educational Games, College Students, Teaching Methods
Chung, Gregory K. W. K.; Nagashima, Sam O.; Delacruz, Girlie C.; Lee, John J.; Wainess, Richard; Baker, Eva L. – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2011
The UCLA National Center for Research on Evaluation, Standards, and Student Testing (CRESST) is under contract from the Naval Postgraduate School (NPS) to conduct research on assessment models and tools designed to support Marine Corps rifle marksmanship. In this deliverable, we first review the literature on known-distance rifle marksmanship…
Descriptors: Weapons, Psychomotor Skills, Computer Software, Military Personnel
Improving Students' Problem Solving in a Virtual Chemistry Simulation through Metacognitive Messages
Beal, Carole R.; Stevens, Ronald H. – Society for Research on Educational Effectiveness, 2011
Recent assessments indicate that American students do not score well on tests of scientific problem solving, relative to students in other nations. IMMEX is a web-based virtual environment that provides students with opportunities to solve science problems by viewing information resources through a suite of menu options, developing a hypothesis…
Descriptors: Feedback (Response), Chemistry, Problem Solving, Educational Technology
Mason, Lee Landrum – ProQuest LLC, 2011
The individualized education program (IEP) is a critical component of providing special education services to children with disabilities, outlining the services and modifications that will be provided to help them make progress towards the general curriculum. While simulations have been shown to be an effective means of teaching special education…
Descriptors: Preservice Teachers, Individualized Education Programs, Self Efficacy, Disabilities
Yaseen, Niveen K. – ProQuest LLC, 2011
The purpose of this study was to identify science teachers' perceptions concerning the use of technology in science laboratories and identify teachers' concerns and recommendations for improving students' learning. Survey methodology with electronic delivery was used to gather data from 164 science teachers representing Texas public schools. The…
Descriptors: Educational Technology, Experienced Teachers, Science Education, Science Teachers
Lee, Young-Jin – Journal of Educational Technology Systems, 2011
In the last decades, many education researchers have been trying to use computerized learning environments to enhance student learning. Without proper instructional supports and guidance, however, students often failed to acquire knowledge from computer-based learning activities. The objective of this study was to demonstrate how research-based…
Descriptors: Learning Activities, Formative Evaluation, Physics, Misconceptions
Kapralos, Bill; Hogan, Michelle; Pribetic, Antonin I.; Dubrowski, Adam – Interactive Technology and Smart Education, 2011
Purpose: Gaming and interactive virtual simulation environments support a learner-centered educational model allowing learners to work through problems acquiring knowledge through an active, experiential learning approach. To develop effective virtual simulations and serious games, the views and perceptions of learners and educators must be…
Descriptors: Foreign Countries, Experiential Learning, Laptop Computers, Educational Technology
Keskitalo, Tuulikki – Teachers and Teaching: Theory and Practice, 2011
This research article focuses on virtual reality (VR) and simulation-based training, with a special focus on the pedagogical use of the Virtual Centre of Wellness Campus known as ENVI (Rovaniemi, Finland). In order to clearly understand how teachers perceive teaching and learning in such environments, this research examines the concepts of…
Descriptors: Computer Simulation, Problem Based Learning, Experiential Learning, Foreign Countries
Mawdesley, M.; Long, G.; Al-jibouri, S.; Scott, D. – Computers & Education, 2011
Computer based simulations and games can be useful tools in teaching aspects of construction project management that are not easily transmitted through traditional lecture based approaches. However, it can be difficult to quantify their utility and it is essential to ensure that students are achieving the learning outcomes required rather than…
Descriptors: Foreign Countries, Computer Simulation, Educational Games, Computer Assisted Instruction
Watcharasukarn, Montira; Krumdieck, Susan; Green, Richard; Dantas, Andre – Simulation & Gaming, 2011
This article describes a virtual reality role-playing game that was developed as a survey tool to collect travel behavior data and explore and monitor travel behavior adaptation. The Advanced Energy and Material Systems Laboratory has designed, developed a prototype, and tested such a game platform survey tool, called Travel Activity Constraint…
Descriptors: Feedback (Response), Travel, Computer Simulation, Role Playing

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