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Yedilbayev, Yerzhan; Sarybayeva, Aliya; Zharylgapova, Dina; Shektibayev, Nurdaulet; Usembayeva, Indira; Kurbanbekov, Bakytzhan – Cogent Education, 2023
The present study aimed to examine the factors influencing future physics teachers' decision to accept Information and Communicative Competence (ICC) technologies. This is a quantitative exploratory study that used Partial Least Squares (PLS) based structural equation modeling to analyze the data. A questionnaire survey was administered among…
Descriptors: Science Teachers, Physics, Educational Technology, Teacher Attitudes
Yau, Hon Keung; Chan, Chui Fan – Turkish Online Journal of Educational Technology - TOJET, 2023
Simulation software has been integrated into education delivery process in order to provide an effective learning environment for students such as FlexSim and Arena. This study investigated Hong Kong engineering students' help-seeking perception and attitudes towards learning simulation software at their university education institution. Students…
Descriptors: Engineering Education, College Students, Computer Simulation, Educational Technology
Podsiadlik, Aleksandra – International Journal of Disability, Development and Education, 2023
Blended learning (BL) has been widely adopted across the higher education (HE) sector, with a growing body of literature exploring its impact on both students and faculty. However, to date, few studies have examined how students with Specific Learning Difficulties (SpLDs) experience BL. This paper presents the results of a qualitative case study…
Descriptors: Blended Learning, College Students, Student Experience, Students with Disabilities
Nguyen Thi Thao Ho; Muhammad Ridhuan Tony Lim Abdullah; Hairuzila Bt Idrus; Subarna Sivapalan; Hiep-Hung Pham; Viet-Hung Dinh; Huyen Khanh Pham; Linh Thi My Nguyen – SAGE Open, 2023
This triangulation mixed methods study employed the Technology Acceptance Model (TAM) to investigate the factors affecting continuance intention toward Coursera MOOCs blended learning (CMBL) with undergraduate students at a Vietnamese private higher education institution (HEI). IBM AMOS version 24 was employed, with which Confirmatory Factor…
Descriptors: MOOCs, Educational Technology, Blended Learning, Higher Education
Hannant, Penelope; Gartland, Rachael; Eales, Helen; Mooncey, Sophia – Support for Learning, 2023
The objective of the study was to develop a prototype for an accessible, high quality, cost and time-effective 'Development Profiling Tool' for use in reception classes. This would build a unique picture of every individual child's developmental at the beginning of their educational journey, meaning that interventions for any comparable areas of…
Descriptors: Early Childhood Education, Young Children, Identification, Neurological Organization
Silvia García-Méndez; Francisco de Arriba-Pérez; Francisco J. González-Castaño – International Association for Development of the Information Society, 2023
Mobile learning or mLearning has become an essential tool in many fields in this digital era, among the ones educational training deserves special attention, that is, applied to both basic and higher education towards active, flexible, effective high-quality and continuous learning. However, despite the advances in Natural Language Processing…
Descriptors: Higher Education, Artificial Intelligence, Computer Software, Usability
Vander Weerdt, Candice – ProQuest LLC, 2018
This dissertation investigates how benefits derive from information systems (IS). Using theory and research from multiple disciplines, including psychology, strategy, and IS, I investigated the roles of system use, perceived information quality and the context of organizational culture in the realization of IS benefits. The productivity paradox…
Descriptors: Organizational Culture, Information Systems, Productivity, Guidelines
Zamzami Zainuddin – Asia Pacific Education Review, 2024
Increasing student engagement and improving learning outcomes are ongoing issues in higher education worldwide. These issues were particularly pertinent during the COVID-19 pandemic when remote learning was selected as the primary instructional learning setting. This study aims to assess the impact of gamification-based quiz instruction in driving…
Descriptors: Game Based Learning, Distance Education, Videoconferencing, Outcomes of Education
Zandile Mboneni; Johannes Cronje – International Association for Development of the Information Society, 2024
Mobile technologies illustrate a positive effect when used in mathematics learning. However, user experience evaluations are mostly quantitative. The study adopted a qualitative case study approach using semi-structured interviews to examine the experiences of educators at a special needs school in the Western Cape, South Africa. Thematic analysis…
Descriptors: Computer Assisted Instruction, Handheld Devices, Mathematics Instruction, Learning Processes
Petra Polakova; Blanka Klimova – Cogent Education, 2024
Thanks to the continuous development of artificial intelligence (AI), more and more tools are available to help students to practice their language skills. Nowadays, there are various ways of using AI-driven technology in the process of language learning, one example is the use of chatbots. This pilot study aims to investigate the impact of the…
Descriptors: Artificial Intelligence, Technology Uses in Education, Natural Language Processing, Second Language Learning
Sally McHugh; Noel Carroll; Cornelia Connolly – Computers in the Schools, 2024
Citizen Development (CD) is a method of delivering low-code no-code (LCNC) development that empowers subject matter experts to design, develop, and deploy applications into production as though they were full-on, experienced coders. This paper explores teachers' perceptions around the potential for, and enactment of LCNC in our education system.…
Descriptors: Secondary School Teachers, Teacher Empowerment, Teacher Attitudes, Technology Uses in Education
Yu-Hsin Hsieh; Mats Granlund; Ai-Wen Hwang; Helena Hemmingsson – Augmentative and Alternative Communication, 2024
Eye-gaze technology provides access to a computer through the control of eye movements, thus allowing students with severe motor and communication difficulties to communicate and participate in curriculum activities and leisure; however, few studies have investigated whether any challenges exist to its implementation. This study examines the…
Descriptors: Foreign Countries, Eye Movements, Students with Disabilities, Communication Disorders
Iturregui-Gallardo, Gonzalo; Méndez-Ulrich, Jorge Luis – International Journal of Disability, Development and Education, 2020
The "Self-Assessment Manikin" (SAM) is one of the most extensively used instruments in the situational assessment of the emotional state in experimental or clinical contexts of emotional induction. However, there is no instrument of this kind adapted for blind or visually impaired people. In this paper, we present the results of the…
Descriptors: Self Evaluation (Individuals), Situational Tests, Visual Impairments, Psychological Patterns
Turan, Zeynep; Cetintas, H. Buluthan – Open Learning, 2020
The purpose of this study was to examine the undergraduate students' adoption of video lessons. The data were collected from 313 undergraduate students from Education, Health Sciences, and Letters Faculties within a large university in Turkey using a questionnaire with six constructs: ease of use, usefulness, enjoyment, intention, computer…
Descriptors: Undergraduate Students, Adoption (Ideas), Video Technology, Blended Learning
Al-Imamy, Samer Y. – Education and Information Technologies, 2020
Traditional printed textbooks represented a static medium of knowledge transfer for many years. The advent of technology introduced several digital material encouraged the educational institution to plan for the transfer to e-book and other related digital media. Both printed and digital materials have their own advantages and disadvantages as…
Descriptors: Printed Materials, Electronic Publishing, Textbooks, Computer Simulation

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