Publication Date
| In 2026 | 0 |
| Since 2025 | 292 |
| Since 2022 (last 5 years) | 1224 |
| Since 2017 (last 10 years) | 2444 |
| Since 2007 (last 20 years) | 3922 |
Descriptor
Source
Author
| Teo, Timothy | 21 |
| Gu, Xiaoqing | 8 |
| Huang, Fang | 8 |
| Sandra M. Chafouleas | 8 |
| Al-Emran, Mostafa | 7 |
| Chafouleas, Sandra M. | 7 |
| Hwang, Gwo-Jen | 7 |
| Alias, Norlidah | 6 |
| Amy M. Briesch | 6 |
| Huang, Yueh-Min | 6 |
| Islam, A. Y. M. Atiquil | 6 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 27 |
| Policymakers | 13 |
| Administrators | 10 |
| Media Staff | 8 |
| Researchers | 8 |
| Practitioners | 5 |
| Students | 3 |
| Community | 2 |
| Support Staff | 2 |
| Counselors | 1 |
Location
| Turkey | 134 |
| China | 119 |
| Taiwan | 106 |
| Malaysia | 105 |
| Australia | 77 |
| Indonesia | 74 |
| Spain | 68 |
| India | 67 |
| Canada | 63 |
| South Africa | 60 |
| United Kingdom | 58 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Does not meet standards | 2 |
Sarah McCorkle; Jesse Strycker – International Journal of Designs for Learning, 2021
This design case focuses on the development of an alternative to Penn State's One Button Studio, but with a do-it-yourself mentality and a substantially smaller budget. The development of our one button video kiosk began as a class project but is part of a larger design-based research project. Video production is not something that all faculty,…
Descriptors: Video Technology, Production Techniques, Technology Uses in Education, College Faculty
Emily Maria Bull; L. van der Cruyssen; S. Vágó; Gabor Király; T. Arbour; Lisa van Dijk – Journal of Agricultural Education and Extension, 2024
Purpose: The aim of this study was to understand the needs of European users for successful development and uptake of a digital land-based knowledge platform. Methodology: The "discover and define" phases of the design thinking double diamond framework were applied to inform the construction of 16 user-personas and journeys. Qualitative…
Descriptors: Agricultural Education, Agribusiness, Knowledge Economy, Foreign Countries
Shahid A. Choudhry; Timothy J. Muckle; Christopher J. Gill; Rajat Chadha; Magnus Urosev; Matt Ferris; John C. Preston – Practical Assessment, Research & Evaluation, 2024
The National Board of Certification and Recertification for Nurse Anesthetists (NBCRNA) conducted a one-year research study comparing performance on the traditional continued professional certification assessment, administered at a test center or online with remote proctoring, to a longitudinal assessment that required answering quarterly…
Descriptors: Nurses, Certification, Licensing Examinations (Professions), Computer Assisted Testing
Matthew McGrievy – ProQuest LLC, 2024
The purpose of this descriptive research study was to evaluate the web-based practice experience tracking system at a school of public health (SPH) at a large southeastern university. Applied practice experiences (APEs) are a key component of public health education, and schools and programs of public health in the United States must provide…
Descriptors: College Faculty, College Students, Public Health, Health Education
Ming Du; Sufen Wang; Zhijun Wang; Leizhi Wang; Rong Yu; Mingyou Yin – Interactive Learning Environments, 2024
This study aims to explore the difference between on-line and off-line teaching and comprehensively evaluate the of elearning system operation effect as both technology-mediated learning and an open information system. This study develops "process-situation-result" (PSR) network, a comprehensive learning system evaluation model. It…
Descriptors: Electronic Learning, Asynchronous Communication, Synchronous Communication, Technology Uses in Education
Li Jin; Dawei Shang – Interactive Learning Environments, 2024
Massive open online courses (MOOC) have become important in the learning process and have been adopted in higher education, especially during the COVID-19 pandemic. However, few studies investigated MOOC continuance intention (CI) for arts disciplines. Thus, an integrated framework was proposed based on the expectation-confirmation model (ECM) and…
Descriptors: Art Education, MOOCs, Computer System Design, Continuing Education
Dominique Emmanuel Uwizeyimana; Victor H. Mlambo; Tasneem Majam; Carmen Joel – Research in Learning Technology, 2024
This study examines students' perceptions and preferences for Blackboard at a South African public university. When the South African government, driven by COVID-19, announced the closure of schools in March 2020 for high school learners, home-schooling became the only option despite challenges such as lack of internet access, family support and…
