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Margulieux, Lauren E.; Catrambone, Richard; Schaeffer, Laura M. – Instructional Science: An International Journal of the Learning Sciences, 2018
Originally intended as a replication study, this study discusses differences in problem solving performance among different domains caused by the same instructional intervention. The learning sciences acknowledges similarities in the learners' cognitive architecture that allow interventions to apply across domains, but it also argues that each…
Descriptors: Problem Solving, Intervention, Instructional Design, Programming
Thompson, Robert; Tanimoto, Steve; Lyman, Ruby Dawn; Geselowitz, Kira; Begay, Kristin Kawena; Nielsen, Kathleen; Nagy, William; Abbott, Robert; Raskind, Marshall; Berninger, Virginia – Education and Information Technologies, 2018
Children in grades 4 to 6 (N = 14) who despite early intervention had persisting dyslexia (impaired word reading and spelling) were assessed before and after computerized reading and writing instruction aimed at subword, word, and syntax skills shown in four prior studies to be effective for treating dyslexia. During the 12 two-hour sessions once…
Descriptors: Dyslexia, Literacy Education, Programming, Grade 4
Melcer, Edward F. – ProQuest LLC, 2018
Embodiment is a concept that has gained widespread usage within the Human-Computer Interaction (HCI) community in recent years. In a general sense, embodiment is the notion that cognition arises not just from the mind, but also through our bodies' physical and social interactions with the world around us. HCI has employed this body-centric…
Descriptors: Educational Technology, Human Body, Design, Man Machine Systems
Aguilera, Earl – ProQuest LLC, 2018
Among researchers, educators, and other stakeholders in literacy education, there has been a growing emphasis on developing literacy pedagogies that are more responsive to the ways young people experience literacy in their everyday lives, which often make use of digital media and other technologies for exchanging meaning. This dissertation project…
Descriptors: Clubs, Librarians, Parents, Elementary School Students
Chen, Meishan – ProQuest LLC, 2018
This dissertation provides a comprehensive description of courtroom language as a register by exploring the situational and linguistic features of authentic and TV courtroom language, as well as four public sub-registers that occur within authentic and TV courtroom (opening statement, direct examinations, cross-examinations, closing argument). It…
Descriptors: Comparative Analysis, Crime, Court Litigation, Discourse Analysis
Lei Tang – ProQuest LLC, 2018
The software industry spends a tremendous amount of effort and resources on software testing and maintenance to improve the quality of software. However, a large portion of the cost may be saved by training high-quality software developers with better Computer Science education. Skilled software developers can not only produce code of fewer bugs…
Descriptors: Computer Science, Computer Science Education, Introductory Courses, Programming
Naimah – Eurasian Journal of Applied Linguistics, 2022
This research shows the power of powerful metaphors in a language or linguistic perspective. It aimed at examining the important factors like reproduction of metaphors according to the theme of contestation, its duration, use of electronic media and problems associated with their forms, class and syntactic structures in a linguistic perspective.…
Descriptors: Figurative Language, Language Usage, Video Technology, Political Attitudes
Pelánek, Radek; Effenberger, Tomáš; Kukucka, Adam – Journal of Educational Data Mining, 2022
We study the automatic identification of educational items worthy of content authors' attention. Based on the results of such analysis, content authors can revise and improve the content of learning environments. We provide an overview of item properties relevant to this task, including difficulty and complexity measures, item discrimination, and…
Descriptors: Item Analysis, Identification, Difficulty Level, Case Studies
Bezuidenhout, Hanrie S.; Henning, Elizabeth – Pythagoras, 2022
The current quantitative study, a naturalistic field experiment, was conducted in a public primary school in Soweto, Johannesburg, with the objective to examine how children's achievement on four assessments at the beginning of Grade R, namely their numeracy, their mathematics-specific vocabulary, their executive functions, and their logical…
Descriptors: Programming Languages, Public Schools, Elementary School Students, Grade 1
Bers, Marina Umaschi – MIT Press, 2022
Today, schools are introducing STEM education and robotics to children in ever-lower grades. In "Beyond Coding," Marina Umaschi Bers lays out a pedagogical roadmap for teaching code that encompasses the cultivation of character along with technical knowledge and skills. Presenting code as a universal language, she shows how children…
Descriptors: Programming, Computer Science Education, Teaching Methods, Moral Values
Bergsten, Christer; Frejd, Peter – ZDM: The International Journal on Mathematics Education, 2019
Based on an investigation of research literature on the role of mathematics within the context of STEM education and twenty-first century skills, this explorative study presents and analyses 19 pre-service teachers' lesson proposals for innovative STEM activities in secondary mathematics classrooms. Drawing on a categorisation of twenty-first…
Descriptors: Mathematics Education, STEM Education, 21st Century Skills, Preservice Teachers
Baham, Corey – Journal of Information Systems Education, 2019
As the most widely used agile software development method, Scrum has become a mainstay in many organizations that develop software. Despite Scrum's popularity, several studies examine Scrum implementations that include some parts of the methodology and exclude others. This paper describes how Scrum has been incorporated into the classroom…
Descriptors: Computer Software, Classroom Techniques, Student Projects, Self Efficacy
Bers, Marina Umaschi; Sullivan, Amanda – Journal of Information Technology Education: Innovations in Practice, 2019
Aim/Purpose: This paper aims to explore whether having state Computer Science standards in place will increase young children's exposure to coding and powerful ideas from computer science in the early years. Background: Computer science education in the K-2 educational segment is receiving a growing amount of attention as national and state…
Descriptors: Computer Science Education, Early Childhood Education, Young Children, Computer Software
Calder, Nigel – Waikato Journal of Education, 2019
This article reports on a research project that examined the ways that 10-year-old students, who were using Scratch for coding, engaged with mathematical ideas. Interactive software is emerging that has cross-curricula implications and facilitates thinking in rich, problem-solving environments. Scratch, a free-to-use graphical programming…
Descriptors: Programming, Coding, Computer Software, Educational Technology
Naylor, Anthea; Spence, Sarah E.; Poed, Shiralee – Support for Learning, 2019
Video Self-Modelling (VSM) and Video Peer-Modelling (VPM) have proved effective when teaching pro-social behaviours to students with disability, individually and during whole-class instruction. In Victoria, Australia, this has been achieved in specialist schools using a television programme known as meTV. This study examined the application of…
Descriptors: Video Technology, Modeling (Psychology), Peer Teaching, Prosocial Behavior