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Blank, Rolf K. – AERA Online Paper Repository, 2017
Objectives: A team of education researchers is leading a three-year project to develop and implement an online system for reporting and research on state student assessment policies across all states (Indicator 12). Theoretical Framework In the past five years as more rigorous standards have been adopted by many states, a key issue for state…
Descriptors: Online Systems, Program Development, Program Implementation, State Policy
Jin, Li – Computer Assisted Language Learning, 2018
Different from the traditional term language input, affordance, an ecological term, has been deployed to analyze the perceived opportunities for second language (L2) learning an environment provides to L2 learners. L2 learning occurs only when the semiotic resources in the environment resonate with the learner's capacities such as their abilities,…
Descriptors: Chinese, Second Language Learning, Educational Environment, Linguistic Input
Miles, Sandra; Fulbrook, Paul; Mainwaring-Mägi, Debra – Journal of Psychoeducational Assessment, 2018
Universal screening of very early school-age children (age 4-7 years) is important for early identification of learning problems that may require enhanced learning opportunity. In this context, use of standardized instruments is critical to obtain valid, reliable, and comparable assessment outcomes. A wide variety of standardized instruments is…
Descriptors: Standardized Tests, Screening Tests, Young Children, Usability
Amerstorfer, Carmen M. – Studies in Second Language Learning and Teaching, 2018
Has the "Strategy Inventory for Language Learning" (SILL) passed its expiry date? The SILL (Oxford, 1990) was designed as a self-evaluation tool to measure the frequency of language learning strategies used by foreign and second language (L2) learners. With simple mathematics, learners can analyze their strategy preferences overall and…
Descriptors: Mixed Methods Research, Second Language Learning, Second Language Instruction, Learning Strategies
Rusman, Ellen; Ternier, Stefaan; Specht, Marcus – Educational Technology & Society, 2018
This article describes the theory-informed design of the "ELENA goes shopping" mobile game and reports on the evaluation of its effectiveness through a design research approach. The game aimed to foster young children's (aged 4-8) interest in a neighboring (geographically proximate) language and to familiarize them with its sounds,…
Descriptors: Young Children, Early Childhood Education, Second Language Learning, Educational Games
Burgos, Daniel; Corbí, Alberto – Distance Education, 2018
Transgenic learning is a disruptive approach in education. It encourages modification of moving parts of the educational chain. This article provides a view of transgenic learning focused on the delivery of enriched learning contents in STEAM areas. It discusses the mutagenic role that the virtual containers may play in current distance education.…
Descriptors: Foreign Countries, STEM Education, Art Education, Resource Units
Morgan, Nicholas; Killion, Joellen – Learning Forward, 2018
This report investigates factors that drive teachers to embrace or challenge the use of products and services designed to support improvements in practice. Key elements of the study include: (1) Technology-based resources studied include those designed for video observations, peer feedback and collaboration, online professional learning, and…
Descriptors: Feedback (Response), Barriers, Educational Resources, Technology Uses in Education
Jin, Sung-Hee – Computers & Education, 2013
Despite the dynamic and interactive features of digital text, the visual design guidelines for digital text are similar to those for printed text. The purpose of this study was to develop visual design guidelines for improving learning from dynamic and interactive digital text and to validate them by controlled testing. Two structure design…
Descriptors: Design Requirements, Electronic Publishing, Computer Uses in Education, Text Structure
Hassell, Martin – ProQuest LLC, 2013
With the proliferation of communication media and technologies available, it is important for teams to understand the influence of these media on the performance of their communications. Additionally, it is important for researchers to understand how teams choose and use media. Literature on communication media impacts and communication…
Descriptors: Communications, Media Selection, Qualitative Research, Case Studies
Kaven, Jessica – ProQuest LLC, 2013
Higher education has responded to the need for assessing its institutions, faculty, programs, courses, and students' learning over the past several decades. Across the board, educators are asked to assess students' learning with or without useful instruments or training to do so. Rubrics can serve as useful assessment instruments.…
Descriptors: Public Speaking, Scoring Rubrics, Higher Education, Educational Assessment
Radescu, Radu; Davidescu, Andrei; Pupezescu, Valentin – Online Submission, 2011
The present paper deals with the new ORM (object-relational mapping) tool introduced in the easy-learning platform. Propel 1.5 is the latest version of Propel, one of the ORMs fully compatible with the Symfony framework, and in comparison with the older versions and it has drastically improved the way the easy-learning platform can manipulate its…
Descriptors: Databases, Programming, Electronic Learning, Usability
Saal, Leah Katherine – Literacy Research: Theory, Method, and Practice, 2016
This article focuses on the quantitative phase of a multiphase mixed methods study investigating adults' and families' access to government food assistance. The research evaluates participants' comprehension of, and ability to, adequately complete authentic complex texts--national food assistance application documents. Summative usability testing…
Descriptors: Food Service, Welfare Services, Poverty Programs, Federal Programs
Al-Ammary, Jaflah; Mohammed, Zainab; Omran, Fatima – Turkish Online Journal of Educational Technology - TOJET, 2016
Despite the effectiveness of using e-learning, educational institutions are still facing many challenges with the e-learning infrastructure and technical aspects, practices and capabilities, and improvement in learning outcome. Hence, a need for framework to benchmark the e-learning capability maturity level and measure the extent to what it is…
Descriptors: Foreign Countries, Electronic Learning, Questionnaires, Educational Assessment
McGuffey, Amy R. – NASSP Bulletin, 2016
A healthy school climate is necessary for improvement. The purpose of this study was to evaluate the construct validity and usability of the Comprehensive Assessment of School Environment (CASE) as it was purportedly realigned to the three dimensions of the Breaking Ranks Framework developed by the National Association of Secondary School…
Descriptors: Educational Environment, Test Validity, Construct Validity, Usability
McCarthy, Josh – Interactive Learning Environments, 2016
This paper reports on a global learning partnership using "the Café: the collaborative application for education" as an e-learning environment within the Facebook framework, for first-year animation students at the University of South Australia (USA) in Australia and Nanyang Technological University in Singapore. "The Café" has…
Descriptors: Feedback (Response), Partnerships in Education, Electronic Learning, Universities

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