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Halvorsen, Jeanette; Ertesvåg, Sigrun K.; Roland, Pål – Educational Research, 2023
Background: When educational interventions are carried out, it is important that they are undertaken in a way that is aligned with the intervention plan: in other words, that they demonstrate fidelity to the intervention. A significant research issue is how fidelity can be monitored in a time-efficient and cost-effective way in classrooms and…
Descriptors: Usability, Fidelity, Educational Technology, Computer Oriented Programs
Dilmen, Kaan; Kert, Serhat Bahadir; Ugras, Tuba – Education and Information Technologies, 2023
Programming education is an important educational process that enables the development of children's problem solving and algorithmic thinking skills. It is known that children frequently encounter syntax problems in coding activities. Many block-based programming software has been developed to eliminate this difficulty in the learning process.…
Descriptors: Children, Adolescents, Coding, Programming Languages
Allen, Tanya – Update: Applications of Research in Music Education, 2023
As teaching and learning experiences broaden to include more technological innovations, methods of instruction and resource flexibility are becoming increasingly important for educators and students. Open educational resources (OER) have gained international appeal for such flexibility, and post-secondary institutions are at the forefront of…
Descriptors: Open Educational Resources, Music Education, Music Teachers, College Faculty
Jonathan Keirre Adams – ProQuest LLC, 2023
The human component of information systems represents a critical and high-impact target for cyberattacks. Firms address these threats through various means, including security awareness training, security policy monitoring, security controls, and enforcement. Even the most robust technical controls have limits. Consequently, elevating user…
Descriptors: Computer Security, Information Security, Intention, Information Systems
Filippas, Alexandros; Xinogalos, Stelios – Education and Information Technologies, 2023
Serious games (SGs) about Chemistry have the potential to cope with challenges, such as students' low performance and lack of motivation for the subject. However, the majority of existing SGs for Chemistry have the form of educational applications infused with some elements of entertaining games. The aim of the study presented was to design and…
Descriptors: Educational Games, Science Education, Chemistry, Computer Oriented Programs
Fatih Balaman; Muhammet Bas – Interactive Learning Environments, 2023
This study is aimed to develop a scale that measures university students' perception of using e-learning platforms by using the Technology Acceptance Model (TAM). The sample consisted of 636 university students. The Exploratory Factor Analysis (EFA) results revealed 5-factors on a 6-items scale. The five factors that were revealed on the EFA…
Descriptors: Electronic Learning, Computer Attitudes, College Students, Usability
Nagla Ali; Ieda M. Santos; Rehab AlHakmani; Othman Abu Khurma; Myint Swe Khine; Usama Kassem – Contemporary Educational Technology, 2023
It is becoming increasingly vital for the next generation of students to acquire problem-solving, critical thinking, and collaborative skills for them to be successful in the 21st century. The use of technology greatly bolsters the integration of these skills. Robotics, one of the many emerging arrays of technologies, presents learners with…
Descriptors: Foreign Countries, Technology Integration, Educational Technology, Teacher Attitudes
Emily Relkin; Sara K. Johnson; Marina U. Bers – Educational Technology & Society, 2023
"TechCheck" is an assessment of Computational Thinking (CT) for early elementary school children consisting of fifteen developmentally appropriate unplugged challenges that probe six CT domains. The first version of "TechCheck" showed good psychometric properties as well as ease of administration and scoring in a validation…
Descriptors: Elementary School Students, Developmentally Appropriate Practices, Computation, Thinking Skills
Nieto García, Marta; Sit, Jason – Marketing Education Review, 2023
GSRSs are known to positively influence students' learning behaviors and in-class participation. Kahoot! is one of the GSRSs widely adopted in the higher education (HE) sector and also widely studied in the HE marketing literature. Whilst varied theories have been applied to study the pedagogical value of Kahoot!, the user experience (UX) theory…
Descriptors: Game Based Learning, Audience Response Systems, Usability, Student Attitudes
Monroe, Christin B. – Journal of Science Education for Students with Disabilities, 2023
Text-to-speech (TTS) technology is a common accommodation available for students with disabilities. Despite the ubiquitous nature of TTS, this technology has not been explored in laboratory settings for neurodiverse college students. This study explores the adaptability of laboratory accessible TTS technology (originally developed for blind/low…
Descriptors: Chemistry, Science Instruction, Science Laboratories, Usability
Minh Ngoc An Pham; Loc No Pham; Truong Diem Ngoc Nguyen; Ngoc Quynh Trang Quach; Pham Thanh Liem Tran – International Society for Technology, Education, and Science, 2023
The outbreak of the COVID-19 pandemic along with the gradually changing educational trends facilitate the transformation from traditional learning methods to digital learning methods. Besides, student satisfaction is vital in remote education course evaluations because it is associated with the quality of online programs. Recently, the EduNext…
Descriptors: Student Satisfaction, Constructivism (Learning), Electronic Learning, Educational Technology
Christa Miller – Journal of Postsecondary Education and Disability, 2023
This article describes two practices employed to close the knowledge gap around accessibility at a postsecondary institution. Practice One integrated accessibility training within existing professional development requirements. Practice Two used a multi-session accessibility training addressing knowledge gaps identified by training registration…
Descriptors: Certification, Accessibility (for Disabled), Usability, Integrated Activities
Ye, Chen – Journal of Information Systems Education, 2021
Recent research suggests that the fit between a digital textbook and the learning tasks students perform with the textbook has a significant role in determining the outcomes of usage. An empirical assessment was performed on the impacts of six antecedents on perceived fit and impacts of perceived fit on utilization, satisfaction, and perceived…
Descriptors: Textbooks, Electronic Publishing, Student Satisfaction, Student Attitudes
Dickson-Karn, Nicole M.; Orosz, Steven – Journal of Chemical Education, 2021
Proper sampling techniques are of the utmost importance in obtaining accurate and precise results in chemical analysis. A Python language computer simulation providing fast feedback on sampling concepts and statistics was delivered to students through Google Colab. Students used the simulation to aid in their exploration of sampling and sampling…
Descriptors: Programming Languages, Chemistry, Computer Simulation, Sampling
Unal, Erhan; Uzun, Ahmet Murat – British Journal of Educational Technology, 2021
Educational social network sites have many uses in the field of education. The present paper aims to determine factors influencing students' behavioral intention to use a popular educational social network site, Edmodo. Using an extension of the technology acceptance model, we analyzed quantitative responses of 218 university students, registered…
Descriptors: College Students, Intention, Social Media, Technology Integration

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