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Nandhakumar, R.; Govindarajan, K. – Turkish Online Journal of Educational Technology - TOJET, 2020
Education for sustainable development is an emerging concept that encompasses a new vision in physics education that empowers the learner to assume responsibility for creating a sustainable future. Physics education is still struggling to adapt to the personalized approach in learning. Personalized learning thrives in this technology-rich…
Descriptors: Instructional Effectiveness, Science Instruction, Physics, Computer Assisted Instruction
Ruiz, Michael J. – Physics Education, 2018
An online HTML5 Fourier synthesizer app is provided that allows students to manipulate sixteen harmonics and construct periodic waves. Students can set the amplitudes and phases for each harmonic, seeing the resulting waveforms and hearing the sounds. Five waveform presets are included: sine, triangle, square, ramp (sawtooth), and pulse train. The…
Descriptors: Physics, Scientific Concepts, Scientific Principles, Scientific Methodology
Dilek, Ufuk; Erol, Mustafa – Physics Education, 2018
ARKit is a framework which allows developers to create augmented reality apps for the iPhone and iPad. In a previous study, we had shown that it could be used to detect position in educational physics experiments and emphasized that the ability to provide position data in real-time was one of the prominent features of this newly emerging…
Descriptors: Graphs, Physics, Science Experiments, Computer Graphics
Cai, Zhiqiang; Hu, Xiangen; Graesser, Arthur C. – Grantee Submission, 2019
Conversational Intelligent Tutoring Systems (ITSs) are expensive to develop. While simple online courseware could be easily authored by teachers, the authoring of conversational ITSs usually involves a team of experts with different expertise, including domain experts, linguists, instruction designers, programmers, artists, computer scientists,…
Descriptors: Programming, Intelligent Tutoring Systems, Courseware, Educational Technology
Pittalis, Marios – International Journal of Mathematical Education in Science and Technology, 2021
The purpose of this study was twofold. Firstly, to extend the Technology Acceptance Model (TAM) to assess secondary mathematics school teachers' intention to use Dynamic Geometry Software (DGS) in geometry teaching and, second, to examine the relations between the parameters of TAM and the role of external variables. We extended TAM by integrating…
Descriptors: Technology Integration, Secondary School Teachers, Mathematics Teachers, Mathematics Instruction
Cameron Sharbel McKinley – ProQuest LLC, 2021
Secondary teachers use digital resources for teaching, yet little is known about how they find, evaluate, organize, and share these resources. This basic qualitative study was conducted to fill the gap and examine the experiences and practices of secondary educators in curating digital resources. Findings on how teachers manage digital…
Descriptors: Secondary School Teachers, Professional Development, Digital Literacy, Blended Learning
Chang, Chiung-Sui; Chung, Chih-Hung; Chang, Julio Areck – Educational Technology Research and Development, 2020
Gaming is a part of today's society, especially for younger generations. Therefore, game-based approaches are unsurprisingly used for learning achievement. In this study, a game-based learning courseware was implemented using a problem-based strategy. For this purpose, a game known as 'Programmer Adventure Land' was designed and developed. A group…
Descriptors: Problem Based Learning, Game Based Learning, Computer Science Education, Programming
Baumer, Benjamin S.; Bray, Andrew P.; Çetinkaya-Rundel, Mine; Hardin, Johanna S. – Journal of Statistics Education, 2020
We designed a sequence of courses for the DataCamp online learning platform that approximates the content of a typical introductory statistics course. We discuss the design and implementation of these courses and illustrate how they can be successfully integrated into a brick-and-mortar class. We reflect on the process of creating content for…
Descriptors: Statistical Analysis, Statistics, Introductory Courses, Teaching Methods
Liu, Chiung-Wen; Ho, Li-An; Chueh, Ting-Yu – Journal of Computer Assisted Learning, 2020
Because the microworld can create a learning environment that allows learners to interact with the real world, the view of the microworld has been widely used in education and training. In this study, the simulated transactional interactive concurrent system (STICS) was used to provide an environment that simulates the stock market trading of the…
Descriptors: Money Management, Instructional Effectiveness, Foreign Countries, Computer Uses in Education
Ahmadi, Shafiqa – New Directions for Higher Education, 2017
Ownership of traditional courseware is vested in the faculty. In the digital forum, however, under the Copyright Act of 1976, case law, and institutional policy ownership may be vested in the institution.
Descriptors: Teacher Rights, Intellectual Property, Copyrights, Courseware
Tzur, Sharon; Katz, Adi; Davidovich, Nitza – European Journal of Educational Research, 2021
This study addresses the effectiveness of learning via educational software. Recent decades have seen the integration of technologies, which are changing teaching and transforming teachers into mediating, facilitating, and guiding figures by means of digital learning methods that serve as a major tool in schools, colleges, and universities. The…
Descriptors: Courseware, Educational Technology, Technology Integration, Instructional Effectiveness
Kim, Kevin Gonyop; Oertel, Catharine; Dillenbourg, Pierre – International Journal for Research in Vocational Education and Training, 2021
Context: Exploring the design space is an important process in a design task. In this study, we considered design space exploration for the learners in vocational education and training (VET). The goal of the study was to investigate how they explore the design space while focusing on the effect of a graph-like interface on the learner's…
Descriptors: Floriculture, Apprenticeships, Vocational Education, Courseware
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere (Every Learner) Network, whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, Community Colleges, Computer Uses in Education
Brown, Christopher L.; Grussendorf, Jeannie; Shea, Michael D.; DeMas, Clark J. – Journal of Political Science Education, 2022
Adaptive learning (AL) courseware holds promise for helping break down challenges students face in college. In 2016-2017 we developed an AL Political Science course, Global Issues, implemented it across 51 classes and more than 5,200 students over the next two academic years, and initiated a study to assess student perceptions and performance. In…
Descriptors: Active Learning, Political Science, Introductory Courses, Courseware
Leow, Christine; Rho, Yun Jin; Metusalem, Ross; Kasper, Sara – International Journal of Mobile and Blended Learning, 2020
A consistent challenge of implementing blended learning is the support that students should receive when using online courseware outside of class time. For blended learning to be successful in terms of student learning, the online courseware would need to be able to support the learning of students outside of class time. An interactive, digital…
Descriptors: Courseware, Writing Achievement, Basic Writing, Blended Learning

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