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Benjamin Luke Moorhouse – Educational Studies, 2024
Beginning teaching is challenging during normal circumstances. Yet, in the summer of 2020, the newly qualified teachers (NQTs) from initial teacher education (ITE) programmes in Hong Kong, as well as many other global contexts, entered schools that were severely disrupted by COVID-19. This qualitative study, through the use of a qualitative online…
Descriptors: Beginning Teachers, COVID-19, Pandemics, Foreign Countries
Emmanuel Agyei; Douglas Darko Agyei; Isaac Benning – African Journal of Research in Mathematics, Science and Technology Education, 2024
In spite of the proliferation of educational technologies, teacher surveys have indicated relatively low levels of technology integration in mathematics lesson delivery in Ghanaian Senior High Schools. This study examined how Senior High School mathematics teachers use the available technology resources in their pedagogy in Ghana. Drawing on the…
Descriptors: Foreign Countries, Mathematics Instruction, Educational Technology, Electronic Learning
Afis Baghiz Syafruddin; Hayuni Retno Widarti; Deni Ainur Rokhim – Turkish Online Journal of Distance Education, 2024
This study aims to determine the feasibility of Instagram-based chemistry learning media and the results of increasing student interest in learning acid-base material in everyday life with a multi-representation approach. The method used in this study is the ADDIE research and development model (Analysis, Design, Development, Implementation, and…
Descriptors: Social Media, Chemistry, Student Interests, Program Effectiveness
Tamara Nelson-Fromm; Bahare Naimipour; Tamara Shreiner; Mark Guzdial – Social Education, 2024
Data literacy, an important goal for social studies education, involves teaching students how to comprehend, analyze, interpret, evaluate, create, and argue with data and data visualizations such as timelines, maps, and graphs. Digital data visualizations support rapid inquiry and explorations that would be difficult on paper - such as adding data…
Descriptors: Visual Aids, Social Studies, Educational Technology, Technology Uses in Education
Ying Zhan; Daner Sun; Ho Man Kong; Ye Zeng – British Journal of Educational Technology, 2024
There is a global trend in the increased adoption of e-assessment in school classrooms to enhance learning. Teachers, as classroom-based assessment designers and implementers, play a vital role in such assessment change. However, little is known about school teachers' classroom-based e-assessment practices and the underlying reasons. To address…
Descriptors: Elementary School Teachers, Student Evaluation, Evaluation Methods, Educational Technology
Fengyao Sun; Peiyao Tian; Daner Sun; Yanhua Fan; Yuqin Yang – British Journal of Educational Technology, 2024
In the ever-evolving AI-driven education, integrating AI technologies into teaching practices has become increasingly imperative for aspiring STEM educators. Yet, there remains a dearth of studies exploring pre-service STEM teachers' readiness to incorporate AI into their teaching practices. This study examined the factors influencing teachers'…
Descriptors: Artificial Intelligence, Educational Technology, Technology Integration, Preservice Teachers
Weiqiao Zhang – Interactive Learning Environments, 2024
The purpose of this research is to assess the effectiveness of using cloud storage services as a means to facilitate the rehearsal process in online choral vocal education. Third-year students from three Chinese educational institutions participated in this study. Thus, this research involved a total number of 336 people (320 students and 16…
Descriptors: Information Storage, Internet, Music Education, Singing
Bárbara Mariana Gutiérrez-Pérez; María Teresa Silva-Fernández; Sara Serrate González – Educational Media International, 2024
The aim of this paper is to describe and analyze the process of co-creation and evaluation of an educational video game application called "Natur-Kingdom," developed within the framework of the NaturTEC-Kids Living Lab with the active participation of children and adolescents. This article aims to demonstrate how the integration of end…
Descriptors: Video Games, Educational Technology, Learner Engagement, Children
M. G. Boltyshev – Interactive Learning Environments, 2024
The article is devoted to the experts' assessment of the application of gamification in corporate training. It analyzes the experiences of companies that use gamification in training their employees, as well as the survey of experts (n = 81) in the field of corporate training. The aim of the study was to identify common strategies for the…
Descriptors: Gamification, Corporate Education, Program Effectiveness, Corporations
Andrew Pilsch – Learning, Media and Technology, 2024
This article considers what 'minimal' might mean in the context of using minimal computing tools in the humanities classroom. Specifically, it recounts experiences teaching students to make websites using Jekyll, a popular minimal website generation tool, using different understandings of 'minimal.' In one, students were encouraged to use a Web…
Descriptors: Educational Technology, Technology Uses in Education, Humanities Instruction, Web Sites
Mohd Kamal Othman; Sim Kah Ching – Education and Information Technologies, 2024
This study investigates the impact of gamified learning, specifically through computerised and paper-based board games, compared to conventional teaching methods on science education for 10-year-old students. We conducted an experimental design with 574 Malaysian Type Chinese Primary School participants, using pre-and post-tests, questionnaires,…
Descriptors: Gamification, Science Education, Learner Engagement, Student Motivation
Marsela Thanasi-Boçe; Julian Hoxha – Education and Information Technologies, 2024
Entrepreneurship education has evolved to meet the demands of a dynamic business environment, necessitating innovative teaching methods to prepare entrepreneurs for market uncertainties. Large Language Models (LLMs) like the Generative Pre-trained Transformer 4 (GPT-4), recognized for their exceptional performance on public datasets, are examined…
Descriptors: Entrepreneurship, Business Administration Education, Technology Integration, Artificial Intelligence
Nuray Akman Selcuk; Sevda Kucuk; Burak Sisman – Education and Information Technologies, 2024
This study examines the impact of educational robotics applications in Information Technologies and Software courses on the motivation, attitude towards robotics, and academic achievement of 6th-grade secondary school students. The research employed pre-experimental method encompassing 112 students. Students got training in robotics using the…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Student Motivation
Li-Wei Peng; Cheun-Yeong Lee – Excellence in Education Journal, 2024
Numerous educators, instructional designers, and technology specialists utilize case study methodologies to achieve various objectives, such as elevating the profession's status, bridging theory and practice, applying knowledge to real-world classroom and workplace scenarios, honing decision-making skills, and inspiring future professionals. This…
Descriptors: Graduate Students, Case Studies, Animation, Technology Uses in Education
Slaviša Radovic; Niels Seidel – International Journal of Assessment Tools in Education, 2024
Advanced learning technologies have become a focal point in recent educational research, holding the promise of enhancing students' self-regulated learning (SRL) by facilitating various processes of planning, monitoring, performing, and reflecting upon learning experiences. However, concerns have arisen regarding the efficacy and design of…
Descriptors: Self Management, Educational Technology, Scoring Rubrics, Educational Environment

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