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Krouska, Akrivi; Troussas, Christos; Sgouropoulou, Cleo – Education and Information Technologies, 2022
The closure of educational institutions due to the COVID-19 pandemic leads imperatively to the utilization of technological advances and the Internet for enabling the continuity of learning. To this direction, Mobile Game-based Learning (MGbL) can be beneficial to teaching and learning; since, from technological perspective, most students prefer…
Descriptors: Game Based Learning, Electronic Learning, COVID-19, Pandemics
Al-Jarf, Reima – Online Submission, 2022
This study investigates how emergency practicum was carried out during the COVID-19 Pandemic in the past two years (Spring 2020 to Sprin 2022) in Saudi Arabia. Results of surveys with a sample of instructors from Languages, Translation, Literature, Linguistics, Education and Computer Science Departments at a sample of universities in Saudi Arabia…
Descriptors: Foreign Countries, Practicums, COVID-19, Pandemics
Guler, Mustafa; Ozden, M. Yasar – Online Submission, 2022
In this study, the perceptions of students and faculty members regarding the use of Moodle/Office365 system in educational activities were examined. Perceptions have been examined from three different perspectives: These are the effect, usefulness and ease of use of the technology used on students' motivation in learning activities. Students…
Descriptors: Student Attitudes, Integrated Learning Systems, College Faculty, Teacher Attitudes
Veeragoudar, Sneha; Sullivan, Florence R. – ACM Transactions on Computing Education, 2022
Here, we present the results of a study of in-service teachers' responses to equity-based case study vignettes focused on racialized classroom incidents. This study was conducted in the context of an ongoing research practice partnership aimed at integrating computer science concepts in elementary grades. Our work took place in a public school…
Descriptors: Teacher Attitudes, Racial Attitudes, Computer Science, Elementary Education
Zhu, Meina; Kadirova, Dilnoza – Open Learning, 2022
Given the rapid rise of open educational resources (OER) for informal learning pursuits impacting countless millions of people each day around the world, this study investigated the impact of the initiative that spearheaded this movement; namely, Massachusetts Institute of Technology (MIT) open courseware (OCW). More specifically, it explored…
Descriptors: Independent Study, Student Attitudes, Learning Experience, Computer Science Education
Radke, Sarah C.; Vogel, Sara E.; Ma, Jasmine Y.; Hoadley, Christopher; Ascenzi-Moreno, Laura – Teachers College Record, 2022
Background/Context: Bi/multilingual students' STEM learning is better supported when educators leverage their language and cultural practices as resources, but STEM subject divisions have been historically constructed based on oppressive, dominant values and exclude the ways of knowing of nondominant groups. Truly promoting equity requires…
Descriptors: Middle School Students, Bilingual Students, STEM Education, Code Switching (Language)
Gupta, Chetna – IEEE Transactions on Education, 2022
Contribution: This article demonstrates the impact of today's Information and Communication Technologies (ICT) in teaching software engineering (SE) course with design-based learning (DBL) and project-based learning (PBL). The results show a positive influence of integration of DBL and PBL in reducing industry gaps with improved student…
Descriptors: Computer Software, Computer Science Education, Information Technology, Active Learning
LópezLeiva, Carlos A.; Noriega, Gabino; Celedón-Pattichis, Sylvia; Pattichis, Marios S. – Teachers College Record, 2022
Background/Context: Computer programming is rarely accessible to K-12 students, especially for those from culturally and linguistically diverse backgrounds. Middle school age is a transitioning time when adolescents are more likely to make long-term decisions regarding their academic choices and interests. Having access to productive and positive…
Descriptors: Hispanic American Students, Student Experience, Mathematics Education, Programming
Yolander A. Smith – ProQuest LLC, 2022
The purpose of this study is to assess the knowledge and skills that are needed within Louisiana postsecondary institutions to obtain four- and five-star jobs in computer and information technology. The study will examine computer science and information systems curricula at select colleges in the state and compare course offerings with skills…
Descriptors: Partnerships in Education, Technological Literacy, Postsecondary Education, School Business Relationship
Ma, Lili – Journal of STEM Education: Innovations and Research, 2021
This paper summarizes our experience of teaching undergraduate robotic courses in the past ten years. The objective is to introduce students to the fundamental knowledge in robotics. Lecture topics covered subjects in both Autonomous Mobile Robots and Robotic Manipulator. In the lab sessions, students work on physical robots to acquire basic…
Descriptors: Teaching Methods, Robotics, Engineering Education, Computer Science Education
Ramos, David Brito; Ramos, Ilmara Monteverde Martins; Gasparini, Isabela; Teixeira de Oliveira, Elaine Harada – International Journal of Distance Education Technologies, 2021
This work presents a new approach to the learning path model in e-learning systems. The model uses data from the database records from an e-learning system and uses graphs as representation. In this work, the authors show how the model can be used to represent visually the learning paths, behavior analysis, help to suggest group formation for…
Descriptors: Electronic Learning, Models, Graphs, Integrated Learning Systems
Iqbal Malik, Sohail; Mathew, Roy; Tawafak, Ragad M.; Alfarsi, Ghaliya – E-Learning and Digital Media, 2021
Algorithmic thinking is considered as one of the important steps toward learning to code for novices in programming education. In this study, algorithmic thinking was promoted by introducing a Problem Analysis Algorithmic Model (PAAM) in an Algorithms and Programming 1 (AP) course. A web-based application is developed to offer the PAAM model in…
Descriptors: Web Based Instruction, Models, Computer Science Education, Programming
Güler, Çetin – Journal of Theoretical Educational Science, 2021
Algorithmic Thinking (AT) skills may be considered one of the necessary skills for everyone in the new century. Individuals and societies live in a time when they cannot avoid using information communication technologies (ICT). Hence, they need to be ICT literate. Teachers shall play an important role both for individuals and societies to address…
Descriptors: Thinking Skills, Computer Science Education, Information Technology, Elective Courses
Agbo, Friday Joseph; Sanusi, Ismaila Temitayo; Oyelere, Solomon Sunday; Suhonen, Jarkko – Education Sciences, 2021
This study investigated the role of virtual reality (VR) in computer science (CS) education over the last 10 years by conducting a bibliometric and content analysis of articles related to the use of VR in CS education. A total of 971 articles published in peer-reviewed journals and conferences were collected from Web of Science and Scopus…
Descriptors: Computer Simulation, Computer Science Education, Educational Research, Research Methodology
Lai, Ying-Hsun; Chen, Shih-Yeh; Lai, Chin-Feng; Chang, Yao-Chung; Su, Yu-Sheng – Interactive Learning Environments, 2021
Due to their applications on varied and complex issues, Artificial Intelligence (AI) and Internet of Things (IoT) (collectively, AIoT) have become popular new-generation courses, but the learning of such courses needs to consider actual situations and to analyze complicated problems, making it difficult for students to improve their academic…
Descriptors: Artificial Intelligence, Internet, Computation, Thinking Skills