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Thatcher, Donald – Simulation/Games for Learning, 1986
Considers nature of learning; significance of promoting learning rather than teaching; active nature of learning from experience; role of simulations and games in promoting learning; process of debriefing and its relationship to reflection; and teacher role. The Learning System, which relates general systems theory to process of learning, is…
Descriptors: Definitions, Educational Games, Experiential Learning, Instructional Effectiveness
Rick, John W. – Perspectives in Computing: Applications in the Academic and Scientific Community, 1986
Discusses use of computer simulation as an archeological tool for research and teaching involving the remains of prehistoric game animals to aid in understanding effects of various strategies of prehistoric hunters on populations of game animals. A simulation involving possible vicuna hunting strategies is described. (MBR)
Descriptors: Animal Behavior, Archaeology, Behavior Patterns, Computer Graphics
Peer reviewed Peer reviewed
Huynh, Huynh – Journal of Educational Statistics, 1986
Under the assumptions of classical measurement theory and the condition of normality, a formula is derived for the reliability of composite scores. The formula represents an extension of the Spearman-Brown formula to the case of truncated data. (Author/JAZ)
Descriptors: Computer Simulation, Error of Measurement, Expectancy Tables, Scoring Formulas
Michael, Joel A. – Physiologist, 1984
Argues that computer-simulated experiments offer educational tools to foster student development of problem-solving skills without traditional laboratory time and expense. The evolution of the medical physiology course at Rush Medical College is used to illustrate trends in this area. They include experiments on PLATO, and on personal computers.…
Descriptors: College Science, Computer Simulation, Educational Trends, Higher Education
Peer reviewed Peer reviewed
Copes, Wayne; And Others – Mathematics Teacher, 1986
A self-teaching module on queues, dealing with the use of random numbers in the simulation of realistic queueing or waiting-line situations, is described. Both mathematical content and teaching methods are considered. (MNS)
Descriptors: Mathematical Applications, Mathematics Instruction, Probability, Secondary Education
Peer reviewed Peer reviewed
Ganiel, Uri; Idar, Joshua – Journal of Computers in Mathematics and Science Teaching, 1985
Discusses the nature of misconceptions in science and the role of teachers and students in correcting these misconceptions. Also describes a simulation program that centers on some basic topics in Newtonian mechanics, outlining its structure and examining some of the premises that served as guidelines in its design. (JN)
Descriptors: Computer Simulation, Computer Software, Concept Formation, Elementary Secondary Education
Peer reviewed Peer reviewed
Day, M. J.; And Others – Journal of Biological Education, 1985
An interactive computer program in microbial genetics is described. The simulation allows students to work at their own pace and develop understanding of microbial techniques as they choose donor bacterial strains, specify selective media, and interact with demonstration experiments. Sample questions and outputs are included. (DH)
Descriptors: College Science, Computer Simulation, Computer Software, Genetics
Peer reviewed Peer reviewed
Pedersen, Paul B. – Journal for Specialists in Group Work, 1985
Describes a large-group simulation, titled "Lump Sum," to demonstrate decision-making processes in multicultural groups. Simulation directions, results, and supporting publications are presented. (Author)
Descriptors: Cultural Pluralism, Decision Making, Decision Making Skills, Educational Games
Peer reviewed Peer reviewed
Saunders, Daniel Mark – Simulation and Games, 1986
Describes the Taffs Pit simulation game, which sets up a meeting between acting and production staff within an invented soap opera program with students role playing and critically observing, and then links to general themes of communication analysis. The simulation's design, role playing, and criticisms of the game are discussed. (MBR)
Descriptors: Communication Research, Design, Discovery Learning, Drama
Peer reviewed Peer reviewed
Moffatt, Ian – Journal of Geography in Higher Education, 1986
A computer modeling course in environmental systems and dynamics is presented. The course teaches senior undergraduates to analyze a system of interest, construct a system flow chart, and write computer programs to simulate real world environmental processes. An example is presented along with a course evaluation, figures, tables, and references.…
Descriptors: College Seniors, Computer Assisted Instruction, Computer Simulation, Educational Research
Peer reviewed Peer reviewed
Selkirk, Keith – Mathematics in School, 1986
Definitional questions are raised first, followed by discussion of simulations and their place in the mathematics classroom. Variety and classification are discussed, plus some comments on designing simulations. (MNS)
Descriptors: Educational Games, Educational Philosophy, Elementary Secondary Education, Learning Activities
Peer reviewed Peer reviewed
Lewington, J.; And Others – Journal of Biological Education, 1985
Describes a computer simulation program which helps students learn the main biochemical tests and profiles for identifying medically important bacteria. Also discusses the advantages and applications of this type of approach. (ML)
Descriptors: Biochemistry, Biomedicine, College Science, Computer Simulation
Peer reviewed Peer reviewed
Bronfenbrenner, Urie; And Others – Child Development, 1984
Investigates whether the hypothesis that the mother's work situation influences parents' perceptions of their three-year-old children can explain reported differences in effects of maternal employment on the child. The sample consisted of 152 white, two-parent families. Results support the generalization that maternal employment may entail both…
Descriptors: Ecology, Educational Attainment, Employed Parents, Family Problems
Peer reviewed Peer reviewed
Gillund, Gary; Shiffrin, Richard M. – Psychological Review, 1984
The Search of Associative Memory (SAM) model for recall is extended by assuming that a familiarity process is used for recognition. The model, formalized in a computer simulation program, correctly predicts a number of findings in the literature as well as results from an experiment on the word-frequency effect. (Author/BW)
Descriptors: Association (Psychology), Computer Simulation, Cues, Memory
Peer reviewed Peer reviewed
Whitman, David L.; Terry, Ronald E. – CoED, 1985
Demonstrating petroleum engineering concepts in undergraduate laboratories often requires expensive and time-consuming experiments. To eliminate these problems, a graphical simulation technique was developed for junior-level laboratories which illustrate vapor-liquid equilibrium and the use of mathematical modeling. A description of this…
Descriptors: Computer Graphics, Computer Simulation, Computer Software, Engineering
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