NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 2,431 to 2,445 of 7,858 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Denner, Jill; Campe, Shannon; Werner, Linda – ACM Transactions on Computing Education, 2019
It is widely believed that there are educational benefits to making computer games, but there is no systematic review of research on this topic. This article describes a meta-synthesis of research on children designing and programming computer games that investigates the extent to which there is evidence of benefits for computer science learning…
Descriptors: Computer Games, Design, Programming, Children
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Atkins, Marisha Speights; Seals, Cheryl; Bailey, Dallin – Science Education and Civic Engagement, 2019
The use of innovative technologies in speech-language pathology is revolutionizing diagnostic and treatment approaches for individuals with communication disorders. This evolution has required educators to integrate the use of technologies into the clinical training pedagogy. Phonetic transcription is a foundational skill presented early in the…
Descriptors: Computer Science Education, Computer Software, Communication Disorders, Speech Language Pathology
Levy, Christopher – ProQuest LLC, 2019
The purpose of this qualitative case study research is to understand the professional development needed for elementary school (Grades K-6) educators to effectively teach computer science as part of the Computer Science for All initiative. Two research statements guided this study: Professional development training is needed for Florida elementary…
Descriptors: Faculty Development, Elementary School Teachers, Computer Science Education, Educational Technology
West Virginia Department of Education, 2019
STEM is an acronym for the transdisciplinary integration of the four disciplines of Science, Technology, Engineering, and Mathematics. STEM education places a priority on the study of science and math with purposeful integration of technology and the engineering design process. STEM education is an opportunity for students to collaboratively solve…
Descriptors: STEM Education, Art Education, Program Evaluation, Elementary Secondary Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Minnegalieva, Chulpan Bakievna; Khabibullin, Timur Vakhtangovich; Giniyatullina, Gulchachak Rishatovna; Giniyatullin, Lenar Ildarovich – International Journal of Higher Education, 2020
Online courses on different platforms provide thousands of students with the knowledge and skills they need. This paper presents the results of a survey of students, during which they expressed their opinion on the use of electronic resources in teaching. The survey showed that students are more motivated to study when they understand how their…
Descriptors: Difficulty Level, Electronic Learning, Online Courses, Student Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Farrar, Emily J. – IEEE Transactions on Education, 2020
Contribution: This article illustrates how to design and implement a Design Thinking project in a biomedical instrumentation course as a bridge between education and industry. It also presents the effect of the project on student perceptions of their learning gains and their postgraduate preparedness. Background: Biomedical engineering continues…
Descriptors: Design, Biomedicine, Industry, Education Work Relationship
Peer reviewed Peer reviewed
Direct linkDirect link
Robbiano, Christopher; Maciejewski, Anthony A.; Chong, Edwin K. P. – IEEE Transactions on Education, 2020
Contribution: This article presents quantitative support that the changes implemented as part of Colorado State University's (CSU's) Revolutionizing Engineering Departments (REDs) grant produce statistically significant positive change through a series of nonparametric analysis techniques. Additionally, the set of nonparametric analysis techniques…
Descriptors: Undergraduate Students, Engineering Education, Computer Science Education, Educational Change
Peer reviewed Peer reviewed
Direct linkDirect link
Sperano, Isabelle; Shaw, Ross; Andruchow, Robert; Cobzas, Dana; Efird, Cory; Brookwell, Brian; Deng, William – Scholarship and Practice of Undergraduate Research, 2020
In a three-year, practice-based, creative research project, the team designed a video game for undergraduate biology students that aimed to find the right balance between educational content and entertainment. The project involved 7 faculty members and 14 undergraduate students from biological science, design, computer science, and music. This…
Descriptors: Video Games, Biology, Undergraduate Students, Science Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ragazou, Vasiliki; Karasavvidis, Ilias – Themes in eLearning, 2020
The present study investigates whether embedding cueing in videotutorials for software training influences task performance. It also considers the indirect effects of cueing on cognitive load, self-efficacy, motivation, and flow. One hundred eighteen undergraduate students from a Greek Computer Science Department participated in the study which…
Descriptors: Foreign Countries, Computer Science Education, Undergraduate Students, Prompting
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Rachmatullah, Arif; Akram, Bita; Boulden, Danielle; Mott, Bradford; Boyer, Kristy; Lester, James; Wiebe, Eric – EURASIA Journal of Mathematics, Science and Technology Education, 2020
The increasing interest in computer science (CS) and CS-integrated STEM teaching and learning has created a need for assessment instruments that can be used to evaluate the efficacy of innovative instructional approaches to K-12 CS education. However, there is a lack of validated assessment tools aligned to core CS concepts for younger students.…
Descriptors: Test Construction, Test Validity, Measures (Individuals), Multiple Choice Tests
Peer reviewed Peer reviewed
Direct linkDirect link
Milovich, Michael, Jr.; Nicholson, Jennifer A.; Nicholson, Darren B. – Journal of Information Systems Education, 2020
Within the ever-changing technology and business landscape, it is imperative that students develop skills in identifying and leveraging emerging technologies to create business value in innovative and novel ways. Drawing on the Net-enabled Business Innovation Cycle framework, applied learning techniques, and current events, we developed an…
Descriptors: Technological Advancement, Management Information Systems, Computer Science Education, Business Administration Education
Peer reviewed Peer reviewed
Direct linkDirect link
Century, Jeanne; Ferris, Kaitlyn A.; Zuo, Huifang – International Journal of STEM Education, 2020
Background: As the number of computer science (CS) jobs become increasingly available in this country and computing skills become essential tools for managing all aspects of our personal lives, CS is quickly becoming an essential element of K-12 education and recently, there has been increased attention to bringing computer science to the…
Descriptors: Elementary School Students, Computer Science Education, Interdisciplinary Approach, Problem Based Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jones, Lee Kenneth; Hite, Rebecca L. – Electronic Journal for Research in Science & Mathematics Education, 2020
To ensure a robust pipeline of computer scientists worldwide, male and female students must perceive computer science (CS) as a viable field of study and career. Using expectancy-value theory (EVT) as an interpretive framework, this paper reports on a descriptive case study conducted within a CS course in a private, international high school in…
Descriptors: Foreign Countries, High School Students, Computer Science Education, Enrollment
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mudrák, Marián; Turcáni, Milan; Reichel, Jaroslav – Journal on Efficiency and Responsibility in Education and Science, 2020
At current e-learning platforms, is often seen non-efficient usage of their possibilities when creating educational content. This article deals with the possibilities of using adaptive tools that are offered by learning management system (LMS) Moodle when creating a personalised e-course. The methodology created by the authors of the article for…
Descriptors: Individualized Instruction, Computer Science Education, Electronic Learning, Online Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Luik, Piret; Lepp, Marina; Feklistova, Lidia; Säde, Merilin; Rõõm, Marili; Palts, Tauno; Suviste, Reelika; Tõnisson, Eno – International Journal of Lifelong Education, 2020
MOOCs for learning the basics of programming have become popular among people with a diverse range of backgrounds, interests and learning contexts. Studies show that learners who enrol in MOOCs tend to have different motivation from learners in traditional courses, but it is not known how motivation differs for people with different backgrounds.…
Descriptors: Online Courses, Open Education, Programming, Learning Motivation
Pages: 1  |  ...  |  159  |  160  |  161  |  162  |  163  |  164  |  165  |  166  |  167  |  ...  |  524