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Brusilovsky, P.; And Others – 1994
Three different approaches to teaching introductory programming are reviewed: the incremental approach, the sub-language approach, and the mini-language approach. The paper analyzes all three approaches, providing a brief history of each and describing an example of a programming environment supporting this approach. In the incremental approach,…
Descriptors: Computer Science Education, Foreign Countries, Introductory Courses, Programming
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Forcheri, Paola; Molfino, Maria Teresa – Computers & Education, 1994
Discusses computational tools for learning programming and describes a system that was developed to help university students acquire the capability to model computational problems independently of a specific programming language. User-system interaction is explained; and system architecture is described, including specification acquisition, a…
Descriptors: Computer Assisted Instruction, Computer Science Education, Courseware, Higher Education
Buchanan, Larry – MultiMedia Schools, 1996
Defines HyperText Markup Language (HTML) as it relates to the World Wide Web (WWW). Describes steps needed to create HTML files on a UNIX system and to make them accessible via the WWW. Presents a list of basic HTML formatting codes and explains the coding used in the author's personal HTML file. (JMV)
Descriptors: Access to Information, Authoring Aids (Programming), Coding, Guidelines
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Diwan, Amer; Waite, William M.; Jackson, Michele H.; Dickerson, Jacob – Journal on Educational Resources in Computing, 2004
The educational literature recognizes that people go through a number of stages in their intellectual development. During the first stage, called "received knowledge" or "dualism", people expect knowledge to be handed to them by authority figures (thus "received") and think in terms of black and white (thus "dualism"). Our experience indicates…
Descriptors: Programming Languages, Learning Strategies, Programming, Intellectual Development
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Zaldivar, Vicente Arturo Romero; Arandia, Jon Ander Elorriaga; Brito, Mateo Lezcano – Journal of Educational Multimedia and Hypermedia, 2005
In this article, the main characteristics of the educational browser YADBrowser are described. One of the main objectives of this project is to define new languages and object models which facilitate the creation of educational applications for the Internet. The fundamental characteristics of the object model of the browser are also described.…
Descriptors: Internet, Programming, Programming Languages, Computer Software
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Lee, Mark J. W.; Pradhan, Sunam; Dalgarno, Barney – Journal of Information Technology Education, 2008
Modern information technology and computer science curricula employ a variety of graphical tools and development environments to facilitate student learning of introductory programming concepts and techniques. While the provision of interactive features and the use of visualization can enhance students' understanding and assist them in grasping…
Descriptors: Cognitive Processes, Computer Software Evaluation, Hypothesis Testing, Visualization
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Sims, Judy Rene – Online Submission, 2010
This paper was presented on the panel, "Perspectives on Teaching about Radio, Culture, and Society," sponsored by the Radio/Audio Media and International Divisions of the Broadcast Education Association (BEA) at the BEA National Convention. The purpose of the panel was to examine various perspectives - domestic and international - on…
Descriptors: Cultural Awareness, Radio, Programming (Broadcast), Teaching Methods
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Lin, Yu-Tzu; Yen, Bai-Jang; Chang, Chia-Hu; Lee, Greg C.; Lin, Yu-Chih – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to propose an indexing and teaching focus mining system for lecture videos recorded in an unconstrained environment. Design/methodology/approach: By applying the proposed algorithms in this paper, the slide structure can be reconstructed by extracting slide images from the video. Instead of applying…
Descriptors: Video Technology, Lecture Method, Indexing, Educational Experiments
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del Blanco, Angel; Torrente, Javier; Moreno-Ger, Pablo; Fernandez-Manjon, Baltasar – International Journal of Distance Education Technologies, 2010
The increasing adoption of e-Learning technology is facing new challenges, such as how to produce student-centered systems that can be adapted to each student's needs. In this context, educational video games are proposed as an ideal medium to facilitate adaptation and tracking of students' performance for assessment purposes, but integrating the…
Descriptors: Foreign Countries, Electronic Learning, Intelligent Tutoring Systems, Educational Games
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Crisp, Geoffrey – Journal of Learning Design, 2010
This paper will explore some of the practical options that are available to teachers as we move towards Assessment 2.0. Assessment 2.0 describes an environment in which the teacher sets tasks that allow students to use more dynamic, immersive and interactive environments for exploring and creating responses to sophisticated assessment tasks.…
Descriptors: Educational Assessment, Student Evaluation, Thinking Skills, Interaction
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Bennedsen, Jens; Schulte, Carsten – ACM Transactions on Computing Education, 2010
This article reports on an experiment undertaken in order to evaluate the effect of a program visualization tool for helping students to better understand the dynamics of object-oriented programs. The concrete tool used was BlueJ's debugger and object inspector. The study was done as a control-group experiment in an introductory programming…
Descriptors: Programming, Introductory Courses, Control Groups, Experimental Groups
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Bellotti, Francesco; Berta, Riccardo; De Gloria, Alessandro; Primavera, Ludovica – British Journal of Educational Technology, 2010
Serious virtual worlds (SVWs) represent a great opportunity for learning and should embed a lot of high-quality contextualised information so that the player can take the most from his or her exploration of the environment. This requires defining new methodologies and tools for effective production. We have investigated this issue in implementing…
Descriptors: Foreign Countries, Cultural Background, Educational Games, Learning Theories
Shen, Warren H. – ProQuest LLC, 2009
This dissertation studies information extraction (IE), the problem of extracting structured information from unstructured data. Example IE tasks include extracting person names from news articles, product information from e-commerce Web pages, street addresses from emails, and names of emerging music bands from blogs. IE is all increasingly…
Descriptors: Information Retrieval, Access to Information, Data Processing, Pattern Recognition
Schloss, Martin – ProQuest LLC, 2009
The last twenty-five years has brought increased recognition of the educational rights of individuals with mental retardation and with it, increased programming in the Jewish community to meet their needs. Through the use of hermeneutics, this paper seeks to contribute to the knowledge and understanding of the "halakhic" status and needs of…
Descriptors: Community Leaders, Modern History, Jews, Mental Retardation
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McKee, Meredith L.; MacDonald, Pamelyn M. – Journal of Instructional Psychology, 2009
Student self-report measures have been reported in numerous studies to assert that the use of case studies in college psychology courses can help students to better understand the relevance of course topics; however, few studies have directly measured the impact of case studies on students' learning. The present study differs from previous studies…
Descriptors: Academic Achievement, Course Content, Diaries, Reading Ability
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