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Alhamdani, Wasim A. – Journal of Cybersecurity Education, Research and Practice, 2019
A suggested curriculum for secondary and primarily academic discipline in Cybersecurity Postsecondary Education is presented. This curriculum is developed based on the Association for Computing Machinery guidelines and the National Centers of Academic Excellence Cyber Operations program.
Descriptors: Postsecondary Education, Computer Security, Information Security, Computer Science Education
Zaccone, Maria Cristina; Pedrini, Matteo – International Journal of Educational Management, 2019
Purpose: The purpose of this paper is to investigate the relationship between individual motivation -- both intrinsic and extrinsic -- and learning effectiveness; moreover, this paper also investigates whether this relationship is moderated by gender. Design/methodology/approach: A quasi-experimental study was conducted. The research measured…
Descriptors: Learning Motivation, Instructional Effectiveness, Sex Role, Computer Science Education
Lertyosbordin, Chacharin; Maneewan, Sorakrich; Yampinij, Sakesun; Thamwipat, Kuntida – International Education Studies, 2019
Office of basic education commission of Thailand firstly declared the indicator for computing science of the students in primary education and secondary education in 2018. The important of computing science is to develop the learners to solve the questions of computing science by using technology correctly. To gain the effective learning…
Descriptors: Scoring Rubrics, Problem Solving, Computer Science Education, Student Evaluation
Lee, Philip T. Y.; Lui, Richard W. C.; Chau, Michael – Journal of Information Systems Education, 2019
Serious games, many of which are multi-player games, have been commonly used in information technology education and training. Competition can be intuitively associated with games; however, it is not always considered as a necessary attribute of serious games. Particularly, the learning impact results of competition are mixed. Challenge and…
Descriptors: Competition, Educational Games, Search Engines, Self Efficacy
Da Cruz Alves, Nathalia; Gresse Von Wangenheim, Christiane; C.R. Hauck, Jean – Informatics in Education, 2019
As computing has become an integral part of our world, demand for teaching computational thinking in K-12 has increased. One of its basic competences is programming, often taught by learning activities without a predefined solution using block-based visual programming languages. Automatic assessment tools can support teachers with their assessment…
Descriptors: Computation, Thinking Skills, Competence, Elementary Secondary Education
Rich, Peter J.; Browning, Samuel F.; Perkins, McKay; Shoop, Timothy; Yoshikawa, Emily; Belikov, Olga M. – TechTrends: Linking Research and Practice to Improve Learning, 2019
The teaching of computing is becoming an essential addition to twenty-first-century learning. An important part of this new addition is the teaching of computing in earlier grades, starting as early as kindergarten in some countries. Yet, there is little research that reports on computing practices in earlier grades. The purpose of this study was…
Descriptors: Computer Science Education, Elementary School Teachers, Foreign Countries, Teaching Experience
Miller, Craig S.; Settle, Amber – ACM Transactions on Computing Education, 2019
We investigate conditions in which novices make some reference errors when programming. We asked students from introductory programming courses to perform a simple code-writing task that required constructing references to objects and their attributes. By experimentally manipulating the nature of the attributes in the tasks, from identifying…
Descriptors: Error Patterns, Novices, Programming, Introductory Courses
Tenenberg, Josh; Chinn, Donald – ACM Transactions on Computing Education, 2019
It is common to think of learning as the acquisition of knowledge by an individual learner. Starting a century ago, Lev Vygotsky developed a different perspective on learning, initiating a tradition of educational research whose momentum and influence continue to grow. One of Vygotsky's key principles is the "general genetic law of cultural…
Descriptors: Computer Science Education, Learning Theories, Cultural Influences, Social Theories
Ferris, Kira Davad – ProQuest LLC, 2019
This study was an examination of the systemization of, and law and ethics concepts incorporated into, robotics and computer science courses that offered artificial intelligence as part of the curriculum of selected community colleges. The researcher completed a mixed-methods study using surveys and document analysis. The first area of…
Descriptors: Laws, Ethics, Robotics, Computer Science Education
Tom Liam Lynch – English Education, 2019
In this conceptual essay, the author argues that computational methods and computer science more broadly should be embedded into English education programs. Positing that computational methods can deepen and expand the way literature is already taught in many English education programs and secondary English classrooms, the author first makes a…
Descriptors: Computer Science Education, Literature, English Instruction, Computation
Chen, Ching-Huei; Yang, Chin-Kun; Huang, Kun; Yao, Kai-Chao – Journal of Computer Assisted Learning, 2020
Robotics education has received an increasing attention in recent years as a means to build students' motivation, team collaboration skills, and other valuable 21st century competencies. Yet there is a lack of experimental studies to investigate and identify strategies to facilitate robotics education. This study adopted a 2 × 2 quasi-experimental…
Descriptors: Computer Simulation, Competition, Robotics, 21st Century Skills
Erümit, Ali Kürsat; Sahin, Güven – International Journal of Computer Science Education in Schools, 2020
This study is an investigation of the effects of plugged and unplugged activities in a programming course using the Programming in Seven Steps (PSS) model on pupils' satisfaction and activity type preferences. A case study method was used in the classroom was the case. Data included students' diary, their responses on semi-structured interview…
Descriptors: Student Attitudes, Preferences, Programming, Computer Science Education
Avcu, Yunus Emre; Ayverdi, Leyla – International Journal of Educational Methodology, 2020
The study's goal was to examine the correlation between the computer programming self-efficacy and computational thinking skills of gifted and talented students. The capacity of the computer programming self-efficacy of gifted and talented students to predict their computational thinking skills were also examined. The relational screening model…
Descriptors: Programming, Self Efficacy, Thinking Skills, Correlation
Yilmaz, Ramazan; Karaoglan Yilmaz, Fatma Gizem – Educational Technology Research and Development, 2020
This study was conducted to investigate the effect of task and group awareness (TaGA) support provided to group members by a pedagogical agent (PA) in computer-supported collaborative learning (CSCL) on the students' attitudes towards collaborative learning and self-regulated learning skills (SRLS). A quasi-experimental research design with…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Student Attitudes, Undergraduate Students
Dawar, Deepak; Murphy, Marianne – Information Systems Education Journal, 2020
Teaching introductory programming courses to university students who come from a varied set of academic and non-academic backgrounds is challenging. Students who are learning programming for the first time can become easily discouraged leading to procrastination that subsequently can have an unfavorable effect on their learning outcomes, and…
Descriptors: Assignments, Scaffolding (Teaching Technique), Introductory Courses, Programming

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