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Morris, Ronald V. – Childhood Education, 2018
Classroom innovation can involve finding unique ways to present material to students. Engaging students with the material will support their understanding of the broader implications of what they learn and how it relates to their lives.
Descriptors: Instructional Innovation, Learner Engagement, Student Motivation, Simulation
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Frydenberg, Mark; Yates, David J.; Kukesh, Julie S. – Information Systems Education Journal, 2018
As industry embraces the agile methodology for application development, universities are shifting their curricula to teach agile principles along with traditional waterfall concepts. This paper describes a simulation game offered to students in a first-year computing concepts course to introduce both models of application development. Students…
Descriptors: Simulation, Educational Games, Computer Science Education, Introductory Courses
Bardo, Nicholas – ProQuest LLC, 2018
This narrative inquiry explores the process through which a combination of coursework, field experiences, and experiential classroom activities engaged pre-service teachers with opportunities to expand their perspective upon culturally normative conceptions of values, beliefs, and worldview. Due to the current racial and ethnic demographic gap…
Descriptors: Cross Cultural Training, Cultural Awareness, Multicultural Education, Preservice Teacher Education
Ramakrishnan, Vijaya – ProQuest LLC, 2018
Often, education regarding low volume and high-risk procedures, like tracheostomy, are ignored. Lack of experience, skills, and human resources can lead to decreases in confidence levels, diminished quality of care, and potentially an adverse event. The purpose of this DNP project was to prepare simulation-based education on the tracheostomy…
Descriptors: Medical Services, Simulation, Nursing, Nursing Education
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Papin, Kevin – Research-publishing.net, 2018
This paper presents a research proposal that aims at examining the impact of communicative tasks mediated by Virtual Reality (VR) on second language (L2) Willingness To Communicate (WTC) outside of the classroom. The study will take place in Montreal, a Canadian city known for its regional variety of French and the bilingualism of its population,…
Descriptors: Computer Simulation, Computer Mediated Communication, Second Language Learning, Foreign Countries
Kappagantula, Sri Rama Kartheek – ProQuest LLC, 2018
The presence of Animated Pedagogical Agents (APAs) in education is increasing day-by-day. They are being used in online courses as well as research studies. Therefore, there is a need to study ways in which lectures can quickly be created using APAs. Gestures are an inseparable part of an APA's communication with users. Gestures generated…
Descriptors: Animation, Educational Technology, Technology Uses in Education, Nonverbal Communication
Bryant, Susan Graves – ProQuest LLC, 2018
Sepsis kills more than 250,000 people every year in the United States. Immediate treatment is crucial for best patient outcomes but sepsis can be challenging to identify. Nurses may miss signs of sepsis and delay life-saving treatment. The purpose of this quality improvement project was to determine whether an instructional presentation on…
Descriptors: Nursing Students, Simulation, Nursing Education, Recognition (Psychology)
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Nelson, Katherine G.; McKenna, Ann F.; Brem, Sarah K.; Hilpert, Jonathan; Husman, Jenefer; Pettinato, Eva – Journal of Engineering Education, 2017
Background: Little research exists on students' misconceptions about semiconductors, why they form, and what role educational resources like simulations play in misconception formation. Research on misconceptions can help enhance student learning about semiconductors. Purpose (Hypothesis): This project sought to identify students' misconceptions…
Descriptors: College Students, Engineering Education, Misconceptions, Knowledge Level
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Brouwer, Harm; Crocker, Matthew W.; Venhuizen, Noortje J.; Hoeks, John C. J. – Cognitive Science, 2017
Ten years ago, researchers using event-related brain potentials (ERPs) to study language comprehension were puzzled by what looked like a "Semantic Illusion": Semantically anomalous, but structurally well-formed sentences did not affect the N400 component--traditionally taken to reflect semantic integration--but instead produced a P600…
Descriptors: Diagnostic Tests, Brain Hemisphere Functions, Language Processing, Semantics
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Remmele, Bernd – International Journal of Game-Based Learning, 2017
The paper first outlines a differentiation of play/game-motivations that include "negative" attitudes against the play/game itself like cheating or spoilsporting. This problem is of particular importance in concern of learning games because they are not "played" for themselves--at least in the first place--but due to an…
Descriptors: Play, Educational Games, Student Motivation, Negative Attitudes
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Bolman, Lee; Deal, Terrence E. – Journal of Management Education, 2017
Lee Bolman and Terrence Deal think of how much has changed since the era of innocence when they first published "A Simple But Powerful Power Simulation"--before the advent of cell phones, personal computers, the Internet, e-mail, Facebook, and Twitter. So much has changed, and yet the fundamentals of human behavior, social interaction,…
Descriptors: Simulation, Political Power, Learning Processes, Teaching Methods
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Abrams, Sandra Schamroth; Rowsell, Jennifer; Merchant, Guy – Teachers College Record, 2017
Background: Research into digital practices and cultures repeatedly calls attention to the complexity of communication spaces and meaning-making practices. With the blurring of boundaries between online and offline, these entangled practices involve the interweaving of human, material, semiotic, and discursive practices. Purpose: This introductory…
Descriptors: Simulated Environment, Computer Simulation, Video Games, Play
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Bun, Pawel Kazimierz; Wichniarek, Radoslaw; Górski, Filip; Grajewski, Damian; Zawadzki, Przemyslaw; Hamrol, Adam – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Virtual reality (VR) may be used as an innovative educational tool. However, in order to fully exploit its potential, it is essential to achieve the effect of immersion. To more completely submerge the user in a virtual environment, it is necessary to ensure that the user's actions are directly translated into the image generated by the…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Equipment
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Raykov, Tenko; Marcoulides, George A.; Li, Tenglong – Educational and Psychological Measurement, 2017
The measurement error in principal components extracted from a set of fallible measures is discussed and evaluated. It is shown that as long as one or more measures in a given set of observed variables contains error of measurement, so also does any principal component obtained from the set. The error variance in any principal component is shown…
Descriptors: Error of Measurement, Factor Analysis, Research Methodology, Psychometrics
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Fan, Yi; Lance, Charles E. – Educational and Psychological Measurement, 2017
The correlated trait-correlated method (CTCM) model for the analysis of multitrait-multimethod (MTMM) data is known to suffer convergence and admissibility (C&A) problems. We describe a little known and seldom applied reparameterized version of this model (CTCM-R) based on Rindskopf's reparameterization of the simpler confirmatory factor…
Descriptors: Multitrait Multimethod Techniques, Correlation, Goodness of Fit, Models
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