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Olivares, Daniel Michael – ProQuest LLC, 2019
The 2012 report by the US President's Council of Advisors on Science and Technology (PCAST) predicts a deficit in the workforce for science, technology, engineering, and mathematics (STEM) in the following decade and emphasizes the importance of addressing this shortfall. According to the report, less than half of the three million students…
Descriptors: Intervention, Computer Science Education, Programming, Social Behavior
Beckman, Joseph W. – ProQuest LLC, 2019
Information security practitioners and researchers who possess sufficient depth of conceptual understanding to reconstitute systems after attacks or adapt information security concepts to novel situations are in short supply. Education of new information security professionals with sufficient conceptual depth is one method by which this shortage…
Descriptors: Achievement Gains, Cognitive Processes, Coding, Technology
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Ait-Adda, Samia; Bousbia, Nabila; Balla, Amar – E-Learning and Digital Media, 2023
Our aim in this paper is to improve the efficiency of a learning process by using learners' traces to detect particular needs. The analysis of the semantic path of a learner or group of learners during the learning process can allow detecting those students who are in needs of help as well as identify the insufficiently mastered concepts. We…
Descriptors: Semantics, Learning Processes, Learning Analytics, Models
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Sara Genut; Yifat Ben-David Kolikant – Informatics in Education, 2023
Programs in bioinformatics, offered in many academic institutes, are assumed to expand women's representation in computer science (CS). Women's enrolment in these programs is high. Our questions are: Do these programs attract different women from those attracted to CS programs? What factors underlie women's decision to enroll in bioinformatics…
Descriptors: Biology, Information Science, Computer Science Education, Disproportionate Representation
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Eric Schätz; Alke Martens – International Association for Development of the Information Society, 2023
Due the wideness of the term Physical Computing, there is a need for a better structure of this topic. This paper is about an approach of structuring this field by finding attributes of different physical computing devices which can be used in class. Those attributes are meant to enforce teachers as well as researchers to analyze different devices…
Descriptors: Computer Use, Handheld Devices, Telecommunications, Teaching Methods
Cansu Tatar – ProQuest LLC, 2023
Artificial Intelligence (AI) literacy skills have become essential to prepare youths for 21st- century needs. Despite the efforts to broaden AI education in K-12 classrooms, teaching AI concepts is mostly limited to Computer Science classrooms. Nonetheless, approximately half of U.S. high school students cannot access any Computer Science classes.…
Descriptors: English Instruction, Language Arts, English Teachers, Teacher Attitudes
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Sanaa Shehayeb; Eman Shaaban; Jinan Karameh Shayya – International Society for Technology, Education, and Science, 2023
OECD (2019) defined student agency as the ability to set goals, reflect, and act responsibly to endorse change. It is quality of students' engagement and interaction with peers, teachers, parents and the wider community. The purpose of this research is to investigate and track the factors of promoting student agency and community engagement…
Descriptors: Personal Autonomy, High School Students, Student Attitudes, Foreign Countries
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Black, Michael; Green, Ricky – Information Systems Education Journal, 2018
For students seeking careers not related to the computer sciences, the task of installation, configuration and maintenance of software on business class systems may be an essential skill. Dedicated computers are essential to these kinds of courses, but the constraints of university computer labs prohibit their use. Other solutions exist, but…
Descriptors: Computer Peripherals, Information Systems, Computer Science Education, Computer Uses in Education
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Price, Colin B.; Price-Mohr, Ruth M. – Cambridge Journal of Education, 2018
This paper presents research on how children aged 5-11 can create stories through computer programming (coding). A novel 'Story-Writing-Coding' engine is introduced where children realise their imagined stories through code that results in animations representing their stories. Analysis of how they manipulated code to represent story meaning is…
Descriptors: Elementary School Students, Story Telling, Programming, Coding
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Peiris, K. Dharini Amitha; Gallupe, R. Brent – Decision Sciences Journal of Innovative Education, 2018
Recommender-driven online learning systems (ROLS) are at the forefront of new computer-based learning. They incorporate machine learning to allow learning-by-doing, generating personalized recommendations in the process. This article describes the evaluations of a new type of online learning systems, ROLS. This evaluation was carried out in three…
Descriptors: Intelligent Tutoring Systems, Computer Science Education, Programming Languages, Conventional Instruction
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Mahroof, Ameema; Saeed, Muhammad – Bulletin of Education and Research, 2021
This small scale study aims to analyze the question papers of Board of Intermediate and Secondary Education in the subject of computer science with reference to item analysis and Bloom's taxonomy. Data were collected from 100 students of Grade 9th and 10th from the schools of Lahore city using convenient sampling technique. Data collected on the…
Descriptors: Foreign Countries, Secondary Education, Computer Science Education, Item Analysis
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Arslan, Kürsat; Tanel, Zafer – Education and Information Technologies, 2021
The purpose of this study was to determine IT teacher candidates' attitudes, self-efficacy and opinions about educational robotic-based programming education. The participants of this study consisted of 2nd class students in Computer Education and Instructional Technologies department of a university in Turkey. The study group of the research…
Descriptors: Student Attitudes, Positive Attitudes, Self Efficacy, Computer Science Education
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Yin, Jiaqi; Goh, Tiong-Thye; Yang, Bing; Xiaobin, Yang – Journal of Educational Computing Research, 2021
This study investigated the impact of a chatbot-based micro-learning system on students' learning motivation and performance. A quasi-experiment was conducted with 99 first-year students taking part in a basic computer course on number system conversion. The students were assigned to a traditional learning group or a chatbot-based micro-learning…
Descriptors: Educational Technology, Technology Uses in Education, Student Motivation, Academic Achievement
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Abdul Rahman, Maisarah; Zakaria, Mohamad Shanudin; Din, Rosseni – International Journal of Research in Education and Science, 2021
The visualization concept and multimedia is commonly used in designing various learning methods in education. However, less study was conducted for Fundamental of Computer Science (FCS) subjects especially in STEM education approach. Therefore, this study aims to evaluate the content of design learning module for the subject of secondary two-topic…
Descriptors: Computer Science Education, STEM Education, Learning Modules, Secondary School Curriculum
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Erete, Sheena; Thomas, Karla; Nacu, Denise; Dickinson, Jessa; Thompson, Naomi; Pinkard, Nichole – ACM Transactions on Computing Education, 2021
Global protests and civil unrest in 2020 has renewed the world's interest in addressing injustice due to structural racism and oppression toward Black and Latinx people in all aspects of society, including computing. In this article, we argue that to address and repair the harm created by institutions, policies, and practices that have…
Descriptors: Social Justice, Inclusion, Computer Science Education, African American Students
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