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Pike, Ronald E.; Brown, Brandon; West, Tobi; Zentner, Aeron – Information Systems Education Journal, 2020
The aim of this report is to highlight efforts to develop a digital badging and e-portfolio environment that will illuminate and validate curricular, co-curricular, and extracurricular learning in cybersecurity. This effort includes Cal Poly Pomona and Coastline College, which are both designated as Centers of Academic Excellence in Cyber Defense…
Descriptors: Recognition (Achievement), Evaluation Methods, Portfolios (Background Materials), Computer Security
Fuchs-Kittowski, Frank; Siegeris, Juliane; Freiheit, Jörn – International Journal of Higher Education, 2020
This article describes and evaluates the concept of project studies in the part-time master's degree course "Professional IT-Business" at the HTW Berlin. The concept contains several elements which are intended to enable and support work process-integrated learning, or learning in real work processes and projects in companies. The…
Descriptors: Student Projects, Graduate Students, Foreign Countries, Experiential Learning
Kalelioglu, Filiz; Sentance, Sue – Education and Information Technologies, 2020
Many physical devices supporting the learning of programming and digital making are now available which have the potential to make learning fun, accessible and creative for children and young adults. The advent of this new technology necessitates research to inform pedagogical approaches that work in the classroom. We carried out a study which…
Descriptors: Teaching Methods, Programming, Teaching Experience, Cooperative Learning
Jayathirtha, Gayithri; Kafai, Yasmin B. – ACM Transactions on Computing Education, 2020
Electronic textiles, which integrate computation with fabrics through a redesigned interface of microcontrollers, sensors, and actuators, have expanded possibilities not only for engineering, fashion, and human-computer interaction but also for computer science education itself. While individual studies involving electronic textiles have shown…
Descriptors: Computer Science Education, Educational Research, Elementary Secondary Education, Textiles Instruction
Bull, Glen; Garofalo, Joe; Hguyen, N. Rich – Journal of Digital Learning in Teacher Education, 2020
An educational team founded by Seymour Papert at MIT has developed an evolving series of computing environments designed to facilitate computational thinking. Papert outlined the goal of developing educational environments to facilitate the use of computer as a computational object in a seminal publication, "Teaching Children Thinking"…
Descriptors: Thinking Skills, Computation, Computer Science Education, Programming
Berikan, Burcu; Özdemir, Selçuk – Journal of Educational Computing Research, 2020
This study aims to investigate problem-solving with dataset (PSWD) as a computational thinking learning implementation as reflected in academic publications. Specifically, the purpose is to specify the scope of PSWD, which overlaps with the data literacy, thinking with data, big data literacy, and data-based thinking concepts in the literature.…
Descriptors: Problem Solving, Data Analysis, Thinking Skills, Computation
Alluhaidan, Ala; Abu-Taieh, Evon M. – International Education Studies, 2020
Abstract The rapid growth of technology and related fields has led to creation in academia to match the expansion demand for IT professionals. One of the current majors that attract attention in industry is cybersecurity. There is a great need for individuals who are skilled in cybersecurity to protect IT infrastructure. Coaching a…
Descriptors: Outcomes of Education, Computer Security, Information Technology, Computer Science Education
Dickes, Amanda Catherine; Farris, Amy Voss; Sengupta, Pratim – Journal of Science Education and Technology, 2020
In recent years, the field of education has challenged researchers and practitioners to incorporate computing as an essential focus of K-12 STEM education. Integrating computing within K-12 STEM supports learners of all ages in codeveloping and using computational thinking in existing curricular contexts alongside practices essential for…
Descriptors: Elementary School Science, Coding, STEM Education, Computer Science Education
Palts, Tauno; Pedaste, Margus – Informatics in Education, 2020
Computer science concepts have an important part in other subjects and thinking computationally is being recognized as an important skill for everyone, which leads to the increasing interest in developing computational thinking (CT) as early as at the comprehensive school level. Therefore, research is needed to have a common understanding of CT…
Descriptors: Models, Skill Development, Computation, Thinking Skills
Alexiou, Aikaterini; Paraskeva, Fotini – International Journal of Information and Learning Technology, 2020
Purpose: Undergraduate students often find it difficult to organize their learning activities and manage their learning. Also, teachers need dynamic pedagogical frameworks and learning technologies for supporting learners to advance their academic performance. The purpose of this paper is to investigate the effect of an ePortfolio intervention on…
Descriptors: Social Media, Undergraduate Students, Learning Activities, Educational Technology
Zhao, Yijun; Lackaye, Bryan; Dy, Jennifier G.; Brodley, Carla E. – International Educational Data Mining Society, 2020
Accurately predicting which students are best suited for graduate programs is beneficial to both students and colleges. In this paper, we propose a quantitative machine learning approach to predict an applicant's potential performance in the graduate program. Our work is based on a real world dataset consisting of MS in CS [Master of Science in…
Descriptors: Artificial Intelligence, College Admission, Masters Programs, Professional Education
Colin M. Gray; Paul Parsons; Austin L. Toombs; Nancy Rasche; Mihaela Vorvoreanu – International Journal of Designs for Learning, 2020
In this design case, we describe a multi-year process during which a team of faculty designed a four-year undergraduate major in user experience (UX) design at a large research-intensive institution. We document the program- and course-level design experiences of five faculty members. This multi-year process has culminated in a dual-strand,…
Descriptors: Instructional Design, Undergraduate Study, Majors (Students), Curriculum Development
Zhao Wanli; Tang Youjun; Ma Xiaomei – SAGE Open, 2025
Deeper learning (DL) is firmly rooted in learning science and computer science. However, a dearth of review studies has probed its trajectory in DL in foreign languages (DLFL). Utilizing SSCI from the Web of Science Core Collection, we employ Citespace and Vosviewer to analyze the scientific knowledge graph of DLFL literature. Our analysis…
Descriptors: Bibliometrics, Second Language Learning, Computer Science, Educational Research
Jami Cotler; Eszter Kiss; Dmitry Burshteyn; Megan Hale; Amani Walker; John Slyer – Information Systems Education Journal, 2025
Developing empathy skills is crucial for software developers to create user-centric solutions and design exceptional user experiences addressing the diverse needs of customers. This paper presents the findings of a quasi-experimental study that aimed to enhance empathy among computer science students through the exposure of two interventions…
Descriptors: Computer Software, Empathy, Inclusion, Skill Development
Samuel Boguslawski; Rowan Deer; Mark G. Dawson – Information and Learning Sciences, 2025
Purpose: Programming education is being rapidly transformed by generative AI tools and educators must determine how best to support students in this context. This study aims to explore the experiences of programming educators and students to inform future education provision. Design/methodology/approach: Twelve students and six members of faculty…
Descriptors: Programming, Computer Science Education, Personal Autonomy, Learning Motivation