Descriptors: Foreign Countries, Universities, Student Attitudes, Preferences
Karla González-Suitt; Klaus Püschel; Gabriel Escalona; Julián Varas; Javiera Sateler; Hernán Aravena; Douglas Greig; Andrea Rioseco; Beti Thompson – Health Education Journal, 2024
Objective: The goal of this study was to report on the development and early usability of a new interactive mHealth app for reducing cardiovascular risk in primary care patients of low socioeconomic status attending clinics in Chile. Design: Mixed-methods design with qualitative and quantitative components. Setting: Three Chilean primary care…
Descriptors: Foreign Countries, Socioeconomic Status, Urban Areas, Rural Areas
Dhabih V. Chulhai – Journal of Chemical Education, 2024
We present a tool, one that is both a stand-alone web-based video game and a Python package, designed for students to explore a particle's wave function on one-dimensional potential surfaces. The tool relies on a basis set formalism and can, therefore, explore any one-dimensional potential surface imaginable. This tool also lets students interact…
Descriptors: Science Instruction, Teaching Methods, Technology Uses in Education, Educational Games
Shalaunda M. Reeves; Charlotte A. Bolch; Richard T. Bex II; Kent J. Crippen – Interactive Learning Environments, 2024
Recently, interest in understanding the prospects of virtual environments, specifically virtual reality laboratories (VR Lab) -- those that involve a first-person practica experience via a desktop computer or head-mounted display -- in science education has increased. Seemingly ingrained in the process of implementing a VR Lab is a supposition of…
Descriptors: Student Experience, Student Motivation, Student Attitudes, Beliefs
Shen Yan; Liow Guat Eng; Lim Chui Seong – SAGE Open, 2024
Learning motivation is essential to online learning success. This study recognizes two aspects of learners' motivation for E-learning and proposed technology acceptance model as cognitive process and stimulus-organism-response as affective process to explain the undergraduates' continuous intention to use E-learning system based on…
Descriptors: Influences, Intention, Electronic Learning, Educational Technology
Xiaoyi Zou; Pimurai Limpapath – LEARN Journal: Language Education and Acquisition Research Network, 2024
The purpose of this study was to investigate the relationship of factors influencing behavioral intention to participate in hybrid education of undergraduate university students majoring in English in Chengdu Universities, China. Questionnaires were collected with 450 respondents from three public universities in Chengdu with the reliability…
Descriptors: Undergraduate Students, Student Attitudes, Majors (Students), English (Second Language)
Pedro Isaias; Tania Hoque; Paula Miranda – International Association for Development of the Information Society, 2024
While the higher education sector is continuously searching for innovative technologies, the use of chatbots requires extensive research and careful consideration of their pedagogical value. The lessons learned from lecturers who experiment with chatbots can constitute important evidence to support their use. This paper presents a chatbot…
Descriptors: Instructional Material Evaluation, Artificial Intelligence, Technology Uses in Education, Natural Language Processing
Sherina Dimo; Harly Israel Bandojo; Kristia Estilo; Joeven Abalayan; Michael Achas; Joseph Lobo – Journal of Educators Online, 2024
The present study intends to investigate the determinants influencing students' behavioral intention and use of Google Classroom as an instrument for enhancing the learning experience in the domain of physical education. This investigation employed the Technology Acceptance Model (TAM) as a conceptual framework. The results revealed that perceived…
Descriptors: Student Behavior, Intention, Computer Software, Physical Education
Nurdayana Mohamad Noor – Asian Association of Open Universities Journal, 2024
Purpose: The purpose of this paper is to articulate how the user experience (UX) approach was initiated and integrated into the centre's scope of operations with the objective of improving the e-learning layout on the D2L learning management system (LMS). One of the most effective ways to collect user feedback has historically been to evaluate…
Descriptors: Learning Management Systems, Usability, Computer Interfaces, Electronic Learning

Peer reviewed
Direct link
